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5 Initiative
6 Initiative
 10.5½ Activation time  

Dual Wield. Blast your foe repeatedly with both pistols. Gain initiative if all attacks hit.

 Damage.png Damage: 147 (0.4)?
 Damage.png Damage: 99 (0.27)?
 Might.png Might (8s): 30 Condition Damage, 30 Power
 Might.png Might (6s): 30 Condition Damage, 30 Power
 Miscellaneous effect.png Initiative: 2
 Miscellaneous effect.png Initiative: 1
 Miscellaneous effect.png Number of Shots: 8
 Combo.png Combo Finisher: Physical Projectile (20% chance)
 Range.png Range: 900

— In-game description [?]

Related traits[edit]

Deadly Arts Deadly Arts

Critical Strikes Critical Strikes

Acrobatics Acrobatics

Deadeye Deadeye


  • The damage listed in the tooltip is per attack, not the sum total of all attacks like for most other skills.
  • 1 stack of Might is gained per hit.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient per hit from 0.4 to 0.27. Reduced might duration from 8 seconds to 6 seconds.
July 10, 2018
  • Initiative cost and initiative gain have been split between game modes. The PvP and WvW versions will now cost 6 initiative and refund 1 initiative if all attacks hit. The PvE version will continue to use the previous 5-initiative cost and 2-initiative refund.
May 16, 2017
  • This skill now refunds 2 initiative if all attacks hit.
May 03, 2016
  • Fixed a bug that caused this skill to apply 5 seconds of might instead of the intended 8 seconds of might.
April 19, 2016
  • This skill now grants 1 stack of might for 8 seconds when striking an enemy.
September 29, 2015
  • Increased damage per shot by 26%.
June 23, 2015 Specialization update:
  • All skills categorized as dual-wield have received a 5% damage increase.
September 09, 2014
  • Increased the speed of this skill by 20%.
August 28, 2012 Game release:
  • Unload has been added to the game.