User:Masel/Builds/Reaper

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Greatsword + Staff Power Reaper[edit]

Build Rating (Subjective)
Criterion Rating
Burst Damage 4/5
Sustained Damage 5/5
Utility Options 3/5
Survivability 5/5
Difficulty 2/5

Power Reaper Reaper is a very bursty and resilient choice, even with a simplified rotation like the one I use. It's an amazing pick for all aspects of PvE and it's surely one of the strongest power builds for general open world and solo gameplay, as it provides itself with good amounts of the most essential offensive boons: Quickness.png Quickness, Fury.png Fury and Might.png Might. Through  Reaper's Shroud.png Reaper's Shroud, it has access to a second health bar, making it very durable, especially when making smaller adjustments to the standard raid/strike/fractal build and using Staff as a ranged secondary weapon.

Link to the Build on the Editor

Playstyle & Skills[edit]

Skill Type Skills
Reaper's Shroud
Life Rend.png Death's Charge.png Infusing Terror.png Soul Spiral.png Executioner's Scythe.png
Life Slash.png Skill.png Terrify.png Skill.png Skill.png
Life Reap.png Skill.png Skill.png Skill.png Skill.png
Greatsword
Dusk Strike.png Gravedigger.png Death Spiral.png Nightfall.png Grasping Darkness.png
Fading Twilight.png Skill.png Skill.png Skill.png Skill.png
Chilling Scythe.png Skill.png Skill.png Skill.png Skill.png
Staff
Necrotic Grasp.png Mark of Blood.png Chillblains.png Putrid Mark.png Reaper's Mark.png
Utility
"Your Soul Is Mine!".png Well of Suffering.png Well of Darkness.png "You Are All Weaklings!".png Charge (necromancer skill).png

Reaper's Shroud and Life force Management[edit]

  • Reaper's Shroud does is not drastically different from Death Shroud, but it will drain Life force faster and includes stronger melee abilities.
  • The auto attack chain is really strong for damage and recharges all other shroud skills on the final hit. That way, auto attacking in shroud helps with using the other skills faster!

Skill Usage & Choices[edit]

Generally, you'll want to try and maximize time spent in  Reaper's Shroud.png Reaper's Shroud while keeping Soul Barbs Soul Barbs up. Use your damaging AoE-fields  Nightfall.png Nightfall,  Well of Darkness.png Well of Darkness and  Well of Suffering.png Well of Suffering before going back into shroud to have them benefit from the additional damage gained via Reaper's Onslaught Reaper's Onslaught and Death Perception Death Perception.

Utility Skills
Default Skill Notes
"Your Soul Is Mine!".png "Your Soul Is Mine!" Heals for a large amount and also gives lots of Life force. Can be repalced by  Signet of Vampirism.png Signet of Vampirism if you don't need the Life force.
Well of Darkness.png Well of Darkness Good damage skill that also applies Chilled.png Chilled and Blinded.png Blinded.
Well of Suffering.png Well of Suffering Good damage skill that also applies Vulnerability.png Vulnerability.
"You Are All Weaklings!".png "You Are All Weaklings!" This does nice damage and grants lots of Might.png Might to you and applies Weakness.png Weakness to foes.
Summon Flesh Golem.png Summon Flesh Golem Good for passive damage and the strong Breakbar damage on the seconcary cast  Charge (necromancer skill).png Charge. If you want higher burst at the cost of the Breakbar damage, you can use  Lich Form.png Lich Form here and use  Mark of Horror.png Summon Madness as the first skill when entering combat, then leave  Lich Form.png Lich Form right after.

CC Skills for breakbar damage:

Gear[edit]

Important Stats in Hero Panel (descending in Importance):

  1. At least 75% Critical Chance: Fury gives the remaining 25%.
  2. Maximize Ferocity
  3. Maximize Power
Gear
Armor Prefix Rune
Illustrious Masque.png Head Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Epaulets.png Shoulders Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Doublet.png Chest Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Wristguards.png Gloves Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Breeches.png Legs Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Footwear.png Boots Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Trinket Prefix
Vial of Salt.png Amulet Assassin's
Gift of Prescience.png Ring 1 Berserker's
Armbrace of Truth.png Ring 2 Berserker's
Black Ice Earring.png Accessory 1 Berserker's
Vision.png Accessory 2 Berserker's
Ad Infinitum.png Backpack Berserker's
Weapon Prefix Sigil
Eternity.png Greatsword (Main & Off Hand) Berserker's Superior Sigil of Force.pngSuperior Sigil of Force & Superior Sigil of Accuracy.pngSuperior Sigil of Accuracy
The Bifrost.png Staff (Main & Off Hand) Berserker's Superior Sigil of Force.pngSuperior Sigil of Force & Superior Sigil of Accuracy.pngSuperior Sigil of Accuracy
Purpose Item Type Source
Damage Ascended Food Cilantro Lime Sous-Vide Steak.pngCilantro Lime Sous-Vide Steak
Damage Non-Ascended Food Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
Survivability Ascended Food Peppercorn-Crusted Sous-Vide Steak.pngPeppercorn-Crusted Sous-Vide Steak
Survivability Non-Ascended Food Oysters with Zesty Sauce.pngOysters with Zesty Sauce
Damage Utility Superior Sharpening Stone.pngPotent Superior Sharpening Stone
Survivability Utility Powerful Potion of Inquest Slaying.pngPotion Of Karka Toughness
Damage Relic Relic of Fireworks.pngRelic of Fireworks
  • For a budget variant, simply replace all ascended armor pieces of Berserker's with rare/exotic Berserker's.
  • The secondary weapon set (Staff) is mostly there for ranged gameplay whenever it is needed. You can also apply additional breakbar damage with  Reaper's Mark.png Reaper's Mark.
  • Ascended gear is always ideal, but exotic gear is fine for everything aside from higher-tier fractals.
  • Relic of Fireworks.pngRelic of Fireworks needs to be triggered every 6 seconds. The skills that trigger it in the kit are  Soul Spiral.png Soul Spiral, Nightfall.png Nightfall,  Executioner's Scythe.png Executioner's Scythe and  Grasping Darkness.png Grasping Darkness, so we are spreading them across the loop to maintain the relic. If you don't want to deal with that at the cost of a small amount of damage, use Relic of the Thief.pngRelic of the Thief

Traits[edit]

Spite
Spite.png
Spiteful Talisman.png
Chill of Death.png
Unholy Fervor.png
Reaper's Might.png
Spiteful Renewal.png
Death's Embrace.png
Awaken the Pain.png
Siphoned Power.png
Close to Death.png
Bitter Chill.png
Signets of Suffering.png
Spiteful Spirit.png
Soul Reaping
Soul Reaping.png
Unyielding Blast.png
Soul Barbs.png
Eternal Life.png
Gluttony.png
Soul Marks.png
Sinister Shroud.png
Vital Persistence.png
Soul Battery.png
Death Perception.png
Speed of Shadows.png
Fear of Death.png
Dhuumfire.png
Reaper
Reaper.png
Augury of Death.png
Soul Eater.png
Blighter's Boon.png
Shroud Knight.png
Chilling Nova.png
Shivers of Dread.png
Chilling Victory.png
Cold Shoulder.png
Deathly Chill.png
Relentless Pursuit.png
Decimate Defenses.png
Reaper's Onslaught.png
  • The default specializations for damage are Spite Spite, Soul Reaping Soul Reaping and of course Reaper Reaper.
  • We're using all of them in both open world and instanced content, which is very convenient!

Spite Spite[edit]

  • Spite Spite boosts your damage output by making you deal 10% more damage to foes with no boons, increasing the power given by Might.png Might and giving you 20% more damage to foes under 50 % health via Close to Death Close to Death. This is the reason why the damage you deal will ramp up towards the end of a fight, making execute phases easier.
  • It'll also make give you Might.png Might on shroud auto attacks, when entering shroud and when attacking foes below 50% health.

Soul Reaping Soul Reaping[edit]

  • Soul Reaping Soul Reaping is universally great for necromancer, because it strongly enhances your Life force generation and both strike damage and condition damage.
  • Death Perception Death Perception increases your Critical chance (always active) and Critical damage (only in shroud).
  • Soul Barbs Soul Barbs increases your damage by 10% for 15 seconds after leaving or entering shroud, making it ideal to alternate between them in frequent intervals.

Reaper Reaper[edit]

  • With the traits of choice, Reaper Reaper will make you deal 10% increased strike damage to nearby foes and another 15% to Chilled.png Chilled foes. You maintain Chilled.png Chilled naturally during the rotation and you remain in melee range, keeping this active all the time.
  • Chilling Nova Chilling Nova further deals damage to the target and foes around it and further contributes to keeping Chilled.png Chilled up.
  • Reaper's Onslaught Reaper's Onslaught gives you additional Ferocity while in shroud and maintains Quickness.png Quickness while you are in shroud. This makes reaper very self-sufficient, as it covers good amounts of both Might.png Might and Quickness.png Quickness on itself.

DPS Rotation Showcase[edit]

You can find my most recent rotation showcase here.

Open World Build[edit]

You can find my most recent open world build showcase here.

For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.

Increasing General Survivability[edit]

Boon Coverage[edit]

Utility Skills (Open World)
Skill Choice Notes
Well of Blood.png Well of Blood Decent area heal, mainly use to trigger Relic of the Chronomancer.pngRelic of the Chronomancer. Is also a Light field that can be used to cleanse conditions by using any finisher inside of it.
Well of Suffering.png Well of Suffering Big AoE damage and applies lots of Vulnerability.png Vulnerability. Also triggers Relic of the Chronomancer.pngRelic of the Chronomancer.
Well of Darkness.png Well of Darkness Big AoE damage and applies lots of Chilled.png Chilled, Blinded.png Blinded and Vulnerability.png Vulnerability via Bitter Chill Bitter Chill. Also triggers Relic of the Chronomancer.pngRelic of the Chronomancer.
"Rise!".png "Rise!" Designated Flex Spot, can be replaced by any skill you like!
"Chilled to the Bone!".png "Chilled to the Bone!" Very overloaded skill these days, it does it all: Stun, Might.png Might, Fury.png Fury, Quickness.png Quickness and Stability.png Stability, Vulnerability.png Vulnerability and massive AoE damage. You gain Might.png Might, Fury.png Fury and Stability.png Stability per enemy hit by this!

Dealing with Conditions and Control effects[edit]