Zephyr's Boon
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- Specialization
Air (trait list)
- Tier
- Adept
- Type
- Major
- Training cost
- 3 Hero points
- Game link
- External links
- API
“Grant boons to allies you grant auras to.
- Fury (5s): 20% Critical Chance
- Swiftness (5s): 33% Movement Speed
— In-game description
Related skills[edit]
Weapon skills that are improved by this trait
Frost Aura — Dagger, when attuned to water
Shocking Aura — Dagger, when attuned to air
Fire Shield — Focus, when attuned to fire
Magnetic Aura — Staff, when attuned to earth
Sand Squall — Warhorn, when attuned to earth
Bundle skills that are improved by this trait
Utility skills that are improved by this trait
Elite skills that are improved by this trait
Trait skills that are improved by this trait
Related traits[edit]
Traits that improve this trait
Air
- Raging Storm — Critically striking a foe grants fury. Gain ferocity while under the effects of fury.
Arcane
- Bountiful Power — Deal increased damage for each boon on you.
Weaver
- Swift Revenge — Gain swiftness when using a Dual Attack. Deal extra damage to enemies while under the effects of swiftness or superspeed.
- Woven Stride — Gain swiftness when you are inflicted with inhibiting conditions. When gaining either superspeed or swiftness, also gain regeneration. Swiftness has increased effectiveness.
Traits that are improved by this trait
Fire
- Conjurer — Gain fire aura when an ally picks up a conjured weapon. Conjure weapon abilities have reduced recharge.
Water
- Soothing Ice — Gain regeneration and frost aura when critically hit.
Arcane
- Arcane Resurrection — Cast Geyser when you begin reviving a downed ally. Geyser now partially revives downed allies. When you begin reviving an ally, you gain an aura based on your attunement.
Tempest
- Unstable Conduit — Overloads grant an aura based on your attunement.
- Elemental Bastion — Heal allies you grant an aura to. Grant frost aura to nearby allies when struck while below the health threshold.
Notes[edit]
- This trait also grants boons if the elementalist applies an aura to themself.
- This trait also grants fury and swiftness to allies in the following situations:
- The elementalist also uses Powerful Aura and/or Arcane Resurrection.
- The elementalist triggers Frost Aura on the allies by combining a blast finisher with an ice field.
- The elementalist triggers Magnetic Leap with a fire field.
- Chaos Armor does not trigger this trait.
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
June 23, 2015 | Specialization update:
|
February 26, 2013 |
|
August 28, 2012 | Game release:
|