Game updates

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This page is a copy of recent updates published on the official forum. Any undocumented changes will be listed under "Guild Wars 2 Wiki Notes". Update dates are based on ArenaNet's time zone of Pacific time.

You can reach this page from in-game at any time by typing /wiki gu, /wiki GU or /wiki update into the chat box.

Update 2 - November 19, 2024

Bug Fixes

  • Instance loading logic has been changed to prevent breaking instance flow if a player has completed an event out of order. Players may still complete their weekly progress for skipped events by participating in them with a player who hasn't skipped the event they want to complete.
  • The bloodstone shards to begin the Ura fight no longer spawn in the Mount Balrior raid if the instance creator has previously defeated the boss for the week.
  • Fixed a bug in which bloodstone shards would not pulse damage when left on the ground after using the Dispel skill in the Ura encounter in the Mount Balrior raid.
  • Added more map markers in the Mount Balrior raid.

Guild Wars 2 Wiki Notes

  • Build: 171,497
  • Decima's health has been adjusted from 83,288,232 to 70,795,000.

Late Notes - November 19, 2024

Raids

  • Mount Balrior: The random exotic gear rewarded upon defeating a boss has been moved from the event’s clickable pop-up UI chest into the Greer's Coffer, Decima's Coffer, and Ura's Coffer rewards.
  • Added a Weekly Raids: Janthir Wilds achievement to the Mount Balrior category to allow players to track which encounters have been cleared in the new raid. The rewards from this achievement are in addition to the weekly raid completion rewards.

World vs. World

  • The armor from the Desert Armor Box rewarded for completing the Crystal Desert Reward Track is now salvageable.
  • The number of dolyaks required to complete guild mission escorts has been lowered to 2 for easy, 3 for medium, and 5 for hard. The time available to complete the hard mission has been increased to 30 minutes.

Update - November 19, 2024

Note to users of third-party programs: The game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.

"Godspawn"

Greer and Decima narrowly escaped defeat at the commander's hands when Ura, the titan imperatrix, finally revealed herself as a threat. Now that Ura's steam wall has dissipated, the commander and their allies must climb to the top of Mount Balrior to chase down and challenge the titans, uncovering more about their origins—and hopefully putting a stop to their noxious trajectory and blight over the lowlands once and for all.

Release Highlights

World Polish

General

Wizard's Vault

Wizard's Vault rewards have been updated for the new season. Last season's unique rewards are now available in the Legacy Rewards tab.

Objective Updates

  • New special objectives for the season have been added. More will become available over the course of the season, including special objectives associated with bonus events and festivals.
  • The daily objectives to defeat 10 enemies while under a nourishment effect and defeat 10 enemies while under an enhancement effect have been updated to award progress for kill assists and returned to the objectives roster.
  • Fixed an issue that prevented some Crystal Oasis bounties from awarding progress in the Complete 5 Bounty Missions in Crystal Oasis or Group Events objective.

Inventory Updates

  • Ascended armor and weapon chests available from the Wizard's Vault have been renamed to Wizard's Ascended Armor Chest and Wizard's Ascended Weapon Chest. These offer the same selection of ascended-quality equipment, but items now offer selectable attributes rather than a series of choice boxes. The range of available attribute prefixes has increased.
  • The legendary starter kit system has been updated. In place of the starter kits, the Wizard's Vault shop now offers a Legendary Weapon Starter Key, beginning with this season's sixth set. This key allows the player to travel to the Mists Vault, a special reliquary of the Wizard's Vault, and redeem the key for their choice of four legendary starter kits. The Mists Vault also offers a basic explanation of the legendary wveapon[sic] creation process and previews of the legendary weapons that can be claimed.
  • Legendary starter kits now offer the player a choice between the Gift of Might or Gift of Magic.

Rewards

New rewards await you in this release.

Story Reward

Raid Rewards

Convergence Rewards

Event Reward

General

Lowland Shore

Janthir Syntri

Updated the rewards for successfully completing the Of Mists and Monsters world boss event:

Secrets of the Obscure

Convergence: Outer Nayos (Challenge Mode)

  • A new weekly achievement has been added to successfully complete unique encounters in Convergences: Outer Nayos with challenge mode active. Rewards include a new container with gold and a chance at exceptionally rare items.
  • Introduced stacking rewards based on the legendary enemy reaching health thresholds. Includes experience, karma, coins, and loot bags.
  • Updated the Convergence Challenge Mode: Bronze, Silver, and Gold chests to each award fine, masterwork, and rare rift essences.
  • Convergence Challenge Mode: Gold chests give different amounts of rewards based on the legendary enemy.

Raids and Strikes

Strike Mission: Cosmic Observatory

  • Dagda's abilities that instantly defeat players who fail to perform mechanics can no longer be avoided by applying invulnerability.
  • Charging Constellation can no longer be avoided by standing on top of Dagda.

Bastion of the Penitent

  • Fixed an issue that caused strobing visual effects to occur during the Samarog encounter.

Hall of Chains

  • When the challenge mote is active, players returning from Dhuum's Harvest are now briefly immune to being captured by Ender's Echo.

Strike Mission: Kaineng Overlook

  • Fixed an issue that could cause the Enforcer and the Mindblade to fixate on the same player.
  • Fixed an issue that could cause the Sniper to become friendly and fail to disappear when reaching 1% health.

Personal Story

Fixed an issue that could cause players to get stuck in the Secrets in the Earth chapter of the sylvari personal story if Riannoc was downed by enemies.

Items

Relics

New relics have been added. These relics will need to be unlocked before they are selectable options for a legendary relic.

World vs. World

  • The siege equipment blueprint system has been simplified.
    • Guild siege blueprints have been renamed to siege blueprints.
    • Basic and superior siege blueprints are no longer usable.
    • Players who have basic and superior siege blueprints can exchange them for siege blueprints by either double-clicking the items in their inventory or exchanging them in bulk at siege vendors in WvW.
    • New infinite siege equipment gizmos have been added for each type of siege equipment. These can be earned by completing each siege weapon's respective collection, found in the new WvW Collections section under the WvW Achievements tab in the Hero panel.
    • Siege equipment blueprints can be converted to other types of siege equipment blueprints by purchasing a pile of recycled siege equipment from siege masters in WvW and combining it with the desired blueprint in the Mystic Forge.
  • Siege golems (formerly omega golems) can now swap between ranged rocket autoattacks and melee fist autoattacks. Siege golem health has been reduced by 25%, and the cost of building them has been reduced to 125 supply.
  • Damaging enemy players and siege equipment will now grant participation for "Repel the enemy attackers" events.
  • The (Weekly) Tower Guardian and (Weekly) Keep Keeper achievements have been replaced with two general objective achievements. These will be progressed by defending Stonemist Castle, keeps, and towers.
  • The respawn timer for dolyaks that successfully reach their destination has been increased to 5 minutes.
  • The dolyak requirements for towers have been reduced to 15 for secured, 30 for reinforced, and 50 for fortified.
  • The dolyak requirements for camps have been reduced to 15 for secured, 30 for reinforced, and 60 for fortified.
  • The dolyak requirements for Stonemist Castle have been increased to 40 for secured, 70 for reinforced, and 100 for fortified.
  • New sentry turrets have been added to the traps and tricks vendor and the Portable Provisioner vendor. They have the same functionality as Edge of the Mists sentry turrets, but players may only have one active at a time.
  • Tower and keep lords have had their base health increased to match the Stonemist Castle lord.
  • The Healing Mist tactic has had its cooldown decreased from 20 minutes to 15 minutes and now grants protection to allied players with each pulse.
  • Poison has been removed from Toxic Unveiling Volley (arrow cart skill 4) and added to Fire Barbed Arrows (arrow cart skill 3) at all Arrow Cart Mastery levels.

Profession Skills

Guardian

  • Gleaming Disc.png Gleaming Disc: Reduced the damage multiplier from 1.0 to 0.8 in PvP only.
  • Sanctuary.png Sanctuary: Increased the cooldown from 40 seconds to 50 seconds in PvP only.
Dragonhunter
  • Shield of Courage.png Shield of Courage: Reduced the duration from 3 seconds to 2 seconds in WvW only.
  • Bulwark.png Bulwark: Reduced the additional shield duration from 2 seconds to 1 second in WvW only.
  • Hunter's Fortification.png Hunter's Fortification: Reduced the base healing from 453 to 357 and increased the cooldown from 1 second to 2 seconds in PvP only.
Willbender
  • Whirling Light.png Whirling Light: Reduced the damage multiplier from 0.6675 to 0.575 in PvP and WvW.

Mesmer

  • Journey.png Journey: Reduced the damage multiplier from 1.1 to 0.87 in PvP only.
  • Abstraction.png Abstraction: Reduced the damage multiplier from 1.35 to 1.0 in PvP only.

Thief

  • Cunning Salvo.png Cunning Salvo: Reduced the damage multiplier from 1.0 to 0.8 in PvP and WvW.
  • Spinning Axe.png Spinning Axe: Reduced the damage multiplier from 0.5 to 0.35 in PvP and WvW.
  • Venomous Volley.png Venomous Volley: Reduced the damage multiplier from 0.4 to 0.3 in PvP and WvW.
Deadeye

Guild Wars 2 Wiki Notes

Update - November 7, 2024

Bug Fix

Guild Wars 2 Wiki Notes

  • Build: 170,859

Update 2 - November 5, 2024

Bug Fix

Guild Wars 2 Wiki Notes

  • Build: 170,706

Late Note - November 5, 2024

  • Fixed an issue that caused the default size of each homestead decoration in the Meditative Garden Homestead Package to be incorrect. Each decoration's default size has increased. Players will need to remove and replace or resize their decorations if they have already placed them in their homestead.

Update - November 5, 2024

Note to users of third-party programs: The game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.

General

  • Improved mouse-drag behavior when playing Guild Wars 2 on a remote machine connection, such as the Windows Remote Desktop application.

Homesteads

  • Fixed an issue that could prevent players from entering a party member's homestead by selecting "Join in Homestead" from the party menu.
  • Stabled mounts in the homestead and open world will now display a portrait when selected.
  • Fixed an issue that sometimes prevented homestead collection boxes from gathering from all nodes when used in rapid succession.

Structured Player vs. Player

  • Fixed an issue that caused the Tournaments & Special Events panel to display incorrect live match scores.

World vs. World

General

  • Fixed an issue that could cause a crash in WvW maps when using armor with special effects, such as Nightfury or Winter's Presence, while standard models were enabled.

Guild Wars 2 Wiki Notes

  • The descriptions for the Foefire Chestguard Skin, Foefire Legwraps Skin, and Foefire Mask Helm Skin were changed.
    • The original descriptions were as follows:
      • Foefire Chestguard Skin.pngFoefire Chestguard Skin: Double-click to apply this appearance to your current chest armor. This will unlock the skin in your wardrobe.
      • Foefire Legwraps Skin.pngFoefire Legwraps Skin: Double-click to apply this appearance to your current leg armor. This will unlock the skin in your wardrobe.
      • Foefire Mask.pngFoefire Mask Helm Skin: Double-click to apply this look to any other helmet. This skin will be unlocked in your wardrobe for future use.
    • They were changed to:
      • Foefire Chestguard Skin.pngFoefire Chestguard Skin:
        Double-click to apply this appearance to any other chest armor.
        Its baleful flames glow brighter as the hour of Adelbern's curse draws near.
      • Foefire Legwraps Skin.pngFoefire Legwraps Skin:
        Double-click to apply this appearance to any other leg armor.
        Its baleful flames glow brighter as the hour of Adelbern's curse draws near.
      • Foefire Mask.pngFoefire Mask Helm Skin:
        Double-click to apply this appearance to any other helms.
        Its baleful flames glow brighter as the hour of Adelbern's curse draws near.
  • Build: 170,632

Update - October 21, 2024

Bug Fixes

  • Updated the Secrets of the Obscure Expedition Contract to correctly give the currencies for Skywatch Archipelago and Amnytas.
  • Clarified the requirement text for the Homestead Trick-or-Treating Halloween achievements. Be sure to visit each other’s homesteads to celebrate!
  • Fixed an issue that prevented mount races in the Mad King's Raceway from progressing time-trial achievements in their adventure version.
  • Elemental Refreshment.png Elemental Refreshment: Fixed an issue that caused this trait to grant less barrier than intended in PvE.
  • Frozen Burst.png Frozen Burst: Fixed an issue that could cause the blast finisher to occur at the wrong location.
  • Honorable Staff.png Honorable Staff: Fixed an issue that caused this trait to grant more endurance than intended.
  • Cleansing Wave.png Cleansing Wave: Fixed an issue that caused this skill to have a longer cooldown than intended in WvW.
  • Mind the Gap.png Mind the Gap: Reduced the damage multiplier from 1.54 to 1.4, and reduced the outer-edge multiplier from 20% to 10% in PvP only
  • Imaginary Inversion.png Imaginary Inversion: Reduced the healing power scaling from 1.0 to 0.1.
  • Phantasmal Lancer.png Phantasmal Lancer: Reduced the phantasm damage coefficient from 0.6 to 0.4 in PvP only. Reduced the cripple duration from 3 seconds to 2 seconds and the immobilize duration from 2 seconds to 1 second in PvP and WvW.
  • Abstraction.png Abstraction: Increased the cooldown from 15 seconds to 18 seconds in PvP only. This skill no longer applies weakness.
  • Singularity Shot.png Singularity Shot: Increased the cooldown from 20 seconds to 25 seconds in PvP only.
  • Signet of Illusions.png Signet of Illusions: Reduced the cooldown from 60 seconds to 35 seconds in PvP only. Reduced the shatter recharge percentage from 100% to 50% in PvP only.
  • Continuum Split.png Continuum Split: Increased the cooldown from 105 seconds to 120 seconds in PvP only.

Guild Wars 2 Wiki Notes

  • Build: 169,880

Update 2 - October 15, 2024

Bug Fix

Guild Wars 2 Wiki Notes

  • Build: 169,675

Update - October 15, 2024

Halloween

Once again, the gates of the Mad Realm have opened, and Kryta's most infamous monarch, Mad King Thorn, has returned to hold court in Lion's Arch! Loyal vassals of the king are strongly encouraged to enjoy the festivities: meet the denizens of the Mad Realm in events across Kryta; tour the Mad Realm itself in the Mad King's Labyrinth and the fearsome Clock Tower; compete with your fellow mortals in Lunatic Inquisition, Reaper's Rumble, and the Mad King's Raceway; attend to the king's whims in his notorious pastime of Mad King Says; or match wits and blades against royalty in Ascent to Madness.

The Lion's Arch Captain's Council wishes to remind the populace that they are not affiliated with the Krytan monarchy and cannot guarantee the safety of any citizens who choose to dabble in dangerous realms, mad or otherwise.

  • The (Annual) Halloween Rituals meta-achievement has been updated with a fashionable new reward, the Clawing Shadow Plate! Earn this spooky new armor piece by completing a variety of Halloween activities and show your allegiance to the Mad King's court with pride. Last year's meta reward, the Clawing Shadow Greaves, can now be purchased from Halloween vendors if you missed it.
  • A new Candy Core weapon set is now available! You'll receive your choice of a weapon by progressing the (Annual) Halloween Rituals meta-achievement or the (Weekly) Halloween Festivities achievement.
  • The Grim Machine weapon set is now available from the weekly Halloween vendors.
  • Three new weapons are now available in the Courtly Weapon Chest, which is rarely found in trick-or-treat bags. They can also be purchased from Sparking Stone in Lion's Arch.
  • An unsettling new Mini Pummel Spider has been added to Halloween vendors.
  • Deft Lahar is visiting Lion's Arch for the festival and is offering a variety of handiwork recipes for homestead versions of your favorite Halloween decorations.
  • New Halloween-themed decorations have been added:
    • Haunted Bell, suitable for trick-or-treating in your guild hall or homestead
    • Antique Bell, for a less spooky announcement of visitors to the guild hall or homestead
    • Gargoyle
    • Flame-Bearing Gargoyle
    • Warclaw Rental Post
  • The Wizard's Vault has been updated with special objectives for participating in Halloween activities.
  • The Halloween vendor in Hooligan's Route now stocks a much larger variety of Halloween items for customers who find themselves with excess candy corn after the doors to the Mad Realm close for the year, including the recipes for homestead decorations.
  • The (Annual) Raceway Regular achievement now receives additional progress for laps completed within the gold-medal time for their race.
  • Checkpoints in the Mad King's Raceway have had their visual size increased to more consistently match their collision area.
  • Many small bugs have been polished to ensure a more fun festival than ever for all visitors to the Mad Realm.

The gates to the Mad Realm will be open for three weeks, from October 15 until November 5. Have a happy Halloween!

Guild Wars 2 Wiki Notes

  • Build: 169,469
  • There was no actual game client update but the Shadow of the Mad King festival went live without a patch and the update notes were published independently.

See also

References