Medical Dispersion Field

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Medical Dispersion Field.png

Medical Dispersion Field

Specialization
Engineer tango icon 20px.png Inventions
Tier
Grandmaster
Type
Major
Game link
External links
API

A percentage of healing you apply to yourself is shared with nearby allies.

 Healing.png Healing: 50%
 Number of targets.png Number of Allied Targets: 5
 Radius.png Radius: 360

— In-game description

Notes[edit]

Version history[edit]

For a detailed trait history, see here.

Patch Changes
May 08, 2018
  • Increased the amount the player heals allies from 20% to 50% of the amount the player is healed.
January 26, 2016
  • The radius of this trait has been increased from 240 to 360.
September 29, 2015
  • Reworked this trait.
    • The internal cooldown has been removed.
    • This trait is now only triggered by your own healing, and the percentage has been increased from 12% to 20%.
June 23, 2015 Specialization update:
  • Medical Dispersion Field has been added to the game.