Ward
From Guild Wars 2 Wiki
A ward is a marked area on the ground that stops enemies from passing through while allowing allies to move freely. There are two forms of wards: a line that forces enemies to move around it and a circle which keeps enemies outside, or inside of it.[1] Different kinds of wards stops either movement or projectiles.
[edit] List of wards
| Profession | Ward | Description |
|---|---|---|
| | Line of Warding | Draw a line in front of you that foes cannot cross. |
| Ring of Warding | Create a ring around you that foes cannot cross. Trapped enemies cannot exit the ring while it is active. |
[edit] References
| Skill types | ||
|---|---|---|
| Modifiers | AoE • Chain • Channel • Charge • Sequence • Toggle | |
| | Shared | Shout • Signet • Trap • Transform |
| | Virtues | Consecration • Meditation • Spirit weapon • Symbol • Tome • Ward |
| | Burst skills | Banner • Physical • Stance |
| | Tool belt | Device kit • Elixir • Gadget • Turret • Weapon kit |
| | Pets | Pet skills • Spirit • Survival |
| | Steal | Deception • Dual wield • Stealth • Trick • Venom |
| | Attunements | Arcane • Aura • Cantrip • Conjure • Glyph |
| | Shattering | Clone • Glamour • Manipulation • Mantra • Phantasm |
| | Death Shroud | Corruption • Mark • Minion • Spectral • Well |