Water Trident

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Water Trident

Ground-targeted  
Profession
Elementalist icon small.png Elementalist (skill list)
Weapon
Scepter
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.pngNo related skill available in slot 4No related skill available in slot 5
Attunement
Water
Game link
API
5510
0.5½ Activation time  
1 Recharge time
20 Recharge time
 
2 Ammunition
 
Water Trident

Cast a water trident that damages foes. Deal more damage to chilled foes and heal for each target struck. Heal for a lesser amount for each target struck beyond the first.

Damage.png Damage: 734 (2.0)?
Damage.png Damage: 458 (1.25)?
Healing.png First-Hit Healing: 1,832 (1.0)?
Healing.png First-Hit Healing: 1,099 (0.7)?
Number of targets.png Number of Targets: 3
Count Recharge.png Count Recharge: 10 seconds
Radius.png Radius: 180
Range.png Range: 900

— In-game description

Related traits[edit]

Water Water

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 25, 2024
  • Increased the power coefficient from 1.6 to 2.0 in PvE only.
March 19, 2024
  • Increased the power coefficient from 1.0 to 1.25 in PvP and WvW.
July 18, 2023
  • Reduced power coefficient from 1.25 to 1.0 in PvP and WvW. Reduced the bonus damage from 50% to 33% in WvW only.
March 14, 2023
  • Reduced damage bonus when striking a chilled foe from 50% to 33% in PvP only.
February 14, 2023
  • Reduced ammunition from 2 to 1 in PvP and WvW.
November 29, 2022
  • This skill is no longer ground targeted, and instead it fires projectiles at the target and up to 2 nearby enemies. This skill no longer heals allies, and instead it heals the caster when striking an enemy. This skill now deals increased damage to chilled enemies. Increased ammunition from 1 to 2. Increased power coefficient from 0.5 to 1.6 in PvE and from 0.5 to 1.25 in PvP and WvW.
August 23, 2022
  • (PvE only) Recharge reduced from 20 seconds to 10 seconds.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced heal coefficient from 1.0 to 0.7. Reduced base heal from 1,832 to 1,099.
March 27, 2018
  • Fixed a bug that caused this skill to heal for 27% less than intended.
April 19, 2016
  • The healing contribution per level of this skill has been increased by 27%.
July 15, 2014
  • Updated the number of targets skill fact to correctly display 3.
  • Added a number of allied targets skill fact (5).
April 15, 2014
  • Added 3 seconds of regeneration to up to 5 allies in the radius.
August 28, 2012 Game release:
  • Water Trident has been added to the game.

Trivia[edit]