Template:Trait infobox

From Guild Wars 2 Wiki
Jump to navigationJump to search

Description[edit]

{{Trait infobox
| name = 
| icon = 
| split = 
| line = 
| tier = 
| type = 
| recharge = 
| description = 
| facts = 
| id = 
}}

Parameters[edit]

name 
Optional. Trait name. Defaults to the page name.
icon 
Optional. Icon filename. Defaults to File:<page name>.png.
split 
Optional. Game modes that this skill applies to. See {{Game mode version}}. Calls {{Trait infobox/subobject}} for each game mode beside PvE to create subobjects.
line 
Required. The trait line that the trait is under.
tier 
Required. The tier (Proficiency elite spec only, Adept, Master, Grandmaster) of the trait; displays Unspecified if omitted.
type 
Required. The trait type (Minor or Major); displays Unspecified if omitted.
position 
Required. The vertical position of the trait within the main trait selection panel. (0 for Minor traits, 1 for the top Major trait, 2 for the middle Major trait, and 3 for the bottom Major trait).
recharge 
Optional. The trait's recharge time, if any.
To set this parameter for a specific game mode: use the -wvw and -pvp parameters to set it. If the split is PvE | WvW + PvP, set only one of these parameters for the wvw+pvp version.
description 
Required. The in-game description.
facts 
Optional. The trait facts displayed in-game below the description. Each fact should be presented as an individual instance of the {{skill fact}} template.
training track 
Optional, should be automatically calculated. Used to indicate the associated training track. Sets Property:Is for training track.
training order 
Optional. Used to identify the unlock order. Sets Property:Has training unlock order.
hero points 
Optional, should be automatically calculated. Used to indicate how many hero points required to unlock the skill. Sets Property:Has training hero point cost.
improves skill
Optional. List of all skill pages that are improved by this trait, separated by ",", that are stored in the property Improves skill. As a shortcut, setting any of the following parameters: improves boon/condition/control effect/aura/effect/weapon/type/property will query for the related non-historical skills and set them automatically to this property. In other words, if a group of skills is improved by this trait (and not one specific skill) then this parameter can be omitted by specifing one of the following parameters instead. However, if nevertheless a skill is still missing and not added automatically, then this skill can be added with this parameter manually (see Browse properties in the left bar for the currently stored properties). Furthermore, the related trait skill (if there is one) is also set automatically.
improves trait
Optional. List of all trait pages that are improved by this trait, separated by ",", that are stored in the property Improves trait. As a shortcut, setting any of the following improves parameters: improves boon/condition/control effect/aura/effect/property will query for the related non-historical traits and set them automatically.
improves boon
Optional. List of all boon pages that are improved by this trait, separated by ",", that are stored in the property Improves boon. Allowed values: "Aegis", "Alacrity", "Fury", "Might", "Protection", "Quickness", "Regeneration", "Resistance", "Retaliation", "Stability", "Swiftness", "Vigor".
improves condition
Optional. List of all condition pages that are improved by this trait, separated by ",", that are stored in the property Improves condition. Allowed values: "Bleeding", "Blinded", "Burning", "Chilled", "Confusion", "Crippled", "Fear", "Immobile", "Poisoned", "Slow", "Taunt", "Torment", "Vulnerability", "Weakness".
improves control effect
Optional. List of all control effect pages that are improved by this trait, separated by ",", that are stored in the property Improves control effect. Allowed values: "Daze", "Float", "Knockback", "Knockdown", "Launch", "Pull", "Sink", "Stun".
improves aura
Optional. List of all aura pages that are improved by this trait, separated by ",", that are stored in the property Improves aura. Allowed values: "Chaos Aura", "Dark Aura", "Fire Aura", "Frost Aura (effect)" (or "Frost Aura"), "Light Aura", "Magnetic Aura (effect)" (or "Magnetic Aura"), "Shocking Aura (effect)" (or "Shocking Aura").
improves effect
Optional. List of all effect pages that are improved by this trait, separated by ",", that are stored in the property Improves effect.
improves weapon
Optional. List of all weapon type pages that are improved by this trait, separated by ",", that are stored in the property Improves weapon type. Allowed values: "Axe", "Dagger", "Mace", "Pistol", "Scepter", "Sword", "Focus", "Warhorn", "Torch", "Shield", "Greatsword", "Hammer", "Longbow", "Rifle", "Short bow", "Staff", "Spear", "Harpoon gun", "Trident".
improves type
Optional. List of all skill type pages that are improved by this trait, separated by ",", that are stored in the property Improves skill type.
improves property
Optional. List of all pages that are improved by this trait and don't match any of the previous improves parameters, separated by ",", that are stored in the property Improves skill type. E.g. "Barrier", "Boon", "Condition", "Control effect", "Aura", "Interrupt".
id 
Optional. The game id required to produce the chat link to the trait ingame.
categorize 
Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
status 
Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default).
status notes 
Optional. Allows provision of additional reason for the given status.
status date 
Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
requires 
Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.

Example[edit]

{{Trait infobox
| name = Retribution
| line = Radiance
| tier = Master
| type = Major
| position = 3
| description = Gain increased damage while under the effects of [[retaliation]].
| facts = {{skill fact|damage increase|10}}
| id = 565
}}

Retribution (trait).png

Retribution

Specialization
Guardian tango icon 20px.png Radiance (trait list)
Tier
Master
Type
Major
Training cost
5 Hero points
Game link
External links
API

Gain increased damage while under the effects of retaliation.

 Damage.png Damage Increase: 10%

— In-game description