Signet of Rage

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Signet of Rage.png

Signet of Rage

Profession
Warrior icon small.png Warrior (skill list)
Slot
Elite
Type
Signet
Training cost
9 Hero points
Game link
API
14355
Gallery
Signet of Rage (overhead icon).png

Overhead activation icon

0.25¼ Activation time  40 Recharge time  
Signet of Rage

Signet Passive: Grants adrenaline while in combat.
Signet Active: Gain fury, might, and swiftness.

Signet of Rage.png Signet of Rage: Gain adrenaline.
Might.png5 Might (25s): 150 Condition Damage, 150 Power
Might.png20 Might (5s): 600 Condition Damage, 600 Power
Fury.png Fury (25s): +25% Critical Chance
Fury.png Fury (6s): +20% Critical Chance
Swiftness.png Swiftness (25s): +33% Movement Speed
Attribute bonus.png Adrenaline: 2
Interval.png Interval: 3 seconds

— In-game description

Related traits[edit]

Strength Strength

Arms Arms

Defense Defense

Tactics Tactics

Discipline Discipline

Notes[edit]

Effects that trigger withe the elite skill like Relic of the Wizard's Tower or Defy Pain (warrior trait) have a delay before triggering.
  • Provides the Signet of Rage passive effect.
  • The passive effect only works in combat, and grants 2 adrenaline every 3 seconds.
  • This skill functions differently for Bladesworn icon small.png Bladesworn: Grants 2 flow per 3 seconds while in combat.
  • The passive effect causes your character to emanate small particle effects, representing the adrenaline gain.
  • This skill takes only a 1/2 second to activate when underwater.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 27, 2023
  • Reduced cooldown from 60 seconds to 40 seconds in PvE only.
October 04, 2022
  • Reduced casting time from 1 second to 0.25 seconds. Increased might duration from 4 seconds to 5 seconds in PvP and WvW.
June 28, 2022
  • Fury: Critical chance bonus increased from 20% to 25% in PvE only.
  • Clarified in the description that the passive adrenaline gain only applies in combat.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced fury and swiftness durations from 25 seconds to 6 seconds. Adjusted might from 5 stacks for 25 seconds to 20 stacks for 4 seconds. Reduced cooldown from 60 seconds to 40 seconds.
September 09, 2014
  • Increased passive adrenaline gain effect by 100%.
  • Reduced duration of might, fury, and swiftness from 30 seconds to 25 seconds.
May 20, 2014
  • Added a passive adrenaline skill fact.
August 28, 2012 Game release:
  • Signet of Rage has been added to the game.

Trivia[edit]