Tower
From Guild Wars 2 Wiki
This article is about towers in WvW. For towers in Edge of the Mists, see Tower (Edge of the Mists).
Towers are a type of objective in World vs World. Towers are smaller versions of keeps with a single gate and entrance portal and a single wall layer with a few breakable segments. They can be upgraded to have a pot of oil, a cannon and a mortar to help with defense.
Towers can initially stockpile 100 supply, which is delivered to them by supply caravans from nearby resource camps. Upgrades increase this cap; tier 1 upgrades increase it by 25, tier 2 upgrades by 50 and tier 3 upgrades by 75, for a maximum of 700 supply once all upgrades are purchased.
Towers are worth 4 points per 5 minute tick for the holding team.
List of towers[edit]
- Mendon's Gap
- Veloka Slope
- Anzalias Pass
- Ogrewatch Cut
- Wildcreek Run
- Aldon's Ledge
- Klovan Gully
- Jerrifer's Slough
- Durios Gulch
- Bravost Escarpment
- Quentin Lake
- Langor Gulch
Objective upgrades[edit]
Automatic upgrades[edit]
Tier | Upgrade | Description | |
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![]() Secured (20 dolyaks) |
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Build Pot of Oil | Fortifies the objective with a pot of burning oil. |
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Build Cannon | Fortifies the objective with a cannon. | |
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Recruit Outfiter | Recruits a general-goods vendor to the objective. | |
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Storage Expansion | Increases the objective's maximum supply hold size by 200. | |
![]() Reinforced (40 dolyaks) |
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Reinforced Walls | Increases the health and defense values of the objective's walls and gates to reinforced levels. |
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Build Mortar | Fortifies the objective with a mortar. | |
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Recruit Siegemaster | Recruits a siege-weapon vendor to the objective. | |
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Additional Guards | Recruits additional guards to protect the objective. | |
![]() Fortified (80 dolyaks) |
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Reinforced Walls | Increases the health and defense values of the objective's walls and gates to Reinforced levels. |
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Recruit Patrol | Recruit guards to patrol the objective. | |
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Guard Training | Increases the level of all guards at the objective. | |
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Storage Expansion | Increases the objective's maximum supply hold size by 200. |
Tactics[edit]
Tier | Tactic | Description |
---|---|---|
![]() (Hold for 10min) |
Minor Supply Drop | Activate this Tactic to have 100 supply deposited at the objective. |
Chilling Fog | Activate this Tactic to temporarily summon chill inducers that will chill invaders at the objective. | |
![]() (Hold for 30min) |
Centaur Banner | Summon a Centaur Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar. |
Turtle Banner | Summon a Turtle Banner at your objective. This banner provides the wielder access to powerful defensive skills, as well as a break bar. | |
Dragon Banner | Summon a Dragon Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar. | |
![]() (Hold for 60min) |
Emergency Waypoint | Activate this tactic to temporarily create a uncontesable waypoint at the objective. |
Invulnerable Fortifications | Activate this tactic to temporarily make all walls and gates at the objective invulnerable. |
Improvements[edit]
Tier | Tactic | Description |
---|---|---|
![]() (Hold for 10min) |
Sabotage Depot | Deploy bombs at the supply depot that will explode if the objective is captured by an enemy team. The explosion will destroy all remaining supply at the objective. |
Hardened Gates | Gates can only be damaged by siege weapons. | |
![]() (Hold for 30min) |
Iron Guards | Guards gain Iron Hide, reducing incoming damage by 50%. |
Hardened Siege | Greatly reduces non-siege weapon damage to cannons, mortars, and oil pots. | |
![]() (Hold for 60min) |
Auto Turrets | Automatic turrets deployed above the objective's gates. |
Watchtower | A spy balloon is deployed above the tower, which will mark nearby enemies on the map. |