Fractals of the Mists
Fractals of the Mists
Entering Mistlock, you'll meet Dessa, a scientist who has made explorable chunks of reality from the Mists. There are hostile elements that were acquired during Mistlock which you are asked to dispose of. You may begin by entering the portal within the Mistlock to enter a fractal. You will hear Dessa's voice while stabilizing the fractal. Once it is stabilized, she and her krewe will transport you to the next one. Eventually, you'll be looped back to the Mistlock.
 Getting there
 Difficulty scale
Fractals of the Mists has a difficulty scale rather than a story and explorable mode. Players choose a difficulty scale between 1 and the highest level attained by any individual party member.
There is an especially big jump at scales that are multiples of 10. Some players refer to the tens digit of the difficulty scale as the "tier" (thus, scales 1-9 are tier 0, 10-19 are tier 1, etc.).
Increasing difficulty has several effects:
- Many foes become harder to kill and spawn in greater numbers.
- Some foes gain new attacks (e.g. the harpies in the Uncategorized Fractal).
- Agony becomes more powerful each tier.
- New items begin dropping, and some old items drop in greater numbers.
- There is a bonus fractal when the difficulty scale is a multiple of 2.
 Mistlock Observatory
Mistlock Observatory serves as the hub area for the dungeon; it offers armor repairs, a merchant, and a token vendor for relics. A portal in the center of the area can be used to access the fractals; this requires confirmation from all players in the party.
Each difficulty scale requires the completion of 3 consecutive randomly-selected fractals; even-numbered difficulties also require completion of a fourth "bonus" fractal, which is always the Solid Ocean Fractal.
Each fractal has its own story and environment. After it is stabilized, all players must confirm they are ready before Dessa will transport the party to the next one. After all fractals in a difficulty scale are stabilized, the party will be returned to the Mistlock Observatory and the difficulty scale will increase by one.
Fractals of the Mists uses a checkpoint mechanic instead of waypoints. If any party member dies, they must wait to be revived by their party or for the rest of the party to get out-of-combat (ooc). When the entire party is out-of-combat, each defeated member is given the option to teleport back to the furthest completed checkpoint or to leave the fractal.
There are no repair stations inside the fractals. If the party leaves mid-round to repair themselves, they will lose all progress; players can get around this problem by bringing Instant Repair Canisters.
- Primary article: Agony
Agony plays a role in fractal difficulty scales 10 and higher. Most Agony is inflicted as part of an enemy attack and can be avoided by avoiding the attack, but the Jade Maw in the "bonus" Solid Ocean Fractal inflicts unavoidable Agony. Once inflicted, the effects of Agony can only be reduced by Agony Resistance, which is only obtainable from ascended items. Agony's damage increases at every 10th difficulty scale, requiring progressively more Agony Resistance to maintain parity.
|Mistlock Observatory||Asura Gate to Lion's Arch||Main hub for Fractals of the Mists|
|Aquatic Ruins Fractal||—||Defeat the Giant Jellyfish as you fend off krait while navigating as a dolphin or exploring the dark depths|
|Cliffside Fractal||—||Break the seals of the Colossus with the Cultist Hammer|
|Snowblind Fractal||—||Fight the Sons of Svanir and protect against frostbite by lighting fires|
|Solid Ocean Fractal||—||Defeat the Jade Maw|
|Swampland Fractal||—||Three wisps event puzzle, defeat Bloomhunger or the Mossman|
|Underground Facility Fractal||—||Encounter dredge, solve the pressure plate puzzle, and defeat Dredge Powersuit or Ice Elemental|
|Urban Battlegrounds Fractal||—||Transform into a Flame Legion Charr and fight the Ascalonians|
|Volcanic Fractal||—||Avoid the lava as you encounter grawl while trying to defeat the Grawl Shaman|
|Uncategorized Fractal||—||Complete the Raving Asura's jumping puzzle|
Monsters within Fractals of the Mists drop items and equipment equivalent to level 80 monsters of the same type. Additionally, Ascended quality items such as Vial of Condensed Mists Essence have a random chance of dropping. At the conclusion of each fractal is a boss fight similar to other dungeon bosses. Defeating this boss rewards players with a large chest that can contain rare and exotic loot as well as a guaranteed quantity of Fractal Relics which can be traded with BUY-4373 in the observatory. Reward chests from scale 10 and onwards will include the chance to drop Ascended items. It is generally believed that the higher the tier of the fractal, the better the drops (i.e. Difficulty 1-9, 10-19, or 20-29). Account-bound exotics drop in Fractals as well.
Similar to explorable dungeons, individual characters can receive daily rewards for completing the Solid Ocean Fractal in each tier they have unlocked. This daily reward chest includes a Bag of Coins (which contains 2 to 4 silver), a number of Fractal Relics, a chance at a bonus Ascended or Fractal item depending on the tier, and a Pristine Fractal Relic at scale 10 and higher. Thus, a character that has unlocked difficulty 30 could complete 4 fractal dailies each day, one each at even numbers from 1 to 9, 10 to 19, 20 to 29 and 30.
For each player, rewards are based on the minimum between the selected Fractal Difficulty Scale and the player's Personal Reward Level. Also, players running at Fractal Scales lower than their own will receive bonus karma at the end of round. The consequence is that playing at a scale higher than one's level increases difficulty but not rewards, while playing at a lower scale decreases difficulty and rewards, but gives karma in exchange.
Completing a bonus fractal will award the player with a "bonus" chest. This can be obtained for each tier of Fractal Difficuly Scale below or containing the player's personal reward level.
 Personal Reward Levels
- Each character on your account will have separate progress in fractal difficulty scales.
- The level of your personal reward will increase by 1 each time a fractal difficulty scale is completed at or above your current reward level.
- Completing a fractal difficulty scale below your personal reward level awards you karma.
 Daily Chest Rewards
|Tier||Difficulty Range||Fractal Relics||Pristine Fractal Relic||Possible Bonus|
|1||10-19||25||Ascended Ring (non-Infused)|
|2||20-25||30||Ascended Ring (non-Infused), Ascended Ring (Infused), Fractal Weapon|
|2||26-29||30||Ascended Ring (Infused), Fractal Weapon|
|3||30-39||35||Ascended Ring (Infused), Fractal Weapon|
|4||40-49||40||Ascended Ring (Infused), Fractal Weapon|
|5||50-59||45||Ascended Ring (Infused), Fractal Weapon|
|6||60-69||50||Ascended Ring (Infused), Fractal Weapon|
|7||70-79||55||Ascended Ring (Infused), Fractal Weapon|
|8||80||60||Ascended Ring (Infused), Fractal Weapon|
 Boss Chest Relics
|Scale||Standard Fractal Relics||Jade Maw Fractal Relics|
 Ascended Crafting Materials
Certain crafting materials can only be obtained as random loot from foes in the Fractals of the Mists; unlike the above rewards, these drop from killing ordinary enemies, not for completing fractals. Each has a minimum difficulty scale at which it can appear.
|Scales||Ascended Crafting Materials|
|1+||Vial of Condensed Mists Essence|
|10+||Glob of Coagulated Mists Essence|
|20+||Shard of Crystallized Mists Essence|
- Most fractals are designed for more than one person. For instance, you need at least three to complete the Underground Facility.
- Despite similarities to dungeons, completing a fractal does not count for Monthly Dungeon Participation and does not award influence to your guild.
- Personal fractal reward level is per character; it is not account based.
- Rewards, including bonus ones, are determined by your personal reward level. For example, a character whose personal reward level is 8 but completes a fractal at difficulty scale 11 will receive no Pristine Fractal Relics.
- Fractals of the Mists was introduced as part of the Lost Shores release (November 16th, 2012).