Overcharged Shot
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Overcharged Shot
- Profession
- Engineer (skill list)
- Weapon
- Rifle
- Game link
- API
- 6154
“Fire a blast so strong that it launches your foe as the recoil frees you from any movement-impairing conditions.
Damage: 422 (1.0)? Damage: 4 (0.01)?- Condition Removed
- Condition Removed
- Condition Removed
- Foe Launch Distance: 450
- Defiance Break: 232[sic]
- Range: 1,200
— In-game description
Related traits[edit]
Explosives
- Aim-Assisted Rocket — Missile hits launch a rocket at your target. After enough rockets have been fired, an orbital strike is called instead. This trait has an internal cooldown.
Inventions
- Bunker Down — Create a proximity mine at your target's location and a med kit at your location when you disable an enemy.
Tools
- Lock On — Striking a stealthed foe triggers Invisible Analysis. Disabling a foe triggers Controlled Analysis. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Scrapper
- System Shocker — Disabling a foe grants barrier to nearby allies. Your function gyro dazes foes when cast. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Notes[edit]
- This skill causes 332 Defiance bar damage.
- This fast, efficient interrupt is useful for both offense and defense. It launches a target and gives the engineer a positioning advantage while creating a large amount of distance. Once the target is knocked down, the engineer has a second to attack from range or close in with Jump Shot. As a further bonus, it cures a variety of movement-impeding conditions whether it hits or not.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
February 28, 2022 | End of Dragons release:
|
May 11, 2021 |
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February 25, 2020 | Competitive content update:
|
August 28, 2018 |
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July 10, 2018 |
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May 08, 2018 |
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July 28, 2015 |
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June 23, 2015 | Specialization update:
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August 28, 2012 | Game release:
|