Mistlock Instability: We Bleed Fire

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Mistlock Instability We Bleed Fire.png

Mistlock Instability: We Bleed Fire

Effect type
Mistlock Instability
Stacking
No
Game link

Enemies create flaming missiles when damaged. Incoming condition damage is reduced by 20%.

Interval.png Interval: 2 seconds

— In-game description ?

Notes[edit]

  • The projectiles can be reflected.
  • Base damage if hit by a Legendary ranked enemy is 6000.
  • Despite being removed from the instability rotation, the effect can still be applied via the Fractal Instability Trainer. The effect will show up as "((1049650))" (no quotes) when hovered over, with a description of "((1049849))" (no quotes).

Trivia[edit]