Game updates/January 2025

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January 2025 updates
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Update - January 28, 2025[edit]

Note to users of third-party programs: The game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.

Lunar New Year[edit]

Another new year dawns on Tyria—join the festivities in Divinity's Reach! The Year of the Snake is once more upon us, and the Lunar New Year festival returns with new rewards. Collect and open lucky envelopes to earn essences of luck, delicious foods, fireworks, valuable items, and a chance to find the new Lucky Snake Lantern and Lucky Great Snake Lantern backpacks!

Celestial Challenge Updates[edit]

Lunar New Year will be active until February 18 at noon Pacific Time (UTC-8). See you in Divinity's Reach!

General[edit]

  • Improved the precision of frame-timing calculations for the Frame Limiter graphics option.
  • Added 120 and 144 FPS options to the Frame Limiter graphics options.
  • Fixed an issue that prevented the deadeye Malice user interface from rendering correctly in some environments.
  • Fixed UI interactivity while mouse-looking and zooming.
  • Updated the days remaining in the Wizard's Vault Special Objectives tab.

Guild Wars 2 Wiki Notes[edit]

Update - January 15, 2025[edit]

Bug Fixes[edit]

Guild Wars 2 Wiki Notes[edit]

  • Splitblade.png Spreading Ice: A typo was corrected in this skill's description.
  • Build: 173,767

Late Notes - January 14, 2025[edit]

Necromancer[edit]
  • Fixed an issue that prevented the scythe visual effect from being properly displayed if it was stowed while in Reaper Shroud.

Update - January 14, 2025[edit]

General[edit]

Dragon Response Missions[edit]

Dragon Response missions have been updated in preparation for the Return to Icebrood Saga bonus event. These changes allow the preparation phase objective to scale properly for group size; the number of objectives to clear the phase for a group of five players will be slightly reduced from the previous state, while the number for solo players will be greatly reduced.

  • Removed the five-minute timer for the preparation phase events and replaced it with a progress objective that fills as players participate in the event's subobjectives. Progress is still gained if the individual subobjective has been completed. Morale boosts can still be gained if the three subobjectives are completed; the requirements for these objectives do not scale and have been significantly lowered.
  • Fixed various pathing issues that could leave characters in awkward positions.
  • Cleaned up a number of marker display issues and inaccurate skill text for events.
  • Fixed a number of small NPC issues to improve event performance.

Guild Wars 2 Wiki Notes[edit]

  • The Tiny Royal Crown Helm Skin and its associated skins were renamed to Tiny Royal Crown Skin and Tiny Royal Crown respectively.
  • Build: 173,646