Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.
Disabled foes are affected by stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, or launch.
— In-game description
- The Critical Damage increase is multiplicative, making it a full 15% (or 25% if the criterion is met) damage increase for all your critical hits instead of just adding 15% (or 25%) on top of your critical hit damage value.
For a detailed trait history, see here.
|August 08, 2017|| Path of Fire pre-patch: