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Guild Wars 2: Janthir Wilds content

Warclaw

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Disambig icon.png This article is about the mount. For the ranger pet, see Juvenile Warclaw. For other uses, see Warclaw (disambiguation).
Warclaw.png

Trained for battle and siege warfare, the warclaw knows no fear.

— In-game description

Warclaw (overhead icon).png

The Warclaw, known as the Journeykin to the lowland kodan, is a mount available through World versus World and in Janthir Wilds. It is the only mount available for the game mode, although it can also be used in open world PvE. Mount masteries available in PvE are not active in WvW, and vice versa for WvW world abilities.

It is the second new mount released since the launch of Path of Fire.

Upgrades to the warclaw mount allow it to grant a movement speed boost to nearby unmounted players and grant new skills such as the ability to detect nearby enemies, the ability to damage gates, and the ability to dismount enemy players.

Unlocking[edit]

Warclaw unlock banner.

World vs World[edit]

PoF Texture Trans.png Path of Fire
  1. Own the Path of Fire expansion.
  2. Spend 1 World Ability Points in the Warclaw Mastery section per character.
  3. Enter a WvW map.
    • This will not unlock the PvE mastery track, which requires completing the unlock process for Janthir Wilds.

PvE[edit]

HoT Texture Centered Trans.png Heart of Thorns or PoF Texture Trans.png Path of Fire
  1. Enter a WvW map.
    • This will not unlock the mastery track, which requires completing the unlock process for Janthir Wilds.
Janthir Wilds logo.png Janthir Wilds
  1. Progress through the first chapter of the Janthir Wilds story, Unknown Territory.
  2. Complete the story step objective: Feed Barbed Vale's concoction to the warclaw to help it trust you.

Historical[edit]

PoF Texture Trans.png Path of Fire (prior Janthir Wilds release)
  1. Own the Path of Fire expansion.
  2. Spend at least 1 World Ability Points in the Warclaw Mastery section to unlock the collection.
  3. Complete the Warclaw Companion collection.
  4. Purchase Warclaw Certificate of Ownership.pngWarclaw from Elvie the Warclaw Tender for Gold coin after using the Warclaw Certificate of Ownership.

Mechanics[edit]

WvW[edit]

  • Has 8,779 base health in WvW.
  • Movement Speed in WvW is 450 u/s, which is a 53% increase over standard movement out of combat or a 15% increase over out of combat movement speed with Swiftness.
    • Continuously using the movement ability further increases the effective movement speed to about 590[verification requested].
  • Provides the Swiftness (effect).png Warclaw's Blessing effect to nearby unmounted allies after 10 seconds of proximity.
  • Cannot be remounted while in combat.
  • Has a 5 second cooldown to remount always.
  • It is unaffected by Crowd Control like every other mount.
  • It is immune to stealth. Mounting it while being stealthed removes the stealth, trying to stealth while being mounted will display Immune instead.
  • Being forcibly dismounted knocks the player down with full health. Any conditions that have been applied to the mount are then transferred to the player.
    • If the warclaw dies to fall damage, the player will be defeated.
  • Although the mount can be used in World vs. World, it doesn't work in Edge of the Mists and the Obsidian Sanctum.
  • Jump height in WvW is reduced to about 0.8 units as of the August 22, 2024 game update.

PvE[edit]

  • Has 10,972 base health in PvE and PvP.
  • Movement speed in PvE is 690 u/s, which is a 135% increase over standard movement out of combat or a 76% increase over out of combat movement speed with Swiftness.
  • Jump height of about 1.4 units.
  • Can be remounted in combat. Doing so will apply the Injured.png Warclaw Recharge Increase effect increasing the cooldown to mount warclaw again by 10s.
  • If the Warclaw mastery, Nine Lives is trained, the Warclaw will not receive any fall damage, much like the Skimmer, Griffon, and Skyscale.

Related masteries[edit]

Warclaw Mount[edit]

Masteries are not available to players without the Janthir Wilds expansion.

Mastery XP required Points Description
Nine Lives Nine Lives 508,000 Janthir Wilds mastery point Learn to reduce falling damage while riding the warclaw.
Feline Reflexes Feline Reflexes 762,000 Janthir Wilds mastery point Learn to jump in midair while riding the warclaw.
Wild Claws Wild Claws 1,016,000 Janthir Wilds mastery point Learn to strike your enemies when dashing through them with the warclaw.
Feral Fury Feral Fury 1,524,000 Janthir Wilds mastery point Learn to deal extra damage while riding the warclaw, as well as how to stun and deal bonus defiance damage with spear skills.[verification requested]
Well Rested Well Rested 2,540,000 Janthir Wilds mastery point Increase endurance regeneration for all mounts by 20%.
Total 6,350,000 20 Janthir Wilds mastery point

Other masteries[edit]

Path of Fire
Living World Season 4
Living World Season 5 (Icebrood Saga)
End of Dragons

Related world abilities[edit]

Upgrade Rank Ability Cost
Warclaw Mastery.png
Warclaw Mastery
Total Cost: 25 World Ability Point

Unlock the warclaw mount, its skills, and its abilities. (requires Path of Fire)
1 Unlock the Warclaw Companion achievement. World Ability Point
2 Unlock a second skill that allows your warclaw to detect enemies and damaged gates or walls. World Ability Point
3 Unlock a third skill that allows your warclaw to pull on gates to damage and weaken them. World Ability Point
4 Unlock a fourth skill that enables you to throw a spear at a mounted player, dismounting you both. World Ability Point
5 Battle Maul deals increased damage to enemies who are in a downed state. 10 World Ability Point

Skills[edit]

WvW[edit]

# Skill Activation time Recharge time Description
Warclaw (skill).png Warclaw Summon and mount your warclaw.
You cannot contest capture points while mounted.
1 Mount skillBattle Maul.png Battle Maul 3 Pounce on foes.
1 Replaced byBattle Maul.png Superior Battle Maul 3 Pounce on foes, dealing increased damage to foes who are in a downed state. (Replaces Battle Maul with rank 5)
2 Mount skillSniff.png Sniff 60 Detects the scent of nearby enemies and temporarily marks their location on the map. (Unlocked with rank 2)
3 Mount skillChain Pull.png Chain Pull 0.5½ 1 Damage gates by pulling on them with a chain that's attached to your warclaw. (Unlocked with rank 3, activating it replaces skill bar with the following two skills.)
1 Secondary mount skillChain Pull (Active).png Chain Pull 0.25¼ 4 Pull on the gate to inflict damage.
2 Secondary mount skillRelease Chain.png Release Chain 1 Release the Chain.
4 Mount skillLance.png Lance 0.5½ 30 Throw a lance at your target. Hitting mounted foes dismount both them and you. (Unlocked with rank 4)
5 Mount skillDash (Warclaw).png Dash Rapidly dash forward and evade attacks.
Mount skillDismount.png Dismount Dismount your mount
  • Only 3 players can use Chain Pull on a gate. Each pull costs 1 Supply and deals 4,000 damage to gates.
    • Each Warclaw currently chained to a gate adds one stack of Chain Pull.png Chain Attached.
  • Chain Pull is affected by the effect Structural Vulnerability (applied by Flame Rams, increasing damage dealt to gates by 1% per stack, up to 10 stacks).
  • Chain Pull is not affected by the effect Hardened Gates (Reducing incoming non-siege-weapon attacks by 50%), or the mastery Siege Might (increasing siege damage up to 10%).

PvE[edit]

# Skill Activation time Recharge time Description
Warclaw (skill).png Warclaw Summon and mount your warclaw.
You cannot contest capture points while mounted.
1 Mount skillBattle Maul.png Battle Maul 3 Pounce on foes. Enemies within close range receive a second strike and are stunned.
2 Mount skillSniff.png Sniff 5 Use your warclaw's strong sense of smell to locate enemies and hunt for treasure.
2 Replaced byUncover.png Uncover 20.75¾ Your warclaw uses its mighty paws to dig for treasure.
3 Mount skillChain Pull.png Chain Pull 0.5½ 2 Damage enemies and structures by pulling on them with a chain.
4 Mount skillLance.png Lance 0.5½ 1 Throw a lance at your target.
5 Mount skillDash (Warclaw).png Dash Rapidly dash forward and evade attacks.
Mount skillDismount.png Dismount Dismount your mount

Lore[edit]

Discovered by Durmand Priory scholars, warclaws are magical constructs bound to armor of uncertain origin. Assembling the armor will manifest a fierce and loyal mount to ride in the Mists—but you’ll need to join the Mist War to find it.

The Warclaw

The Warclaw is a spiritual animal bound to armor found in the Mists. It is theorized that the creature was made years ago for some ancient war in the Mists and abandoned after the war had concluded.[1] Discovered by the Durmand Priory's expeditions into the Mist Wars territories, it is related to other mystical constructs such as the sand jackals, Exalted, and Forged. The creature manifests once the armor set is placed together and imprints on the one who assembled the armor, and will disperse if the armor is disassembled. The armor itself is of Tyrian design, but mirrors styles of multiple cultures throughout Tyria's history, making its exact origin unclear.[2]

The lowland kodan living in the Lowland Shore and Janthir are known to have domesticated a native species of feline, supposedly made of pure magic, which they call journeykin. Lowland kodan see their mounts as their companions and use them in their daily tasks, from hunting to travelling.

As stated in a conversation between two Astral Ward mages, the magical signatures of warclaws and journeykin are mostly identical, leading them to speculate that the souls that bind the warclaws in the Mists may come from the journeykin.[3]

List of Warclaw skins[edit]

See also: Gallery of Warclaw skins

(*) The mounts in the marked rows either don't appear in API:2/account/mounts/skins and API:2/mounts/skins and/or don't have an ID set. Therefore it cannot be checked if they have been unlocked.

Gallery[edit]

Notes[edit]

Version history[edit]

Patch Changes
August 20, 2024 Janthir Wilds release:
July 07, 2020
  • Battle Maul: Reduced target cap from 3 to 1 in WvW. Increased target cap from 3 to 10 in other game modes.
  • Superior Battle Maul: Reduced target cap from 3 to 1 in WvW.
  • Warclaw Mastery 4: This mastery no longer causes Superior Battle Maul to finish downed enemies. Instead it causes Superior Battle Maul to deal 20% bonus damage to downed enemies.
February 25, 2020 Competitive content update:
  • The warclaw's base endurance has been reduced from 100 to 50 in WvW only.
  • The warclaw's base health has been reduced from 10972 to 8779 in WvW only.
  • Warclaw Mastery tier 2 has been reworked:
    • It no longer grants the warclaw increased movement speed in allied territories.
    • While mounted, it will periodically grant nearby unmounted allies an effect that enables them to run at warclaw speed. This effect will be removed when they stray too far from mounted allies or upon entering combat.
April 23, 2019
  • Players can no longer contest capture points while mounted on a warclaw.
  • Being dismounted for any reason adds a 5 second recharge on the Warclaw Mount skill. This includes damage, using the engage skill, or using the dismount skill.

Trivia[edit]

  • Added to the game with the 5th March 2019 update.
  • The running/walking animations for the warclaw are identical to those of the griffon mount.[4]
  • As of the August 17th, 2021 game update, the reduction in health appears as negative green numbers under the health value, the same way Blight and other reductions are shown.

Related achievements[edit]

External links[edit]

References[edit]

  1. ^ Elvie the Warclaw Tender
  2. ^ The Warclaw
  3. ^ Moon Camp Covert ambient dialogue
  4. ^ Comment by Rubi Bayer in "Is the Warclaw just a reskinned Griffon?", Guild Wars 2 Forums