Soul Grasp

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Soul Grasp.png

Soul Grasp

0.5½ Activation time  3 Recharge time  

Profession
Necromancer tango icon 20px.png Necromancer (skill list)
Weapon
Focus
 
Weapon slot 4
Game link
External links
API

Release a disembodied hand to draw life force from your foe.

 Range.png Range: 1,200
 Count Recharge.png Count Recharge: 15 seconds
 Maximum Count.png Maximum Count: 2
 Miscellaneous effect.png Life Force: 11%
 Vulnerability.png5 Vulnerability (6s): 5% Incoming Damage, 5% Incoming Condition Damage
 Damage.png Life Siphon Damage: 248 (0.75)?
 Healing.png Life Siphon Healing: 440 (0.2)?

— In-game description [?]

Related traits[edit]

Spite
Spiteful Talisman Spiteful Talisman - Deal increased damage to foes with no boons. Focus and Axe skills recharge faster.

Notes[edit]

  • This skill's projectile is homing, meaning that it will track its target for a certain amount of time.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
April 23, 2019
  • Reaper's Touch reworked and renamed to Soul Grasp.
  • This skill has two casts. Each cast sends forth a disembodied hand to inflict vulnerability on foes, grant the necromancer life force, and steal health from a foe.
April 19, 2016
  • The recharge time of this skill has been reduced from 18 seconds to 15 seconds.
June 23, 2015 Specialization update:
  • Focus skill range increased to 1200.
May 20, 2014
  • Corrected the skill fact to indicate that this skill has 4 bounces (5 hits).
  • Fixed a bug that caused this skill to have a larger bounce range than intended when the necromancer did not have the Spiteful Talisman trait.
April 15, 2014
  • This skill no longer uses a longer casting animation when traited with Spiteful Talisman.
  • Updated the skill fact to indicate the correct regeneration duration (5 seconds).
August 06, 2013
  • Updated the skill fact to display the proper regeneration amount.
June 25, 2013
  • Fixed an issue so that it now applies the vulnerability before the damage.
  • Updated the tooltip to state the correct amount of vulnerability.
June 11, 2013
  • Fixed a bug with this ability's damage that caused an inconsistency when not traited with Spiteful Talisman.
  • Damage while un-traited has been increased by 50%.
November 15, 2012
  • This skill applies 4 stacks of vulnerability per hit instead of 3.
August 28, 2012 Game release:
  • Reaper's Touch added to the game.