Debilitating Dissipation
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Debilitating Dissipation
- Specialization
- Chaos (trait list)
- Tier
- Adept
- Type
- Major
- Training cost
- 3 Hero points
“Debilitating DissipationClones apply a random condition to nearby foes when they are killed.
- Bleeding (4s): 176 Damage
2- Vulnerability (5s): +3% Incoming Damage, +3% Incoming Condition Damage
3- Weakness (3s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Number of Targets: 5
- Radius: 240
— In-game description
Notes[edit]
- The effect triggers when a clone stops existing through any means other than a shatter skill.
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
June 23, 2015 | Specialization update:
|
September 09, 2014 |
|
August 28, 2012 | Game release:
|