Deathly Swarm

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Deathly Swarm.png

Deathly Swarm

Profession
Necromancer icon small.png Necromancer (skill list)
Weapon
Off hand dagger
Weapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot filled tango.pngWeapon slot empty tango.png
Game link
API
10705
0.5½ Activation time  
16 Recharge time
18 Recharge time
 
Deathly Swarm

Unleash an insect swarm to blind and transfer conditions to your enemies.

Miscellaneous effect.png Conditions Transferred: 2
Damage.png Damage: 440 (1.2)?
Damage.png Damage: 37 (0.1)?
Miscellaneous effect.png Number of Bounces: 3
Miscellaneous effect.png Conditions Transferred: 3
Blinded.png Blindness (6s): Next outgoing attack misses.
Range.png Range: 900

— In-game description

Related traits[edit]

Curses Curses

Death Magic Death Magic

Blood Magic Blood Magic

Notes[edit]

  • Condition transferral is checked as each bounce hits.
    • Casting this spell then immediately casting another skill that applies a condition to yourself will still transfer the condition, provided the projectile hasn't hit.
    • If a bounce hit transfers the remainder of your conditions, the next bounce hit won't apply any conditions other than the implicit blind, unless you receive other additional conditions in between bounces.
  • Being Blinded will not cause this skill to miss if the condition is transferred; instead, it will stack in duration on the enemy with this skill's implicit blind.
  • Weakness, however, can cause this skill to be a Glancing Blow before it's transferred.
  • This skill's projectile is homing, meaning that it will track its target for a certain amount of time.
  • The projectile(s) from this skill keeps to the ground, meaning that it can be aimed only horizontally; its path vertically is always along the ground. It also means that targets cannot be hit if there is a gap or large elevation in the ground between the target and the caster (e.g. harpy jumping puzzle in Uncategorized Fractal).
Tooltip damage calculation adds 32 to the weapon strength midpoint, reporting marginally higher damage.
PvE tooltip is ordered differently since August 23 2022.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 23, 2022
  • (PvE only) Recharge reduced from 18 seconds to 16 seconds. Damage multiplier increased from 0.6 to 1.2.
July 07, 2020
  • Reduced the conditions transferred per target struck from 3 to 2 in PvE only.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced power coefficient from 0.6 to 0.1.
April 19, 2016
  • The missile velocity of this skill has been increased by 100%.
  • The casting time of the projectile has increased by 0.2 seconds.
June 25, 2013
  • Increased the projectile velocity by 30%.
August 28, 2012 Game release:
  • Deathly Swarm has been added to the game.

Trivia[edit]