Chaotic Interruption

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Chaotic Interruption.png

Chaotic Interruption

Mesmer icon small.png Chaos (trait list)
Training cost
8 Hero points
Game link
1 Recharge time
Chaotic Interruption

When you interrupt a foe, recharge one of your equipped-weapon skills at random.
Only affects weapon skills that are recharging.

Count Recharge.png Recharge Time Reduced: 5 seconds

— In-game description


  • This trait will only select from among skills it can currently recharge. The trait won't 'waste' uses.
  • Only skills that are currently visible can be selected. Skills in the inactive weapon set, as well as sequence skills that are not currently visible, will not be selected.
  • Due to the fact that skills only go on cooldown after the cast completes, several skills cannot trigger the trait on themselves.  Illusionary Wave.png Illusionary Wave and  Chaos Storm.png Chaos Storm will not reduce their own cooldowns.
  • Vortex.png Into the Void cannot be used to recharge its parent skill  Temporal Curtain.png Temporal Curtain.
  • Magic Bullet.png Magic Bullet,  Tides of Time.png Tides of Time, and  Phantom Razor.png Phantom Razor (this one only having a 1 second cool down), can trigger the trait on themselves, but only with excellent timing and placement.
  • Some skills can reduce their own cooldown, such as  Phantasmal Mage.png Phantasmal Mage, or  Counter Blade.png Counter Blade recharging its parent skill  Illusionary Riposte.png Illusionary Riposte.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
December 03, 2019
  • Added additional visual effects to this trait to show when it activates.
October 01, 2019
  • This trait has been reworked. When interrupting a foe, it now recharges one of your currently recharging equipped weapon skills by 5 seconds. This trait has a 1-second internal cooldown.
August 13, 2019
  • This trait has been disabled in PvP only.
December 12, 2017
  • Skills, traits, and sigils that have bonus effects when interrupting foes will now activate when used against foes with defiance bars as though they had been interrupted, with a 3-second cooldown.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • After interrupting a foe, gain 5 stacks of might for 10 seconds and apply a second random boon to yourself.
June 25, 2013
  • This trait has been moved to the Grandmaster tier.
  • This ability now immobilizes the player's target and randomly applies blind, cripple, or chill.
August 28, 2012 Game release:
  • Chaotic Interruption has been added to the game.