Tower

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Disambig icon.png This article is about towers in WvW. For towers in Edge of the Mists, see Tower (Edge of the Mists).

Towers are worth their weight in gold. Control one of these locations, and you'll control the local roads. A tower also makes for a great base of operations.

  • Towers have their own set of walls and a heavy gate protecting the entrance.
  • You'll also have to deal with a complement of guards before taking any tower.
  • Towers can be upgraded to have pots of oil, cannons, or mortars, so be careful approaching one.
  • Towers are good targets for a force that isn't large enough to take on a keep.

Instructor

Towers are a type of objective in World vs World. Towers are smaller versions of keeps with a single gate and entrance portal and a single wall layer with a few breakable segments. They can be upgraded to have a pot of oil, a cannon and a mortar to help with defense.

Towers can initially stockpile 100 supply, which is delivered to them by supply caravans from nearby resource camps. Upgrades increase this cap; tier 1 upgrades increase it by 25, tier 2 upgrades by 50 and tier 3 upgrades by 75, for a maximum of 700 supply once all upgrades are purchased.

Towers are worth 4 points per 5 minute tick for the holding team.

List of towers[edit]

Eternal Battlegrounds
Red Desert Borderlands
Red Alpine Borderlands
Green Desert Borderlands
Green Alpine Borderlands
Blue Desert Borderlands
Blue Alpine Borderlands
Edge of the Mists

Objective upgrades[edit]

Automatic upgrades[edit]

Tier Upgrade Description
Secured.png
Secured
(20 dolyaks)
Burning Oil Mastery.png Build Pot of Oil Fortifies the objective with a pot of burning oil.
Build Cannons.png Build Cannon Fortifies the objective with a cannon.
Hire Outfitter.png Recruit Outfiter Recruits a general-goods vendor to the objective.
Supply Capacity.png Storage Expansion Increases the objective's maximum supply hold size by 200.
Reinforced.png
Reinforced
(40 dolyaks)
Reinforce Walls.png Reinforced Walls Increases the health and defense values of the objective's walls and gates to reinforced levels.
Mortar Mastery.png Build Mortar Fortifies the objective with a mortar.
Hire Siegemaster.png Recruit Siegemaster Recruits a siege-weapon vendor to the objective.
Hire More Guards.png Additional Guards Recruits additional guards to protect the objective.
Fortified.png
Fortified
(80 dolyaks)
Fortify Tower.png Reinforced Walls Increases the health and defense values of the objective's walls and gates to Reinforced levels.
Hire Patrol.png Recruit Patrol Recruit guards to patrol the objective.
Raise Guard Level.png Guard Training Increases the level of all guards at the objective.
Supply Capacity.png Storage Expansion Increases the objective's maximum supply hold size by 200.

Tactics[edit]

Tier Tactic Availability Description
WvW Objective Guild Tier 1.png
(Hold for 10min)
Supply Drop.png Minor Supply Drop All objectives Activate this Tactic to have 100 supply deposited at the objective.
Chilling Fog.png Chilling Fog All objectives Activate this Tactic to temporarily summon chill inducers that will chill invaders at the objective.
WvW Objective Guild Tier 2.png
(Hold for 30min)
Centaur Banner.png Centaur Banner Walled objectives Summon a Centaur Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar.
Turtle Banner.png Turtle Banner Walled objectives Summon a Turtle Banner at your objective. This banner provides the wielder access to powerful defensive skills, as well as a break bar.
Dragon Banner.png Dragon Banner Walled objectives Summon a Dragon Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar.
WvW Objective Guild Tier 3.png
(Hold for 60min)
Emergency Waypoint.png Emergency Waypoint Walled objectives Activate this tactic to temporarily create a uncontestable waypoint at the objective.
Invulnerable Fortifications.png Invulnerable Fortifications Walled objectives Activate this tactic to temporarily make all walls and gates at the objective invulnerable.

Improvements[edit]

Tier Tactic Availability Description
WvW Objective Guild Tier 1.png
(Hold for 10min)
Sabotage Depot.png Sabotage Depot All objectives Deploy bombs at the supply depot that will explode if the objective is captured by an enemy team. The explosion will destroy all remaining supply at the objective.
Hardened Gates.png Hardened Gates Walled Objectives Gates can only be damaged by siege weapons.
WvW Objective Guild Tier 2.png
(Hold for 30min)
Iron Guards.png Iron Guards All objectives Guards gain Iron Hide, reducing incoming damage by 50%.
Hardened Siege.png Hardened Siege Walled objectives Greatly reduces non-siege weapon damage to cannons, mortars, and oil pots.
WvW Objective Guild Tier 3.png
(Hold for 60min)
Auto Turrets.png Auto Turrets Walled objectives Automatic turrets deployed above the objective's gates.
Watchtower.png Watchtower Towers A spy balloon is deployed above the tower, which will mark nearby enemies on the map.