User:Masel/Builds/Spellbreaker

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Dagger + Axe / Spear Power Spellbreaker Spellbreaker[edit]

Build Rating (Subjective)
Criterion Rating
Burst Damage 4/5
Sustained Damage 4/5
Utility Options 4/5
Survivability 5/5
Difficulty 2/5

Power Spellbreaker Spellbreaker is a very strong build for instanced content that excels at providing Breakbar Damage. It's also a great pick for solo gameplay, as it can provide itself with good amounts of the most essential offensive boons: Quickness.png Quickness, Fury.png Fury and Might.png Might. As it uses Defense Defense in open world, it comes with great coverage of self-Stability.png Stability, strong innate healing and lots of Blocks and Evades to avoid incoming damage.

Link to the Build on the Editor

Playstyle & Skills[edit]

Skill Type Skills
Burst Skills
Breaching Strike.png Harrier's Toss.png Full Counter.png Skill.png Skill.png
Dagger + Axe Skills
Precise Cut.png Aura Slicer.png Disrupting Stab.png Dual Strike.png Whirling Axe.png
Focused Slash.png Skill.png Skill.png Skill.png Skill.png
Keen Strike.png Skill.png Skill.png Skill.png Skill.png
Spear Skills
Mighty Throw.png Maiming Spear.png Disrupting Throw.png Spearmarshal's Support.png Spear Swipe.png
Utility
"To the Limit!".png Bull's Charge.png Signet of Fury.png Signet of Might.png Winds of Disenchantment.png

Full Counter.png Full Counter and Adrenaline Management[edit]

Rotation Guidance[edit]

You can find my most recent rotation showcase here.
Damage Log

Rotation Flow[edit]

Section Notes
General Stuff
  • The general rotation concept is simple: In this build we'll apply Disables, leading to stacks of Attacker's Insight Attacker's Insight!
  • You should always try to anticipate dangerous hits and block them with  Full Counter.png Full Counter. It's not a big deal if you get it wrong sometimes, it gets better with practice.  Full Counter.png Full Counter is a Block, Daze and Evade with a short cooldown!
Opener
Section 1: Dagger + Axe
  • On Dagger + Axe, always open and end with  Disrupting Stab.png Disrupting Stab &  Dual Strike.png Dual Strike (they share the same cooldown length). In between, use the following skills on cooldown and fill with auto attacks:
  1. Breaching Strike.png Breaching Strike,
  2. Whirling Axe.png Whirling Axe and
  3. Bull's Charge.png Bull's Charge - this should be used on Dagger + Axe to reach a more consistent number of stacks of Attacker's Insight Attacker's Insight.
  • You can use  Aura Slicer.png Aura Slicer to cover ground if needed.
Section 2: Spear

On Spear, you can follow the priority list below, and you should be able to cast the following skills:

  1. Disrupting Throw.png Disrupting Throw x 2,
  2. Harrier's Toss.png Harrier's Toss x 2,
  3. Spearmarshal's Support.png Spearmarshal's Support x 1 and
  4. Maiming Spear.png Maiming Spear x 2.
  • With Alacrity.png Alacrity, that creates a fixed loop rotation cycle of the combos mentioned above with a duration of ~21-22 seconds .
CC Skills for Breakbar Damage

Utility Skills[edit]

Utility Skills
Default Skill Notes
"To the Limit!".png "To the Limit!" Used for the free initial Adrenaline, but also grants allies 50 Endurance and thus a free Dodge.
Bull's Charge.png Bull's Charge Triggers both Attacker's Insight Attacker's Insight and Peak Performance Peak Performance.
Signet of Fury.png Signet of Fury Just there for the additional Precision.png Precision. Should be kept to not create issues with critical chance-based effects.
Signet of Might.png Signet of Might Just there for the additional Power.png Power. Can be replaced by any other utility skill you might need.
Winds of Disenchantment.png Winds of Disenchantment Mainly used for the Lightning field it provides, which can be comboed with  Aura Slicer.png Aura Slicer,  Breaching Strike.png Breaching Strike and  Earthshaker.png Earthshaker for additional stacks of Attacker's Insight Attacker's Insight.

Gear & Traits[edit]

Important Stats in Hero Panel (descending in Importance):

  1. At least 63% Critical Chance: Fury.png Fury and Attacker's Insight Attacker's Insight give the remaining 37%.
  2. Maximize Ferocity
  3. Maximize Power
Gear
Armor Prefix Rune
Illustrious Visor.png Head Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Pauldrons.png Shoulders Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Breastplate.png Chest Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Warfists.png Gloves Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Tassets.png Legs Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Greaves.png Boots Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Trinket Prefix
Vial of Salt.png Amulet Berserker's
Gift of Prescience.png Ring 1 Berserker's
Armbrace of Truth.png Ring 2 Berserker's
Black Ice Earring.png Accessory 1 Berserker's
Vision.png Accessory 2 Berserker's
Ad Infinitum.png Backpack Berserker's
Weapon Prefix Sigil
Incinerator.png Dagger (Main Hand) Berserker's Superior Sigil of Force.pngSuperior Sigil of Force
Frostfang.png Axe (Off Hand) Berserker's Superior Sigil of Impact.pngSuperior Sigil of Impact
Dragonfury.png Spear Berserker's Superior Sigil of Force.pngSuperior Sigil of Force &
Superior Sigil of Impact.pngSuperior Sigil of Impact
Purpose Item Type Source
Damage Ascended Food Cilantro Lime Sous-Vide Steak.pngCilantro Lime Sous-Vide Steak
Damage Non-Ascended Food Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
Survivability Ascended Food Peppercorn-Crusted Sous-Vide Steak.pngPeppercorn-Crusted Sous-Vide Steak
Survivability Non-Ascended Food Oysters with Zesty Sauce.pngOysters with Zesty Sauce
Damage Utility Superior Sharpening Stone.pngPotent Superior Sharpening Stone
Survivability Utility Powerful Potion of Inquest Slaying.pngPotion Of Karka Toughness
Damage Relic Relic of the Thief.pngRelic of the Thief or
Relic of the Claw.pngRelic of the Claw
Survivability Relic Relic of Zakiros.pngRelic of Zakiros
Traits
Tactics
Tactics.png
Leg Specialist.png
Warrior's Cunning.png
Martial Cadence.png
Marching Orders (trait).png
Soldier's Comfort.png
Empowered.png
Shrug It Off.png
Mending Might.png
Vigorous Shouts.png
Roaring Reveille.png
Empower Allies.png
Phalanx Strength.png
Strength
Strength.png
Death from Above.png
Body Blow.png
Berserker's Power.png
Reckless Dodge.png
Restorative Strength.png
Building Momentum.png
Forceful Greatsword.png
Stick and Move.png
Distracting Strikes.png
Peak Performance.png
Great Fortitude.png
Aggressive Onslaught.png
Spellbreaker
Spellbreaker.png
Pure Strike (trait).png
Loss Aversion.png
Enchantment Collapse.png
Spellbreaker's Conviction.png
Guard Counter.png
Dispelling Force.png
Slow Counter.png
Attacker's Insight.png
Revenge Counter.png
No Escape.png
Sun and Moon Style.png
Magebane Tether.png

Open World Build[edit]

You can find my most recent open world build showcase here.
Link to the Open World Build in the Editor

For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.

Increasing General Survivability[edit]

Utility Skills (Open World)
Skill Choice Notes
Mending.png Mending Great short-cooldown heal that also cleanses a lot of conditions.
Bull's Charge.png Bull's Charge As explained above. This is also an Evade and applies a Knockdown, triggering all "on CC" traits you have. Since this is a movement skill, it will also apply Stability.png Stability when you use Brave Stride Brave Stride.
Kick (warrior utility skill).png Kick Another Disable for Stability.png Stability uptime. Since this is a movement skill, it will also apply Stability.png Stability when you use Brave Stride Brave Stride.
Signet of Fury.png Signet of Fury As explained above.
Signet of Rage.png Signet of Rage Easy coverage of Fury.png Fury, Swiftness.png Swiftness and a few stacks of Might.png Might. Use it on cooldown in combat.

Boon Coverage[edit]

Dealing with Conditions and Control effects[edit]

  • You have lots of different sources for Stability.png Stability, allowing you to keep it up permanently, even on your own. That way, you can ignore incoming Control effects most of the time.
  • If you need frequent condition cleanses against bosses, swap to Cleansing Ire Cleansing Ire in Defense Defense. That will also increase adrenaline inflow whenever you get hit.
  • Dolyak Signet.png Dolyak Signet is a short cooldown Stun break.
  • "Shake It Off!".png "Shake It Off!" can be used instead of  Bull's Charge.png Bull's Charge or  Kick (warrior utility skill).png Kick; it is a Stun break and cleanses conditions, so it does both. Also affects nearby allies.