User:Nineaxis/Mesmer skills
From Guild Wars 2 Wiki
Jump to navigationJump to search
Boon Removal[edit]
Skills that remove boons from enemies.
Skill | Type | Recharge | Description |
---|---|---|---|
Mind Spike | Sword | Stab your foe and rip a boon off of them. Does additional damage when the target has no boons. | |
Mind Stab | Greatsword | 12 | Stab an illusionary greatsword through the ground to cripple foes at your targeted location. |
Arcane Thievery | Utility | 45 | Manipulation. Manipulation. Send conditions you have to your foe and steal their boons. Successfully hitting your target inflicts slow on them while granting you quickness. |
Null Field | Utility | 32 | Glamour. Glamour. Create a field of energy that rips boons from foes and cures conditions on allies. |
Phantasmal Disenchanter | Utility | 20 | Phantasm. Phantasm. Summon an illusion that removes boons from targets it hits. This attack deals increased damage against foes without boons. |
Traits[edit]
- Shattered Concentration (Domination) — Shatter skills also remove a boon on hit.
Condition Application[edit]
Skills that apply conditions to enemies.
Skill | Type | Recharge | Effects | Description |
---|---|---|---|---|
Cry of Frustration | Shatter | 25 | (3s) | Shatter. Destroy all your clones, confusing nearby foes. The shatter effect also occurs at your location. |
Two-handed | ||||
Phantasmal Berserker | Greatsword | 20 | (1s) | Phantasm. Phantasm. Throw an illusionary greatsword at your foe, removing boons from struck enemies. Create a phantasm that whirls through foes. |
Winds of Chaos | Staff | (7s) (1s) (5s) | Bounce an orb of energy between foes and allies. The first hit applies torment, while subsequent hits to enemies apply confusion. Allies that the orb bounces to gain fury and might. | |
Chaos Armor | Staff | 35 | (3s) (3s) (3s) | Blind and confuse nearby foes while you gain chaos aura. Chaos aura grants you a random boon and inflicts your foe with a random condition whenever you are struck. |
Chaos Storm | Staff | 35 | (1s) (4s) (2s) | Create a magical storm at the target location that applies random conditions to foes and boons to allies. The first strike of the storm dazes foes. |
Main-hand | ||||
Illusionary Counter | Scepter | 10 | (5s) | Clone. Clone. Block the next attack, and counter by inflicting torment and creating clones that cast Ether Bolt. |
Confusing Images | Scepter | 12 | (7s) | Channel a beam of energy that damages and confuses your foe. |
Mind Slash | Sword | (5s) | Chain. Slash your foe to make them vulnerable. | |
Mind Gash | Sword | (5s) | Chain. Gash your foe to make them vulnerable. | |
Mind Spike | Sword | Stab your foe and rip a boon off of them. Does additional damage when the target has no boons. | ||
Off-hand | ||||
Illusionary Leap | Sword | 12 | (1s) (2s) | Clone. Clone. Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain. |
Swap | Sword | (2s) | Swap places with your clone. Immobilize nearby foes. | |
Temporal Curtain | Focus | 25 | (5s) | Create a wall of energy that grants swiftness to allies who cross it and cripples foes who touch it. Allies may cross the wall more than once but receive less swiftness after the first crossing. |
Into the Void | Focus | Shatter your Temporal Curtain, pulling nearby enemies toward its position. | ||
Magic Bullet | Pistol | 25 | (5s) (5s) | Hit up to four foes with a single shot, inflicting confusion on each foe. In addition, the first target is stunned, the second is dazed, and the third is blinded. |
The Prestige | Torch | 30 | (5s) (3s) | Disappear in a cloud of smoke, blinding nearby foes and losing conditions. Reappear three seconds later, burning nearby foes. |
Phantasmal Mage | Torch | 30 | (6s) | Phantasm. Phantasm. Strike and burn nearby foes. Create an illusion that releases a massive wave of fire that burns, confuses, and interrupts foes. |
Utility | ||||
Arcane Thievery | Utility | 45 | Manipulation. Manipulation. Send conditions you have to your foe and steal their boons. Successfully hitting your target inflicts slow on them while granting you quickness. | |
Signet of Midnight | Utility | 30 | (5s) | Signet. Signet Passive: Improves expertise. Signet Active: Blind nearby foes and stealth yourself. |
Downed | ||||
Mind Blast | Downed | (5s) | Create an explosion of magical energy, confusing your foe. |
Condition Removal[edit]
Skills that remove conditions from you or your allies.
Skill | Type | Recharge | Description |
---|---|---|---|
Arcane Thievery | Utility | 45 | Manipulation. Manipulation. Send conditions you have to your foe and steal their boons. Successfully hitting your target inflicts slow on them while granting you quickness. |
Null Field | Utility | 32 | Glamour. Glamour. Create a field of energy that rips boons from foes and cures conditions on allies. |
Phantasmal Disenchanter | Utility | 20 | Phantasm. Phantasm. Summon an illusion that removes boons from targets it hits. This attack deals increased damage against foes without boons. |
Mantra of Resolve | Utility | 20 | Mantra. Mantra. Meditate, charging a spell that will cure conditions for you and nearby allies. Cure conditions on yourself and nearby allies when this spell fully charges. |
Power Cleanse | Utility | 1 | Remove conditions from you and nearby allies. |
Traits[edit]
- Blurred Inscriptions (Domination) — Signets have improved active effects, and activating one grants you distortion.
- Restorative Illusions (Inspiration) — Heal and cleanse conditions from yourself and nearby allies when you use a Shatter skill.
- The Pledge (Illusions) — Flame bursts from torch skills inflict additional burning.
Interrupts[edit]
Skills which can be used to interrupt enemies.
Daze[edit]
- Chaos Storm (Staff)
- Counter Blade (OH Sword)
- Diversion (Shatter)
- Magic Bullet (Pistol)
- Power Lock (Utility)
Pull[edit]
- Into the Void (Focus)
- Vortex (Spear)
Push[edit]
- Illusionary Wave (Greatsword)
- Slipstream (Spear)
Stun[edit]
- Magic Bullet (Pistol)
- Signet of Domination (Utility)
- Tides of Time (Shield)
Sink[edit]
- Illusion of Drowning (Trident)
Stealth[edit]
Skills that stealth you or your allies.
Skill | Type | Recharge | Stealth | Description |
---|---|---|---|---|
The Prestige | Torch | 30 | (3s) | Disappear in a cloud of smoke, blinding nearby foes and losing conditions. Reappear three seconds later, burning nearby foes. |
Decoy | Utility | 40 | (3s) | Clone. Clone. Gain stealth and summon an illusion to attack your foe. Virtuoso: Stock a blade. |
Veil | Utility | 90 | (2s) | Glamour. Glamour. Create a wall that grants stealth to you and your allies. |
Mass Invisibility | Elite | 90 | (5s) | Manipulation. Manipulation. You and all your allies gain stealth for a short time. |
Deception | Downed | 15 | (2s) | Clone. Clone. Shadowstep and create a downed clone of yourself to attack foes in range. |
Traits[edit]
- Mental Gymnastics (Dueling) - When you successfully evade an attack, gain vigor.
Related Traits[edit]
- Prismatic Understanding (Chaos) - Increased stealth duration from mesmer skills. Gain random boons while you are in stealth.
- The Pledge (Illusions) - Flame bursts from torch skills inflict additional burning.