Blast finisher

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Disambig icon.png This article is about the blast finisher. For the Skyscale's skill, see Blast.

A blast finisher is a skill that can create a combo effect by interacting with a combo field. All blast combos create area effects with a range of 360.

Combo effects by field[edit]

Field Effect Notes
Dark Area Blindness
Blinded.png Blindness (3s): Next outgoing attack misses.
Ethereal Area Chaos Aura
Chaos Aura.png Chaos Aura (3s): Give yourself random boons and your foe random conditions whenever you are struck.
Fire Area Might
Might.png3 Might (20s): 90 Condition Damage, 90 Power
Ice Area Frost Aura
Frost Aura (effect).png Frost Aura (3s): Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.
Light Area Cleanse Condition
Miscellaneous effect.png Conditions Removed: 1
Lightning Area Swiftness
Swiftness.png Swiftness (10s): +33% Movement Speed
Poison Area Weakness
Weakness.png Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
Smoke Area Stealth
Stealth.png Stealth (3s): Invisible to foes.
Water Area Healing
Healing.png Healing: 1,320 (0.2)?

Related skills[edit]

Weapon skills that cause blast finishers

Bundle skills that cause blast finishers

Transform skills that cause blast finishers

Healing skills that cause blast finishers

Utility skills that cause blast finishers

Elite skills that cause blast finishers

Profession mechanic skills that cause blast finishers

Pet skills that cause blast finishers

Downed skills that cause blast finishers

Common skills that cause blast finishers

Related traits[edit]

Traits that cause blast finishers

  • Holosmith icon small.png Photonic Blasting Module Photonic Blasting Module (Holosmith) — Overheat now blasts damage to nearby foes and no longer deals its initial damage to you. The tool belt recharge penalty for Overheat is reduced. Heat can only be lost after overheating. Damage over time from Overheat is still applied.

Trait skills that cause blast finishers

Related equipment[edit]

Notes[edit]

  • Many skills with an activation time will notify that there is a combo at any point during the activation time if a field is available, but no effect is granted until the skill finishes activating.