Game updates/2015-09-29

From Guild Wars 2 Wiki
Jump to navigationJump to search

September 29, 2015

Update 3 - September 29, 2015[edit]

Bug Fixes[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 53,592

Update 2 - September 29, 2015[edit]

Bug Fixes[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 53,584

Update - September 29, 2015[edit]

General[edit]

  • Holding the Alt key will now show the player's nameplate.
  • Altered weekly guild-mission resets so that they now take place at 12:30 a.m. Pacific Time each Monday beginning October 5, 2015.

Dungeons[edit]

Personal Story[edit]

Items[edit]

  • Salvaging that requires confirmation will now resume use of the salvage kit after confirmation.
  • Minor Sigil of Air.pngMinor Sigil of Air: Fixed a bug in which this sigil required a 5-second recharge instead of a 7-second recharge.
  • Superior Sigil of Air.pngSuperior Sigil of Air: Fixed a bug in which this sigil required a 5-second recharge instead of a 3-second recharge.
  • Tonics: Fixed a bug that would allow leaving a tonic transform to trigger the effects of traits and runes that worked from heal use.
  • Explosive Charge.pngPact Med Kit: Fixed a bug that allowed this item to drop med packs that were not consumed on use.
  • Medical Kit.pngMedical Kit: Fixed a bug that allowed this item to drop med packs that were not consumed on use.

Profession Skills[edit]

General[edit]

  • Crippled.png Crippled: Reduced the maximum stacks of this condition from 9 to 5.
  • Frost Aura (effect).png Frost Aura: This aura now replaces itself as other auras do instead of stacking duration.
  • Prayer to Dwayna.png Prayer to Dwayna: Added skill-fact functionality for Healer's Retribution.
  • Revealed.png Revealed: Fixed a bug that prevented this skill from removing stealth when multiple stacks were applied to the foe.
  • Superior Rune of Vampirism.pngRune of Vampirism: Updated this rune so that profession abilities are no longer able to be used while transformed by this rune set.

Elementalist[edit]

  • Blinding Ashes Blinding Ashes: Increased the recharge of this trait from 5 seconds to 8 seconds.
  • Burning Fire.png Burning Fire: This trait will no longer grant might when a cantrip is used.
  • Drake's Breath.png Drake's Breath: Decreased the burning duration from 3 seconds to 2.5 seconds.
  • Ring of Fire.png Ring of Fire: This skill now applies 2 stacks of burning for 4 seconds when foes are initially hit. Decreased the burning when foes pass through the fire wall from 3 stacks for 5 seconds to 1 stack for 2 seconds.
  • Renewing Stamina Renewing Stamina: Increased the recharge from 5 seconds to 10 seconds.
  • Flamestrike.png Flamestrike: Increased the damage by 33%.
  • Dragon's Tooth.png Dragon's Tooth: Changed to a ground-targeted skill.
  • Shatterstone.png Shatterstone: Increased the vulnerability from 4 stacks for 15 seconds to 5 stacks for 15 seconds. Increased damage by 10%.
  • Glyph of Lesser Elementals.png Glyph of Lesser Elementals: Decreased the recharge from 45 seconds to 40 seconds.
  • Glyph of Elementals.png Glyph of Elementals: Decreased the recharge from 120 seconds to 90 seconds.
  • Updraft.png Updraft: Updated this skill to no longer be affected by movement-speed increases or decreases.
  • Powerful Aura Powerful Aura: Increased the effective radius of this trait from 360 to 600.
  • Arcane Wave.png Arcane Wave: Added skill facts for the underwater version of this skill.
  • Fire Shield.png Fire Shield: Removed an erroneous skill fact for condition-duration reduction.
  • Signet of Restoration.png Signet of Restoration: Removed the flame-aura skill fact present when the Conjurer trait was equipped.
  • Power Overwhelming Power Overwhelming: Removed inconsistent skill facts that occurred for skills that caused burning when this trait was equipped.
  • Conjure Frost Bow.png Conjure Frost BowIce Storm: Reduced the damage by 50% and lowered the number of targets per impact to 3. Fixed a bug that caused all impacts to fall within a smaller than intended radius when casting this skill.
  • Meteor Shower.png Meteor Shower: Fixed a bug that caused all impacts to fall within a smaller than intended radius when casting this skill.
  • Written in Stone Written in Stone: Fixed a bug that allowed the duration of passive boons to extend longer than the recharge of the skill when signets were used.

Engineer[edit]

  • Acid Bomb.png Acid Bomb: Fixed a bug that allowed this skill's movement distance to be affected by movement-speed increases and decreases. Fixed a bug that prevented HGH from properly functioning with this skill and granting might to nearby allies.
  • Cleansing Synergy Cleansing Synergy: Fixed an issue in which this trait was only removing a single stack of a condition. It will now remove all stacks of a condition.
  • Elixir Shell.png Elixir Shell: Fixed a bug that prevented HGH's recharge reduction and duration increase from being correctly applied. This skill will now function properly with the Alchemical Tinctures trait.
  • Elixir X.png Elixir X: Added a condition-removal skill fact when traited with Alchemical Tinctures.
  • Flamethrower.png Flamethrower Kit: Increased Flame Jet damage by 11%.
  • Fragmentation Shot.png Fragmentation Shot: Increased bleeding duration from 2 seconds to 3 seconds.
  • Healing Mist.png Healing Mist: Fixed a bug that prevented this skill from correctly functioning with the Alchemical Tinctures trait.
  • Healing Turret.png Healing TurretCleansing Burst: Updated this skill to be affected by the Automated Medical Response trait. Fixed a bug to allow this skill to scale based on 50% of your healing power.
  • Tool Kit.png Tool Kit: Updated Magnet to allow it to pull a target the full distance to you if the target was near maximum range.
  • Medical Dispersion Field Medical Dispersion Field: Reworked this trait. The internal cooldown has been removed. This trait is now only triggered by your own healing, and the percentage has been increased from 12% to 20%.
  • Med Kit.png Med Kit: Increased Med Blaster's base healing by 36% and its scaling with boons by 36%.
  • Mortar Shot.png Mortar Shot: Added a radius skill fact.
  • Elite Mortar Kit.png Mortar Kit: Updated the skill facts to display initial damage. This kit's skills are now affected by the Explosive Powder trait.
  • Streamlined Kits Streamlined Kits: Fixed an issue that allowed miniatures to detonate mines created by equipping a grenade kit.
  • Takedown Round Takedown Round: Updated this trait to be affected by Shrapnel. Increased damage by 50%.
  • Transmute Transmute: Updated this trait to use the standard conversion list for conditions into boons and to affect all stacks of a condition.

Guardian[edit]

  • Shield of Judgment.png Shield of Judgment: This ability now applies aegis for 4 seconds. The protection duration between Player vs. Player and PvE has been normalized to apply for 4 seconds in each mode.
  • Shield of Absorption.png Shield of Absorption: Updated this skill to function while moving and no longer root the player in place. Increased the casting time from 1.25 seconds to 4 seconds to ensure that the bubble doesn't break early. Using another skill will now interrupt this ability.
  • Selfless Daring Selfless Daring: Removed an incorrect skill fact split in PvP. This trait remains unsplit between PvP and PvE.
  • "Feel My Wrath!".png "Feel My Wrath!": Increased the recharge of this skill from 30 seconds to 45 seconds.
  • Judge's Intervention.png Judge's Intervention: Updated this skill to prevent it from being used in midair.
  • Absolute Resolution Absolute Resolve: Fixed the radius skill fact to indicate the correct radius of 600.
  • Indomitable Courage Indomitable Courage: Fixed the radius skill fact to indicate the correct radius of 600.
  • "Save Yourselves!".png "Save Yourselves!": Consolidated this skill between PvP and PvE to make the PvE version applicable for all areas.

Mesmer[edit]

  • Shatter Skills: Updated the description of these skills to include the effects added when Illusionary Persona functionality was made baseline.
  • Arcane Thievery.png Arcane Thievery: Updated this skill to transfer blindness.
  • Chaotic Dampening Chaotic Potency: Increased the recharge reduction from 2% to 2.5%.
  • Duelist's Discipline Duelist's Discipline: Fixed a bug that prevented this trait from granting a bleeding chance to your Illusionary Duelist. Lowered bleeding stacks applied by this skill from 2 to 1.
  • Fencer's Finesse Fencer's Finesse: Fixed a bug that caused this trait to apply ferocity when reflecting projectiles. Fixed a bug that could cause the ferocity boon to be applied when attacking with weapons other than swords.
  • Harmonious Mantras Harmonious Mantras: Increased the duration from 8 seconds to 10 seconds.
  • Inspiring Distortion Inspiring Distortion: Updated this trait to prevent the distortion granted from being applied to objects.
  • Null Field.png Null Field: Updated the skill description and skill facts to reflect that this skill removes boons and conditions on pulses.
  • Phantasmal Disenchanter.png Phantasmal Disenchanter: Reduced the attack recharge by 2 seconds. The attack from this phantasm is now referred to as "Disenchanting Bolt" in the combat log.
  • Portal Entre.png Portal Entre: Updated this skill to show an icon for the duration that you have to place the exit portal. Fixed a bug that could cause a noninteractable portal entrance to remain in the world if the mesmer died before casting the Portal Exeunt skill.
  • Prismatic Understanding Prismatic Understanding: Fixed a bug that prevented this trait from functioning while downed. Reduced the stealth duration increase from 100% to 50%.
  • Signet of the Ether.png Signet of the Ether: Updated this skill to include an additional pulsing heal when no illusions are present.
  • Temporal Curtain.png Temporal Curtain: Removed functionality that prevented the swiftness applied by this skill from applying to allies that already had swiftness. Now applies 12 seconds of swiftness to allies the first time they cross the wall and 1 second of swiftness to allies that cross it again after receiving the initial swiftness.
  • The Pledge.png The Pledge: Fixed an incorrect skill fact that displayed the recharge reduction as a percentage instead of a duration.
  • Mind Slash.png Mind Slash: Increased damage by 10%.
  • Mind Gash.png Mind Gash: Increased damage by 10%.
  • Mind Spike.png Mind Spike: Increased damage to targets without boons by 10%.

Necromancer[edit]

  • Blood Bond Blood Bond: Fixed a bug that caused this trait to have an incorrect internal cooldown. Fixed a bug that prevented the actual healing values from matching those listed in the skill facts. This trait will no longer attempt to activate Lesser Signet of Vampirism if the player is either out of range or does not have a line of sight to the target.
  • Signet of Vampirism.png Signet of Vampirism: Fixed a bug that prevented the actual healing values from matching those listed in the skill facts.
  • Corrosive Poison Cloud.png Corrosive Poison Cloud: Updated this skill to destroy projectiles that enter its area. Increased the poison stacks from 3 to 4 stacks and reduced their duration from 3 seconds to 2 seconds. Decreased the duration from 12 seconds to 8 seconds. Increased the frequency pulses from every 3 seconds to every 2 seconds.
  • Rending Claws.png Rending Claws: Increased the range to 900. Increased damage by 10%.
  • Ghastly Claws.png Ghastly Claws: Increased the range to 900.
  • Unholy Feast.png Unholy Feast: Decreased the recharge from 15 seconds to 12 seconds.
  • Signet of Spite.png Signet of Spite: Fixed a bug that caused this skill to apply 1 stack of vulnerability instead of 5.
  • Blood Curse.png Blood Curse: Decreased the bleeding duration from 5 seconds to 4.5 seconds.
  • Rending Curse.png Rending Curse: Decreased the bleeding duration from 5 seconds to 4.5 seconds.
  • Putrid Curse.png Putrid Curse: Increased the poison duration from 4 seconds to 6 seconds. Now also applies bleeding for 4.5 seconds.
  • Grasping Dead.png Grasping Dead: Increased damage by 14%. Increased bleeding duration from 7 seconds to 10 seconds. Increased cripple duration from 5 seconds to 7 seconds. This skill is no longer split and applies 3 stacks of bleeding in all game modes.
  • Feast of Corruption.png Feast of Corruption: Now grants 8% life-force gain on hit, plus 1% per additional condition on the target. Now applies 2 stacks of torment for 4 seconds on hit, plus 1 additional stack per condition on the target. No longer deals bonus damage per condition. Bonuses cap at 5 conditions.
  • Lingering Curse Lingering Curse: Decreased effectiveness of the condition-duration extension to 50%.
  • Lich Form.png Lich Form: Updated this transformation to no longer destroy your active minions.
  • Plaguelands.png Plague Form: Updated this transformation to no longer destroy your active minions.
  • Vampiric Aura Vampiric Aura: Updated this skill to no longer be applied to allied objects such as WvW siege weapons.

Ranger[edit]

  • Windborne Notes Windborne Notes: Fixed a bug that caused Call of the Wild to only grant half the intended duration of regeneration as well as granting it to more than the intended amount of targets instead of 5.
  • Beastly Warden Beastly Warden: Fixed an issue in which the taunt from this ability could not be blocked or evaded.
  • Lingering Magic Lingering Magic: Fixed an issue that was causing this trait to be applied twice to your pet.
  • Most Dangerous Game Most Dangerous Game: Changed this trait to grant 5 stacks of might for 3 seconds every second you are below half health.
  • Nature's Vengeance Nature's Vengeance: Increased the might per pulse for Frost Spirit from 1 stack to 3 stacks and the duration from 1 second to 3 seconds. Increased the swiftness per pulse for Storm Spirit from 1 second to 3 seconds. Increased the regeneration per pulse for Water Spirit from 1 second to 3 seconds.
  • Quick Draw Quick Draw: Updated this trait to stack with any recharge reduction from other sources.
  • Clarion Bond Clarion Bond: Fixed a timing issue that prevented the ranger's new pet from gaining the boons from this trait upon appearance. An icon will now display when Clarion Bond is available.
  • Call of the Wild.png Call of the Wild: Updated this skill to grant 3 stacks of might for 15 seconds, increased from 1 stack of might for 15 seconds.
  • Frost Trap.png Frost Trap: Fixed an issue that caused a delay in chill application upon trap trigger. Increased the number of pulses from 3 to 4.
  • Sun Spirit.png Sun Spirit: The activated ability of this spirit, Solar Flare, now has the same casting time as the activated abilities of other spirits.
  • Storm Spirit.png Storm Spirit: Changed the on-hit boon to now apply 3 stacks of vulnerability for 10 seconds.
  • Call Lightning (Ranger).png Call Lightning: Fixed a bug so that the daze will properly be increased by daze-increasing effects.
  • All ranger traps have had their in-world durations increased to 300 seconds.
  • Short Bow: Updated skill facts to reflect piercing when the player has equipped the Light on your Feet trait.
  • Updated ranger pets to have base condition damage determined by their family.
  • Pets of the armor fish, bear, canine, and moa families gain 400 condition damage at level 80.
  • Pets of the bird, drake, jellyfish, and porcine families gain 700 condition damage at level 80.
  • Pets of the devourer, feline, shark, and spider families gain 1,000 condition damage at level 80.
  • "We Heal As One!".png "We Heal As One!": This skill now simultaneously copies all boons from your pet to you and from you to your pet.

Thief[edit]

  • Body Shot.png Vital Shot: Increased damage by 24%.
  • Unload.png Unload: Increased damage per shot by 26%.
  • Sneak Attack.png Sneak Attack: Increased attack damage per shot by 25%.
  • Traps have been normalized to last for 5 minutes before expiring.
  • Shadow Trap.png Shadow Trap has been increased from 2 minutes to 5 minutes. All other traps have been reduced from 1 hour lifetime to 5 minutes.
  • Potent Poison Potent Poison: Increased poison damage from 10% to 33%.
  • Vigorous Recovery Pumping Up: Increased vigor duration from 5 seconds to 7 seconds.
  • Expeditious Dodger Expeditious Dodger: Increased swiftness duration from 2 seconds to 4 seconds.
  • Ankle Shots Ankle Shots: Removed the hidden range increase that this trait unlocked.

Warrior[edit]

  • Rousing Resilience Rousing Resilience: Increased base healing by 130%.
  • Last Stand Last Stand: Decreased the recharge from 90 seconds to 40 seconds.
  • Fierce Shot.png Fierce Shot: Increased the damage by 10%.
  • Aimed Shot.png Aimed Shot: Decreased the recharge from 10 seconds to 8 seconds.
  • Rifle Butt.png Rifle Butt: Increased the knockback distance from 400 to 600.
  • Shield Bash.png Shield Bash: Decreased the recharge from 25 seconds to 20 seconds. Increased the stun duration from 1 second to 2 seconds.
  • Shield Stance.png Shield Stance: Decreased the recharge from 30 seconds to 25 seconds.
  • Versatile Rage Versatile Rage: Decreased the recharge from 5 seconds to 4 seconds.
  • Versatile Power Versatile Power: Decreased the recharge from 5 seconds to 4 seconds.
  • Arcing Slice.png Arcing Slice: Fixed a bug that allowed this skill to benefit multiple times from the condition removal provided by Cleansing Ire.
  • Burst Mastery Burst Mastery: Updated the description and skill facts for this trait to better reflect its intended functionality.

Structured Player vs. Player[edit]

Black Lion Trading Company Gem Store[edit]

New Items and Promotions[edit]

Improvements[edit]

  • The Black Lion Chest has been updated. Keys are available in the Special category of the Gem Store for 125 gems.
  • Tradable finisher unlocks have been added to the Black Lion Chest as rare drops. To discover which finishers are available, check the unlock instructions for each finisher in your Hero panel.
  • Metabolic Primer, Utility Primer, Guild Influence, and Boost Enchantment Powder have been removed from the Black Lion Chest.
  • The drop rates of all miniatures in the Black Lion Chest have been reduced.
  • Player instruments have been updated to utilize asset precaching for the user wielding the instrument. This should help prevent dropped notes while also decreasing latency between a note being played and that note being heard.

Guild Wars 2 Wiki Notes[edit]

  • Build: 53,553