Talk:Fractals of the Mists

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Experimental Teleportation Gun[edit]

The use of the Experimental Teleportation Gun is not permitted while in the fractals (including the Mistlock Observatory), most probably intended to discourage map breaking. I suspect that Experimental Rifles cannot be used as well. Might be worth mentioning? --MageUser MageMontu sig.pngMontu 19:01, 8 October 2015 (UTC)

Swampland Fractal boss[edit]

Looks like the boss for swampland isn't set, bloomhunger can spawn on a level 2- Thrain | contribs 16:56, 25 October 2015 (UTC)

It might be Mossman when you activate the challenge mode but Bloomhunger for that level otherwise? - 00:50, 29 October 2015 (UTC)


Dumb question maybe, but what does the AR column in the fractal levels table actually mean (there doesn't seem to be an explanatory note), also can this info be used to update the Agony page in any way for higher levels? --BramStoker (talk, contribs) 08:50, 27 October 2015 (UTC)

it is the recommend resistance -> for 1% agony damage --Tiavor (talk) 16:16, 31 October 2015 (UTC)

Invalidate parts of this article?[edit]

Wouldn't it be more useful to invalidate a big part of this article? I get the feeling half of the info is from before HoT release and the other half is updated. This only makes the article more confusing -- 10:06, 27 October 2015 (UTC)

The reason why I put those templates on multiple sections, is because that this article is pretty big, and you might not even read the top of the page and go directly to a section (e.g. when directly linked to it). But granted, what I did was just a fast editing and I didn't fully check what was outdated and what was not, I assumed that most of the article was still correct. But this is just my opinion, and I don't know what others might think. Archomeda (talk) 13:05, 27 October 2015 (UTC)

Scale 100 Aetherblade[edit]

Not sure how you guys want to list this, but after getting Mai Trin to 25% three elite mobs (her 'crew') spawn and Mai resets health. You then have to kill the elites and burn Mai to zero, but cannon phases no longer trigger. 04:41, 28 October 2015 (UTC)

New daily achievemnts[edit]

It need to be updated. It is now "Additionally, we’ve simplified the current system of daily reward chests into a system of new daily fractal achievements that have been separated into three distinct difficulty ranges: 1–20, 21–50, and 51 and above" source --Billaboong (talk) 18:55, 29 October 2015 (UTC)

Bloomhunger/Mossman on scale 2[edit]

FFS can people stop changing it back and forth - it's not set either way. If it was only Bloomhunger, no one would have the healing challenge achievement trophy as it requires a 1-20 Mossman and scale 2 is the only swampland. Just leave it blank. It's not just Bloomhunger, and it's not just Mossman. Who said it had to be set? Chillman (talk) 04:53, 31 October 2015 (UTC)

Woa chill, man. Nobody is reading the talk pages, obviously. Why don't we put something there to indicate its not one way or the other. I previously put in (Random) so at least there was something there to let others know they didn't need to come in and change it. It's gone now, guess that's the nature of wiki. We should put SOMETHING there, and (Random Path) is as good as any. ~Mervil User Mervil Sig.png 07:17, 31 October 2015 (UTC)
lol :P I saw that "(random)" edit but someone removed even that, and replaced it with Bloomhunger! It's just it keeps going back and forth and I've had to explain to people in game over and over how to get that achievement trophy because "the wiki says scale 2 is bloomhunger and I need a 1-20" Alright, I guess what we've got now is good enough :) you watch though - someone's going to change it back :P
Chillman (talk) 09:38, 31 October 2015 (UTC)
The patch notes are who said it "had" to be set ("Fractals with randomly split routes are now consistent based on the current fractal scale."). As I said in a previous section, my working theory is that it's Bloomhunger unless the challenge mote is activated, in which case it switches over to Mossman. If that's the case, "random" would also be inaccurate as well. I would suggest "varies" with a footnote. - Tanetris (talk) 09:29, 7 November 2015 (UTC)

"Casual 1-20 and Core 21-50" vs "4 x 25"[edit]

I propose a compromise between having each column contain 25 rows and having each column represent the category (casual, core, veteran, master). Have 4 tables of 25 rows, with a note that casual is 1-20, core is 21-50, veteran is 51-75 and master is 76-100. It's not like the 4 columns currently fit a 1366 monitor anyway... ): --BryghtShadow (talk) 16:57, 31 October 2015 (UTC)

Item Drops[edit]

Can we figure out at what level Vials Globs and Shards drop?

At least in 1-10, my best guess is that they changed the drops also according the current ranks 1-20 for vials, 21-50 for globs and 51+ for shards ~ Tiavor (talk) 08:01, 18 November 2015 (UTC)
I have Vials drop at lvl 28. Hekela (talk) 10:17, 18 November 2015 (UTC)
before the update you could get shards on lvl 10 and vials on lvl 50, it is like in normal pve when you get lvl 80 equipment in a lvl 10 area. it depends on your personal level. but most of the time you get the local level stuff. ~ Tiavor (talk) 21:03, 25 November 2015 (UTC)

Feedback 2015/11/09[edit]

67 rewards 16 fractal relics, for confirmation in the relic table. Source:Just did it. -- 02:14, 10 November 2015 (UTC)