User:Venom20/Sandbox/test4

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Bleeding[edit]

Traits that cause bleeding
Profession Trait Additional Requirements Line Type Specifically
Warrior icon small.png Warrior Precise Strikes on critical unspecified minor yes
Swordsmanship sword attacks only unspecified minor yes
Engineer icon small.png Engineer Go for the Eyes on critical with rifle only Firearms major yes
Sharp Shooter on critical Firearms minor (master) yes
Shrapnel 6% chance Explosives major yes
Ranger icon small.png Ranger Sharpened Edges chance on critical Skirmishing major yes
Targeted Strike opening strike only Marksmanship minor (adept) yes
Thief icon small.png Thief Improved Dancing Dagger Dancing Dagger scores critical unspecified unspecified yes
Pellet Shot Unload scores critical unspecified unspecified yes
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Debilitating Dissipation chance on clone death Chaos major no
Necromancer icon small.png Necromancer Barbed Precision on critical Curses minor (adept) yes
Traits that remove bleeding
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase bleeding
Profession Trait Additional Requirements Line Type Specifically
Warrior icon small.png Warrior Deep Cuts none Arms major yes
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Thief icon small.png Thief Sharp Daggers none unspecified unspecified yes
Necromancer icon small.png Necromancer Barbed Dark Pact none unspecified unspecified yes
Improved Rending Claws applies to Rending Claws only unspecified major yes
Lingering Curse scepter spells only Curses major no
Malevolence none unspecified unspecified no
Traits that benefit from bleeding
Profession Trait Benefit Line Type Specifically
Warrior icon small.png Warrior Attack of Opportunity increased damage Arms major yes
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster) no
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster) no

Blind[edit]

Traits that cause blindness
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Brilliant Orb active Orb of Light unspecified unspecified yes
Critical Brilliance chance on critical Radiance minor (adept) yes
Justice is Blind applies to Justice only Radiance minor (adept) yes
Thief icon small.png Thief Blinding Arrow applies to Shadow Shot only unspecified unspecified yes
Cloak of Darkness upon activating stealth unspecified major yes
Cloaked in Shadow upon activating stealth Shadow Arts major yes
Last Blind health reaches 25% Shadow Arts minor (adept) yes
Elementalist icon small.png Elementalist Elemental Surge Arcane spells while attuned to air Arcane Power major yes
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Debilitating Dissipation chance on clone death Chaos major no
Traits that remove blindness
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase blindness
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Necromancer icon small.png Necromancer Malevolence none unspecified unspecified no
Traits that benefit from blindness
Profession Trait Benefit Line Type Specifically
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no

Burning[edit]

Traits that cause burning
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian A Fire Inside applies to Spirit Weapons only Radiance major yes
Critical Radiance chance on critical Radiance minor (grandmaster) yes
Judgemental applies to Smite only Virtues major yes
Elementalist icon small.png Elementalist Burning Precision 20% chance upon critical hit Fire Magic major yes
Elemental Surge Arcane spells while attuned to fire Arcane Power major yes
Fiery Aura 20% chance when foe attacks Fire Magic Minor (adept) yes
One with Fire must be attuned to fire Fire Magic major yes
Wave of Flame must be attuned to fire unspecified unspecified yes
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Debilitating Dissipation chance on clone death Chaos major no
Traits that remove burning
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Elementalist icon small.png Elementalist Stop Drop and Roll occurs when dodging Water Magic major yes
Traits that increase burning
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Elementalist icon small.png Elementalist Burning Fire applies to Cleansing Fire, Signet of Fire, and Conjure Flame only Fire Magic major yes
Necromancer icon small.png Necromancer Malevolence none unspecified unspecified no
Traits that benefit from burning
Profession Trait Benefit Line Type Specifically
Guardian icon small.png Guardian Fiery Wrath increased damage (10%) Zeal major yes
Warrior icon small.png Warrior Burning Arrows increased damage, longbow only Tactics major yes
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Elementalist icon small.png Elementalist Burning Rage increased damage (5%) Fire Magic minor (grandmaster} yes
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no

Chilled[edit]

Traits that cause chilled
Profession Trait Additional Requirements Line Type Specifically
Elementalist icon small.png Elementalist Elemental Surge Arcane spells while attuned to water Arcane Power major yes
Icy Mist must be in Mist or Vapor forms Water Magic major yes
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Debilitating Dissipation chance on clone death Chaos major no
Necromancer icon small.png Necromancer Chill of Death health at 25% Spite major yes
Traits that remove chilled
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase chilled
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Necromancer icon small.png Necromancer Malevolence none unspecified unspecified no
Winter's Chill applies to Spinal Shivers unspecified unspecified yes
Traits that decrease chilled
Profession Trait Additional Requirements Line Type Specifically
Elementalist icon small.png Elementalist Frozen Skin none unspecified unspecified yes
Traits that benefit from chilled
Profession Trait Benefit Line Type Specifically
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no

Confusion[edit]

Traits that cause confusion
Profession Trait Additional Requirements Line Type Specifically
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Confusing Combatants upon killing illusions Dueling minor (grandmaster) yes
Debilitating Dissipation chance on clone death Chaos major no
"Shattered Mind" upon illusion shredding Illusions minor (master) yes
Traits that remove confusion
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase confusion
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Mesmer icon small.png Mesmer Confusing Cry upon using Cry of Frustration Illusions major yes
Necromancer icon small.png Necromancer Malevolence none unspecified unspecified no
Traits that benefit from confusion
Profession Trait Benefit Line Type Specifically
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no

Crippled[edit]

Traits that cause crippled
Profession Trait Additional Requirements Line Type Specifically
Engineer icon small.png Engineer Crippling Wrenches applies to Tool Kit wrenches only Tools major yes
Knee Shot apply crippled when immobilizing Firearms major yes
Thief icon small.png Thief Snaring Fang applies to Twisting Fang only unspecified unspecified yes
Elementalist icon small.png Elementalist Earthen Blast occurs while attuning to earth Earth Magic minor (master) yes
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Crippling Dissipation upon clone death unspecified unspecified yes
Debilitating Dissipation chance on clone death Chaos major no
Necromancer icon small.png Necromancer Otherworldly Grasp applies to Necrotic Grasp on critical unspecified unspecified yes
Traits that remove crippled
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase crippled
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Necromancer icon small.png Necromancer Lingering Curse scepter spells only Curses major no
Malevolence none unspecified unspecified no
Traits that decrease crippled
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Agile none unspecified unspecified yes
Traits that benefit from crippled
Profession Trait Benefit Line Type Specifically
Warrior icon small.png Warrior Leg Specialist apply immobilized when crippling Tactics major yes
Turtle's Defense increased armor Defense major yes
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no

Fear[edit]

Traits that cause immobilized
Profession Trait Additional Requirements Line Type Specifically
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Debilitating Dissipation chance on clone death Chaos major no
Traits that remove fear
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase fear
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Necromancer icon small.png Necromancer Malevolence none unspecified unspecified no
Master of Terror none Soul Reaping major yes
Traits that benefit from fear
Profession Trait Benefit Line Type Specifically
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no
Terror adds damage to fear Curses major yes

Immobilized[edit]

Traits that cause immobilized
Profession Trait Additional Requirements Line Type Specifically
Warrior icon small.png Warrior Leg Specialist apply immobilized when crippling Tactics major yes
Ranger icon small.png Ranger Jellyfish Training on jellyfish critical hits Skirmishing major yes
Thief icon small.png Thief Improved Shadow Strike on critical unspecified unspecified yes
Elementalist icon small.png Elementalist Elemental Surge Arcane spells while attuned to earth Arcane Power major yes
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Debilitating Dissipation chance on clone death Chaos major no
Traits that remove immobilized
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase immobilized
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Necromancer icon small.png Necromancer Malevolence none unspecified unspecified no
Traits that decreases immobilized
Profession Trait Additional Requirements Line Type Specifically
Warrior icon small.png Warrior Unyielding Pace reduces by 50% unspecified unspecified yes
Traits that benefit from immobilized
Profession Trait Benefit Line Type Specifically
Warrior icon small.png Warrior Turtle's Defense increased armor Defense major yes
Engineer icon small.png Engineer Knee Shot apply crippled when immobilizing Firearms major yes
Sitting Duck increased damage Firearms major yes
Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no

Poison[edit]

Traits that cause poison
Profession Trait Additional Requirements Line Type Specifically
Thief icon small.png Thief Poisonous Traps applies to traps Deadly Arts major yes
Serpent's Touch applies when stealing Deadly Arts minor (adept) yes
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Debilitating Dissipation chance on clone death Chaos major no
Necromancer icon small.png Necromancer Poisoning Doom applies to Wail of Doom unspecified unspecified yes
Toxic Landing when taking falling damage Curses major yes
Venomous Inscriptions applies to Reaper's Mark unspecified unspecified yes
Traits that remove poison
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase poison
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Thief icon small.png Thief Potent Preparations applies to Choking Gas only unspecified unspecified yes
Necromancer icon small.png Necromancer Malevolence none unspecified unspecified no
Traits that decreases poison
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Nature's Resilience none unspecified unspecified yes
Necromancer icon small.png Necromancer Pure Blood none unspecified unspecified yes
Traits that benefit from poison
Profession Trait Benefit Line Type Specifically
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Ranger icon small.png Ranger Deadly Poisons increased damage Wilderness Survival major yes
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Lotus Poison apply weakness when poisoning Deadly Arts major yes
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no

Vulnerability[edit]

Traits that cause vulnerability
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Fettered by Truth applies to Chains of Light unspecified unspecified yes
Warrior icon small.png Warrior Rending Strikes 33% chance on critical Arms minor (grandmaster) yes
Sundering Greatsword applies to criticals with greatsword Arms major yes
Engineer icon small.png Engineer Steel Packed Powder applies to explosives Explosives minor (grandmaster) yes
Ranger icon small.png Ranger Sundering Strike opening strike only Marksmanship minor (master) yes
Thief icon small.png Thief Sundering Strikes on critical Deadly Arts minor (master) yes
Elementalist icon small.png Elementalist Icy Mist must be in Mist or Vapor forms Water Magic major yes
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Debilitating Dissipation chance on clone death Chaos major no
Illusion of Vulnerability upon foe interruption Domination minor (adempt) yes
Rending Shatter upon shredding illusions Domination major yes
Necromancer icon small.png Necromancer Reaper's Embrace applies to Reaper's Touch unspecified unspecified yes
Skull Splitter applies to criticals with axe unspecified major yes
Traits that remove vulnerability
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase vulnerability
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Necromancer icon small.png Necromancer Malevolence none unspecified unspecified no
Traits that benefit from vulnerability
Profession Trait Benefit Line Type Specifically
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no

Weakness[edit]

Traits that cause weakness
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Ray of Weakness applies to Ray of Judgement on critical unspecified unspecified yes
Warrior icon small.png Warrior Sundering Mace chance on critical with mace Defense major yes
Thief icon small.png Thief Lotus Poison on application of poison Deadly Arts major yes
Mesmer icon small.png Mesmer Chaotic Interruption chance on foe interruption Chaos major no
Debilitating Dissipation chance on clone death Chaos major no
Necromancer icon small.png Necromancer Withering Precision on critical hits Curses major yes
Traits that remove weakness
Profession Trait Additional Requirements Line Type Specifically
Guardian icon small.png Guardian Pure Of Voice activates upon a shout Honor major no
Purifier's Justice upon activating Justice Virtues major no
Engineer icon small.png Engineer Automated Response health less than 25% Alchemy major no
Ranger icon small.png Ranger Empathic Bond occurs periodically, requires living pet Wilderness Survival major no
Thief icon small.png Thief Shadow's Embrace occurs periodically, requires active stealth Shadow Arts major no
Traits that increase weakness
Profession Trait Additional Requirements Line Type Specifically
Ranger icon small.png Ranger Trap Potency applies to traps only Skirmishing major no
Necromancer icon small.png Necromancer Malevolence none unspecified unspecified no
Traits that benefit from weakness
Profession Trait Benefit Line Type Specifically
Warrior icon small.png Warrior Cull the Weak increased damage Defense major yes
Engineer icon small.png Engineer Target of the Weak increased damage Firearms minor (grandmaster) no
Thief icon small.png Thief Exposed Weakness increased damage Deadly Arts minor (grandmaster} no
Necromancer icon small.png Necromancer Target the Weak increased damage Curses minor (grandmaster} no