Build Rating (Subjective)
Criterion |
Rating
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Burst Damage |
5/5
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Sustained Damage |
4/5
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Utility Options |
3/5
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Survivability |
5/5
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Difficulty |
2/5
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Power Bladesworn is a very unique build for instanced content that excels at providing burst and cleave damage. It provides itself and allies with good amounts of Might and Fury and can further share Alacrity without adjusting gear at all, making it a convenient choice for Boon supply. Through Unshakable Mountain and Defense, it can become incredibly tanky by changing a few traits and utility skills.
Link to the Build on the Editor
Playstyle & Skills[edit]
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Dragon Trigger Skills |
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Sword + Pistol Skills |
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Utility |
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Key Mechanics[edit]
- Activating this roots you in place, and Dragon Trigger is cancelled by any movement or skill cast with a cast time. You can still use instant cast skills like Flow Stabilizer or "For Great Justice!".
- Once activated, it charges up bullets. The more bullets you charge, the more damage the Dragon Slash of your choice does:
- You want to charge up all bullets if possible, because the damge of the slashes increases disproportionally.
- Given that you're very vulnerable while rooted, the two remaining skills give you some movement and defense:
- Instead of Adrenaline, Bladesworn relies on Flow to use Burst skills. Simply attacking does not generate Flow. You to have skills or traits that usually generate Adrenaline, as that Adrenaline is converted into flow.
- You can gain flat amounts of Flow or stack up Positive Flow to receive Flow over time. Flow Stabilizer grants Positive Flow over time and another flat amount of flow if you have Fury when activating it.
- Expending Flow as charges for Dragon Slash still triggers traits related to spending Adrenaline. Spending 1-4 charges counts as spending 1 bar of Adrenaline, 4-9 counts as spending 2 bars, and a full 10 charges counts as 3 bars of Adrenaline.
Rotation Concept[edit]
You can find my most recent rotation showcase here.
Damage Log
Rotation Flow[edit]
Utility Skills[edit]
Gear & Traits[edit]
Important Stats in Hero Panel (descending in Importance):
- 75% Critical Chance: Fury gives the remaining 25%. On Bladesworn, it is very important to have 100% Critical chance because as soon as a hit Dragon Trigger does not critically strike, you will notice it.
- Maximize Power
- Maximize Ferocity
Traits
Strength
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Tactics
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Bladesworn
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Open World Build[edit]
Link to the OW build in the editor
You can find my most recent open world build showcase here.
For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.
Increasing General Survivability[edit]
- In order to increase general survivability, we'll abuse the synergy between ammo skills, Tactical Reload and Unshakable Mountain. The latter gives you over 1300 Barrier every time you use the last charge of an ammo skill.
- Next, using Defense grants great sustain at no cost in damage when you're alone, and a small amount of damage when doing group content:
Defense
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Strength
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Bladesworn
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- Option A instead of Signet of Might: "Shake It Off!" for a Stun break that also cleanses conditions, so it does both. Also affects nearby allies for both effects. This is the safer option, as you have no other means of cleansing conditions or breaking a stun.
- Option B instead of Signet of Might: "For Great Justice!" for area supply of Might and Fury. This isn't really worth it just for yourself, given that you're covering Fury without it.
- Use Combat Stimulant for another strong ammo healing skill. In case you dont need the heal, you can use it twice to provide slef- Quickness and Vigor.
- With Tactical Reload and all the ammo skills you have, that amounts to massive Barrier that will make you almost unkillable as long as you keep using them.
- If you cannot go into melee range, camp Gunsaber and use Dragon Slash—Reach instead of Dragon Slash—Force.
- You can use any secondary weapon set you want with this setup, as you have another empty weapon bar and the weapon set is only used for a low amount of time:
- Main hand Axe includes a bit of Vulnerability, Fury and another ammo skill.
- Staff is a great support weapon that provides area healing and Boons.
- Hammer and Maces provide high Defiance bar damage on demand.
To fully bunker down to solo very difficult content, you can make additional adjustments.
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Defense
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Strength
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Boon Coverage[edit]
- On Bladesworn, the most important Boon is Fury, because you want to make sure all your hits of Dragon Trigger are critical hits.
- We'll cover that easily with "For Great Justice!", Flow Stabilizer, Break Step and (if you decied to use Axe) Cyclone Axe.
- Unyielding Dragon will make you cap out Might for your Dragon Trigger hits. "For Great Justice!" provides a bit of consistent Might on top.
- You can use Daring Dragon to share Alacrity with allies. It is a dps loss when you're alone, partially because you lose the Might and Stun on Dragon Trigger. An upside is that it makes Dragon Trigger charge faster, reducing the time you are rooted noticeably. That reduces the chances to get interrupted and is thus easier to execute.
- you can use a Relic of Durability for better uptime on Protection, Resolution and Regeneration at a fairlsy small amount of damage. Resolution will reduce incoming damage further via Hardened Armor.
- If you can, make use of Jade Tech Offensive Overcharge and Jade Tech Defensive Overcharge. They give 150 additional Toughness, Vitality, Condition Damage and Power as well as all boons aside from Stability, Resistance and Resolution on entering combat, with a 90 second cooldown. The free stats are very nice to have, especially for harder open world content.
- In case you dont need the heal from Combat Stimulant you can use it twice to provide self- Quickness and Vigor.
- In case you want easy access to boons in open world (especially Quickness), you can abuse the synergy between Relic of the Cavalier and Blast from the Skyscale to apply lots of Aegis, Resistance, Might and Quickness to yourself. It does not have an internal cooldown and applies the boons on every hit of Blast. This also works with any other mount engage when hitting multiple targets.
- Since this also covers Might, you can use Daring Dragon to cover all important offensive boons on yourself.
- "Shake It Off!" cleanses conditions and breaks a stun on you and nearby allies.
- Mending can be used for short-cooldown heal that cleanses conditions.
- You have a few possible sources for Stability:
- Dragonscale Defense grants it for every time you enter Dragon Trigger.
- Brave Stride is triggered on both Pistol skills as well as Savage Leap on Sword, Break Step on Gunsaber and Flicker Step in Dragon Trigger.
- Stalwart Strength grants it on Dragon Slash—Force and Artiellery Slash with at least 2 charges.