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Skill facts are properties of a skill or trait displayed in the tooltip. The template provides correct formatting for creating skill facts for use in the {{skill infobox}} and {{trait infobox}}.
{{skill fact|<type>|<value>}}
{{skill fact|<type>|<modifier>|<value>}}
{{skill fact|effect|<Effect>|stacks=<stacks>|alt=<Alternate description>}}
{{skill fact|<fact>|<description>|icon=<icon>}}
Parameters[edit]
Skill fact |
Example |
Display
|
strikes |
{{User:Relyk/skill effect|damage|202|strikes=2}} |
- Damage (2x): 202
|
stacks |
{{User:Relyk/skill effect|vulnerability|10|stacks=5}} |
- 5 Vulnerability: 10 s (5% Incoming Damage, 5% Incoming Condition Damage)
|
attunement |
{{User:Relyk/skill effect|burning|attunement=fire|9}} |
- Burning: 9 s (2952 damage)
|
linked skill |
{{User:Relyk/skill effect|Vigor|linked skill=Rocket Boots|4}} |
- Vigor: 4 s (+50% Endurance Regeneration)
|
Examples[edit]
Skill fact |
Example |
Display
|
aegis |
{{User:Relyk/skill effect|aegis|3}} |
- Aegis: 3 s (Block the next incoming attack; stacks duration.)
|
fury |
{{User:Relyk/skill effect|fury|3}} |
- Fury: 3 s (Critical Chance increased; stacks duration.)
|
might |
{{User:Relyk/skill effect|might|3}} |
- Might: 3 s (+10 Power, +10 Condition Damage)
|
protection |
{{User:Relyk/skill effect|protection|3}} |
- Protection: 3 s (Incoming damage decreased by 33%; stacks duration.)
|
regeneration |
{{User:Relyk/skill effect|regeneration|3}} |
- Regeneration: 3 s (390 health)
|
resistance |
{{User:Relyk/skill effect|resistance|6}} |
- Resistance: 6 s (Nondamaging conditions currently on you are ineffective; stacks duration.)
|
retaliation |
{{User:Relyk/skill effect|retaliation|3}} |
- Retaliation: 3 s (Reflect incoming damage back to its source; stacks duration.)
|
swiftness |
{{User:Relyk/skill effect|swiftness|3}} |
- Swiftness: 3 s (Movement speed increased by 33%; stacks duration.)
|
vigor |
{{User:Relyk/skill effect|vigor|3}} |
- Vigor: 3 s (+50% Endurance Regeneration)
|
quickness |
{{User:Relyk/skill effect|quickness|3}} |
- Quickness: 3 s (Skills and actions are faster.)
|
stability |
{{User:Relyk/skill effect|stability|3}} |
- Stability: 3 s (Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.)
|
Conditions[edit]
Skill fact |
Example |
Display
|
bleeding |
{{User:Relyk/skill effect|bleeding|3}} |
- Bleeding: 3 s (128 damage)
|
blind |
{{User:Relyk/skill effect|blinded|3}} |
- blinded: 3
|
burning |
{{User:Relyk/skill effect|burning|3}} |
- Burning: 3 s (984 damage)
|
chilled |
{{User:Relyk/skill effect|chilled|3}} |
- Chilled: 3 s (Movement speed decreased by 66%; skill cooldown increased by 66%; stacks duration.)
|
confusion |
{{User:Relyk/skill effect|confusion|3}} |
- Confusion: 3 s (130 Damage on Skill Use, 130 Damage)
|
crippled |
{{User:Relyk/skill effect|crippled|3}} |
- Crippled: 3 s (Movement speed decreased by 50%; stacks duration.)
|
fear |
{{User:Relyk/skill effect|fear|3}} |
- Fear: 3 s (Involuntary retreat; unable to act; stacks duration.)
|
immobilized |
{{User:Relyk/skill effect|immobilized|3}} |
- Immobile: 3 s (Unable to move; stacks duration.)
|
poisoned |
{{User:Relyk/skill effect|poisoned|3}} |
- Poison: 3 s (252 damage)
|
torment |
{{User:Relyk/skill effect|torment|10}} |
- Torment: 10 s (159 damage)
|
vulnerability |
{{User:Relyk/skill effect|vulnerability|3}} |
- Vulnerability: 3 s (1% Incoming Damage, 1% Incoming Condition Damage)
|
weakness |
{{User:Relyk/skill effect|weakness|3}} |
- Weakness: 3 s (Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.)
|
taunt |
{{User:Relyk/skill effect|taunt|3.25}} |
- Taunt: 30.25¼ s (Involuntarily attack foes.)
|
slow |
{{User:Relyk/skill effect|slow|2}} |
- Slow: 2 s (Skills and actions are slower.)
|
Control effects[edit]
Skill fact |
Example |
Display
|
launch |
{{User:Relyk/skill effect|launch|500}} |
- Launch: 500
|
push |
{{User:Relyk/skill effect|push|500}} |
- Knockback: 500
|
daze |
{{User:Relyk/skill effect|daze|3}} |
- Daze: 3 s
|
float |
{{User:Relyk/skill effect|float|3}} |
- Float: 3 s
|
knockdown |
{{User:Relyk/skill effect|knockdown|3}} |
- Knockdown: 3 s
|
sink |
{{User:Relyk/skill effect|sink|3}} |
- Sink: 3 s
|
stun |
{{User:Relyk/skill effect|stun|3}} |
- Stun: 3 s
|
Damage and Healing[edit]
Skill fact |
Example |
Display
|
damage |
{{User:Relyk/skill effect|damage|30|strikes=4|coefficient=3.2}} |
- Damage (4x): 30 (3.2)?
|
healing |
{{User:Relyk/skill effect|healing|30|coefficient=0.9}} |
- Healing: 30 (0.9)?
|
Effects[edit]
Effects are identified by having an icon matching the effect received, with or without a duration, and either the effect description or an abbreviated version.
Percentage modifiers[edit]
Skill fact |
Example |
Display
|
damage increase |
{{User:Relyk/skill effect|damage increase|50}} |
- Damage Increase: 50%
|
damage reduced |
{{User:Relyk/skill effect|damage reduced|50}} |
- Damage Reduced: 50%
|
duration increase |
{{User:Relyk/skill effect|duration increase|50}} |
- Duration Increase: 50%
|
recharge reduced |
{{User:Relyk/skill effect| recharge reduced|50}} |
- Recharge Reduced: 50%
|
Notable properties[edit]
Skill fact |
Example |
Display
|
gain |
{{User:Relyk/skill effect|gain|Vitality|Power|7}} |
- Gain Vitality Based on a Percentage of Power: 7%
|
remove condition |
{{User:Relyk/skill effect|remove|Burning}} |
- Condition Removed
|
remove condition |
{{User:Relyk/skill effect|remove|Burning|Cures Burning}} |
- Cures Burning
|
General properties[edit]
Skill fact |
Example |
Display
|
adrenaline |
{{User:Relyk/skill effect|adrenaline|3}} |
- Adrenaline: 3
|
bounce |
{{User:Relyk/skill effect|bounce|5}} |
- Number of Bounces: 5
|
breaks stun |
{{User:Relyk/skill effect|breaks stun}} |
- Breaks Stun
|
combat |
{{User:Relyk/skill effect|combat}} |
- Combat Only
|
capture |
{{User:Relyk/skill effect|capture}} |
- Prevents Capture-Point Contribution
|
evade |
{{User:Relyk/skill effect|evade|0.75}} |
- Evade: 0.75¾ s
|
interval |
{{User:Relyk/skill effect|interval|3}} |
- Interval: 3 s
|
invulnerability |
{{User:Relyk/skill effect|invulnerability|2}} |
- Invulnerability Duration: 2 s
|
life force |
{{User:Relyk/skill effect|life force|5}} |
- Life Force: 5%
|
percent |
{{User:Relyk/skill effect|percent|10}} |
- Percent: 10%
|
pierces |
{{User:Relyk/skill effect|pierces}} |
- Pierces
|
pulses |
{{User:Relyk/skill effect|pulses|3}} |
- Pulses: 3
|
radius |
{{User:Relyk/skill effect|radius|500}} |
- Radius: 500
|
range |
{{User:Relyk/skill effect|range|500}} |
- Range: 500
|
reflect |
{{User:Relyk/skill effect|reflect}} |
- Reflect Missiles
|
targets |
{{User:Relyk/skill effect|targets|5}} |
- Number of Targets: 5
|
threshold |
{{User:Relyk/skill effect|threshold|50}} |
- Health Threshold: 50%
|
unblockable |
{{User:Relyk/skill effect|unblockable}} |
- Unblockable
|
property |
{{User:Relyk/skill effect|property|Hits per Shell|5}} |
- Hits per Shell: 5
|
Combo fields and finishers[edit]
Combo type |
Example |
Display
|
dark |
{{User:Relyk/skill effect|combo|dark}} |
- Combo Field: Dark
|
ethereal |
{{User:Relyk/skill effect|combo|ethereal}} |
- Combo Field: Ethereal
|
fire |
{{User:Relyk/skill effect|combo|fire}} |
- Combo Field: Fire
|
ice |
{{User:Relyk/skill effect|combo|ice}} |
- Combo Field: Ice
|
light |
{{User:Relyk/skill effect|combo|light}} |
- Combo Field: Light
|
lightning |
{{User:Relyk/skill effect|combo|lightning}} |
- Combo Field: Lightning
|
poison |
{{User:Relyk/skill effect|combo|poison}} |
- Combo Field: Poison
|
smoke |
{{User:Relyk/skill effect|combo|smoke}} |
- Combo Field: Smoke
|
water |
{{User:Relyk/skill effect|combo|water}} |
- Combo Field: Water
|
blast |
{{User:Relyk/skill effect|combo|blast}} |
- Combo Finisher: Blast
|
leap |
{{User:Relyk/skill effect|combo|leap}} |
- Combo Finisher: Leap
|
projectile |
{{User:Relyk/skill effect|combo|projectile}} |
- Combo Finisher: Projectile
|
whirl |
{{User:Relyk/skill effect|combo|whirl}} |
- Combo Finisher: Whirl
|
Linked skills[edit]
Skill fact |
Example |
Display
|
Fire Attunement |
{{User:Relyk/skill effect|linked skill=Fire Attunement|effect|Flame Burst}} |
- Flame Burst: Burn foes at the target location.
|
Water Attunement |
{{User:Relyk/skill effect|linked skill=Water Attunement|effect|Cleansing Wave}} |
- Cleansing Wave: Heal yourself and nearby allies, curing conditions.
|
Air Attunement |
{{User:Relyk/skill effect|linked skill=Air Attunement|effect|Blinding Flash}} |
- Blinding Flash: Blind your foe with a flash of light. Vulnerable foes are also weakened.
|
Earth Attunement |
{{User:Relyk/skill effect|linked skill=Earth Attunement|effect|Shockwave}} |
- Shock Wave: Create a shock wave that bleeds and immobilizes your target.
|
linked skill |
{{User:Relyk/skill effect|Vigor|linked skill=Rocket Boots|4}} |
- Vigor: 4 s (+50% Endurance Regeneration)
|