User:Masel/Builds/Berserker

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Spear Power Berserker[edit]

Build Rating (Subjective)
Criterion Rating
Burst Damage 4/5
Sustained Damage 5/5
Utility Options 3/5
Survivability 5/5
Difficulty 2/5

Power Berserker Berserker is a very strong build for instanced content, even with a simplified rotation with like the one I use. It's also a great pick for solo gameplay, as it provides itself with good amounts of the most essential offensive boons: Quickness.png Quickness, Fury.png Fury and Might.png Might. Through Relic of Zakiros.pngRelic of Zakiros, Might Makes Right Might Makes Right and Fried Golden Dumpling.pngFried Golden Dumpling, it can achieve excellent self-healing and Endurance recovery, making it a very durable spec to choose. With the usage of Spear as the main weapon, it further has high range, allowing you to deal great damage with flexible positioning.

Link to the DPS Build on the Editor


Playstyle & Skills[edit]

Skill Type Skills
(Primal) Burst Skills
Wild Throw.png Harrier's Toss.png Berserk.png Skill.png Skill.png
Spear Skills
Mighty Throw.png Maiming Spear.png Disrupting Throw.png Spearmarshal's Support.png Spear Swipe.png
Utility (Option 1)
Blood Reckoning.png Outrage.png Signet of Might.png Wild Blow.png Head Butt.png
Utility (Option 2)
Blood Reckoning.png Outrage.png Signet of Might.png Shattering Blow.png Head Butt.png

Berserk and Adrenaline Management[edit]

  • As the name implies, Berserker Berserker is made for angry people. It's probably best described as one of those Uruk-Hai from LotR that hit the gym a little bit too often.
  • Berserk.png Berserk is the key mechanic of Berserker, which gives you access to Primal Burst skills and reduces the maximum adrenaline you can have to 10 (down from 30).
  • That means that it becomes much easier to gather up Adrenaline for powerful burst skills, but Primal Bursts count as tier 1 bursts for all traits that benefit from them.
  • Since you have much more powerful stats inside  Berserk.png Berserk mode (higher Power, Strike damage, Ferocity etc.)), you'll want to try and extend its duration by using Rage skills.
  • Managing Berserk duration requires some practice, as it has a ~8 second cooldown once it runs out before you can enter it again. You don't want these 8 seconds to occur during Burst phases, because that will lose you substantial amounts of damage. Overextending Berserk is therefore not always a good thing.

Rotation Concept[edit]

You can find my most recent rotation showcase here.
Link to Damage Log

Rotation Flow[edit]

Section Notes
General Stuff
Opener
General Flow
  • The skill priority is as follows:
  1. Wild Throw.png Wild Throw (followed by  Blood Reckoning.png Blood Reckoning & another  Wild Throw.png Wild Throw when available)
  2. Disrupting Throw.png Disrupting Throw for  Relic of the Claw.png Relic of the Claw uptime,
  3. Spearmarshal's Support.png Spearmarshal's Support,
  4. Maiming Spear.png Maiming Spear,
  5. Option 1:  Head Butt.png Head Butt, break the self-stun with  Outrage.png Outrage.
  6. Option 2:  Shattering Blow.png Shattering Blow for Stability.png Stability, then  Head Butt.png Head Butt (this requires you to not use  Shattering Blow.png Shattering Blow on cooldown).
  • Always use  Outrage.png Outrage on cooldown to extend  Berserk.png Berserk duration.
  • Fill gaps with auto attacks.
CC Skills for Breakbar Damage

Utlity Skill Notes[edit]

Default Skill Notes
Blood Reckoning.png Blood Reckoning Rage skill that heals you for 33% of the damage you deal. Insane healing tool for both instanced content and open world. This will recharge ALL primal burst skills, not only  Decapitate.png Decapitate. Since it also grants 10 adrenaline, you can always use your primal burst again after using this inside Berserk.
Signet of Might.png Signet of Might Just there for the passive damage, can be replaced by anything else you might need.
Outrage.png Outrage Rage skill and short-cooldown Stun break. More importantly, it will grant you 10 adrenaline when an enemy is nearby (5 when there is no enemy), allowing you to instantly gain access to  Wild Throw.png Wild Throw when it is off cooldown.
Option 1:  Shattering Blow.png Shattering Blow
Option 2:  Wild Blow.png Wild Blow
Option 1: Rage skill used for more flexible  Berserk.png Berserk duration management. Use it right before to  Head Butt.png Head Butt to negate the self-stun on it via Stability.png Stability.
Option 2: Use it to apply CC and extend berserk mode.
Head Butt.png Head Butt Rage skill that does damage, applies Stun and grants maximum adrenaline so that you can always enter Berserk immediately after it. Careful: this stuns yourself, so you need to either apply Stability.png Stability at the right time or break the stun it applies right after.

Gear & Traits[edit]

Important Stats in Hero Panel (descending in Importance):

  1. At least 60% Critical Chance: Fury.png Fury and Smash Brawler Smash Brawler give the remaining 40% (in  Berserk.png Berserk).
  2. Maximize Ferocity
  3. Maximize Power
Gear
Armor Prefix Rune
Illustrious Visor.png Head Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Pauldrons.png Shoulders Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Breastplate.png Chest Assassin's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Warfists.png Gloves Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Tassets.png Legs Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Illustrious Greaves.png Boots Berserker's Superior Rune of the Scholar.pngSuperior Rune of the Scholar
Trinket Prefix
Vial of Salt.png Amulet Assassin's
Gift of Prescience.png Ring 1 Berserker's
Armbrace of Truth.png Ring 2 Berserker's
Black Ice Earring.png Accessory 1 Berserker's
Vision.png Accessory 2 Berserker's
Ad Infinitum.png Backpack Berserker's
Weapon Prefix Sigil
Kamohoali'i Kotaki.png Spear Berserker's Superior Sigil of Force.pngSuperior Sigil of Force
Superior Sigil of Air.pngSuperior Sigil of Air
Purpose Item Type Source
Damage Ascended Food Cilantro Lime Sous-Vide Steak.pngCilantro Lime Sous-Vide Steak
Damage Non-Ascended Food Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
Survivability Ascended Food Peppercorn-Crusted Sous-Vide Steak.pngPeppercorn-Crusted Sous-Vide Steak
Survivability Non-Ascended Food Oysters with Zesty Sauce.pngOysters with Zesty Sauce
Damage Utility Superior Sharpening Stone.pngPotent Superior Sharpening Stone
Survivability Utility Powerful Potion of Inquest Slaying.pngPotion Of Karka Toughness
Damage Relic Relic of the Claw.pngRelic of the Claw
Survivability Relic Relic of Zakiros.pngRelic of Zakiros
Traits
Tactics
Tactics.png
Leg Specialist.png
Warrior's Cunning.png
Martial Cadence.png
Marching Orders (trait).png
Soldier's Comfort.png
Empowered.png
Shrug It Off.png
Mending Might.png
Vigorous Shouts.png
Roaring Reveille.png
Empower Allies.png
Phalanx Strength.png
Strength
Strength.png
Death from Above.png
Body Blow.png
Berserker's Power.png
Reckless Dodge.png
Restorative Strength.png
Building Momentum.png
Forceful Greatsword.png
Stick and Move.png
Distracting Strikes.png
Peak Performance.png
Great Fortitude.png
Aggressive Onslaught.png
Berserker
Berserker.png
Smash Brawler.png
Blood Reaction.png
Bloody Roar.png
Primal Rage.png
Last Blaze.png
Burst of Aggression.png
Heat the Soul.png
Fatal Frenzy.png
King of Fires.png
Savage Instinct.png
Dead or Alive.png
Eternal Champion.png

Open World Build[edit]

Link to the Open World Build on the Editor
You can find my most recent open world build showcase here.

For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.

Increasing General Survivability[edit]

  • The first major step to increase survivability is to use Relic of Zakiros Relic of Zakiros. this will heal you based on your damage dealt. Combined with  Blood Reckoning.png Blood Reckoning, you can reach massive amounts of healing.
  • Spear gives you high range, allwoing you to kite a lot of damage and keep distance to the target.
  • I recommend getting a bunch of cheap exotic Diviner's trinkets for higher Boon duration. They cost around each, totaling up to for an Amulet, 2 Rings and 2 Accessories. Just make sure that you still hit 60% Critical chance.
  • A great allrounder choice for open world is to swap out Tactics Tactics for Defense Defense. Doing that will drastically increase your survivability and still include strong enough damage modifiers:
Defense
Defense.png
Shield Master.png
Defy Pain (warrior trait).png
Last Stand.png
Thick Skin.png
Dogged March.png
Adrenal Health.png
Resilient Roll.png
Hardened Armor.png
Cleansing Ire.png
Cull the Weak.png
Merciless Hammer.png
Stalwart Strength.png
Strength
Strength.png
Death from Above.png
Body Blow.png
Berserker's Power.png
Reckless Dodge.png
Restorative Strength.png
Building Momentum.png
Forceful Greatsword.png
Stick and Move.png
Distracting Strikes.png
Peak Performance.png
Great Fortitude.png
Aggressive Onslaught.png
Berserker
Berserker.png
Smash Brawler.png
Blood Reaction.png
Bloody Roar.png
Primal Rage.png
Last Blaze.png
Burst of Aggression.png
Heat the Soul.png
Fatal Frenzy.png
King of Fires.png
Savage Instinct.png
Dead or Alive.png
Eternal Champion.png
  1. Forceful Greatsword Forceful Greatsword
  2. Reckless Dodge Reckless Dodge - don't underestimate how strong dodges are on this build.
  3. Phalanx Strength Phalanx Strength will heal you for massive amounts whenever you are not alone.

Boon Coverage[edit]

Utility Skills (Open World)
Skill Choice Notes
Blood Reckoning.png Blood Reckoning As explained above. Use when you are on low health and stay on the offense to heal back up.
Wild Blow.png Wild Blow Covers Fury.png Fury, applies Defiance bar damage and grants Adrenaline.
Outrage.png Outrage Fully fills Adrenaline in Berserk when an enemy is nearby. Great short-cooldown Stun break too!
Frenzy (warrior skill).png Frenzy For better Quickness.png Quickness uptime, also provides a decent heal through Might Makes Right Might Makes Right. Another Stun break.
Head Butt.png Head Butt With Brave Stride Brave Stride, this will apply stability on cast, allowing you to automatically ignore the self-stun. Great opener for combat, as it also allows you to immediately use  Berserk.png Berserk. It's also another Stun break.

Dealing with Conditions and Control effects[edit]

Optional: Discipline Discipline and Dual Axes[edit]

  • For general open world roaming and instanced content, you can also swap out Tactics Tactics for Discipline Discipline
Discipline
Discipline.png
Crack Shot.png
Doubled Standards.png
Axe Mastery.png
Versatile Rage.png
Warrior's Sprint.png
Fast Hands.png
Destruction of the Empowered.png
Versatile Power.png
Heightened Focus.png
Stalwart Focus.png
Brawler's Recovery.png
Burst Mastery.png
  • Axe Mastery Axe Mastery massively increases Adrenaline inflow, allowing you to spam  Decapitate.png Decapitate more often. Through this, it also gives you a little more freedom on when to use  Blood Reckoning.png Blood Reckoning and  Outrage.png Outrage since you don't need the adrenaline from them as much.
  • Warrior's Sprint Warrior's Sprint gives 25% increased movement speed whenever you use at least one melee weapon (Axe, Sword, Dagger, Greatword etc.). Due to this trait, your damage also scales with having Swiftness.png Swiftness!
  • Fast Hands Fast Hands allows you to weapon swap faster, which has multiple benefits, such as cleansing a condition and gaining 5 adrenaline.