User:Nefastu/Skill fact

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 Miscellaneous effect.png {{{1}}}

Usage[edit]

Skill facts are properties of a skill or trait displayed in the tooltip. The template provides correct formatting for creating skill facts for use in the {{skill infobox}} and {{trait infobox}}.

{{User:Nefastu/Skill fact|<type>|<value>}}
{{User:Nefastu/Skill fact|<type>|<modifier>|<value>}}
{{User:Nefastu/Skill fact|effect|<Effect>|stacks=<stacks>|alt=<Alternate text>|desc=<Alternate description>}}
{{User:Nefastu/Skill fact|<fact>|<description>|icon=<icon>}}

Parameters[edit]

Skill fact Example Display
linked skill {{User:Nefastu/Skill fact|Vigor|linked skill=Rocket Boots|4}}  Rocket Boots.png Vigor.png Vigor (4s): +50% Endurance Regeneration
stacks {{User:Nefastu/Skill fact|vulnerability|10|stacks=5}}  Vulnerability.png5 Vulnerability (10s): 5% Incoming Damage, 5% Incoming Condition Damage
strikes {{User:Nefastu/Skill fact|damage|202|strikes=2}}  Damage.png Damage (2x): 202
t {{User:Nefastu/Skill fact|effect|Brawler Protection|3|t=m}}  Brawler Protection.png Brawler Protection (3m): Blocks all costume brawl skills.

Examples[edit]

Boons[edit]

Skill fact Example Display
aegis {{User:Nefastu/Skill fact|aegis|3}}  Aegis.png Aegis (3s): Block the next incoming attack.
fury {{User:Nefastu/Skill fact|fury|3}}  Fury.png Fury (3s): 20% Critical Chance
might {{User:Nefastu/Skill fact|might|3}}  Might.png Might (3s): +30 Power, +30 Condition Damage
protection {{User:Nefastu/Skill fact|protection|3}}  Protection.png Protection (3s): -33% Incoming Damage
quickness {{User:Nefastu/Skill fact|quickness|3}}  Quickness.png Quickness (3s): Skills and actions are 50% faster.
regeneration {{User:Nefastu/Skill fact|regeneration|3}}  Regeneration.png Regen (3s): 390 Heal
resistance {{User:Nefastu/Skill fact|resistance|6}}  Resistance.png Resistance (6s): Conditions currently on you are ineffective; stacks duration.
retaliation {{User:Nefastu/Skill fact|retaliation|3}}  Retaliation.png Retaliation (3s): Reflect incoming damage back to its source.
stability {{User:Nefastu/Skill fact|stability|3}}  Stability.png Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
swiftness {{User:Nefastu/Skill fact|swiftness|3}}  Swiftness.png Swiftness (3s): 33% Movement Speed
vigor {{User:Nefastu/Skill fact|vigor|3}}  Vigor.png Vigor (3s): +50% Endurance Regeneration

Conditions[edit]

Skill fact Example Display
bleeding {{User:Nefastu/Skill fact|bleeding|3}}  Bleeding.png Bleeding (3s): 66 Damage
blind {{User:Nefastu/Skill fact|blinded|3}}  Miscellaneous effect.png blinded: 3
burning {{User:Nefastu/Skill fact|burning|3}}  Burning.png Burning (3s): 393 Damage
chilled {{User:Nefastu/Skill fact|chilled|3}}  Chilled.png Chilled (3s): -66% Skill Recharge Rate, -66% Movement Speed
confusion {{User:Nefastu/Skill fact|confusion|3}}  Confusion.png Confusion (3s): 50 Damage On Skill Use, 30 Damage
crippled {{User:Nefastu/Skill fact|crippled|3}}  Crippled.png Crippled (3s): -50% Movement Speed
fear {{User:Nefastu/Skill fact|fear|3}}  Fear.png Fear (3s): Involuntary retreat; unable to act; stacks duration.
immobilized {{User:Nefastu/Skill fact|immobilized|3}}  Immobile.png Immobilize (3s): Unable to move.
poisoned {{User:Nefastu/Skill fact|poisoned|3}}  Poisoned.png Poison (3s): 101 Damage, -33% Healing Effectiveness
slow {{User:Nefastu/Skill fact|slow|2}}  Slow.png Slow (2s): Skills and actions are slower.
taunt {{User:Nefastu/Skill fact|taunt|3.25}}  Taunt.png Taunt (30.25¼s): Involuntarily attack foes.
torment {{User:Nefastu/Skill fact|torment|10}}  Torment.png Torment (10s): 159 Damage, 318 Damage if Moving
vulnerability {{User:Nefastu/Skill fact|vulnerability|3}}  Vulnerability.png Vulnerability (3s): 1% Incoming Damage, 1% Incoming Condition Damage
weakness {{User:Nefastu/Skill fact|weakness|3}}  Weakness.png Weakness (3s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)

Control effects[edit]

Skill fact Example Display
daze {{User:Nefastu/Skill fact|daze|3}}  Daze.png Daze: 3s
float {{User:Nefastu/Skill fact|float|3}}  Float.png Float: 3s
knockback {{User:Nefastu/Skill fact|knockback|500}}  Knockback.png Knockback: 500
knockdown {{User:Nefastu/Skill fact|knockdown|3}}  Knockdown.png Knockdown: 3s
launch {{User:Nefastu/Skill fact|launch|500}}  Launch.png Launch: 500
pull {{User:Nefastu/Skill fact|pull|180}}  Radius.png Pull: 180
sink {{User:Nefastu/Skill fact|sink|3}}  Sink.png Sink: 3s
stun {{User:Nefastu/Skill fact|stun|3}}  Stun.png Stun: 3s

Damage and Healing[edit]

Skill fact Example Display
damage {{User:Nefastu/Skill fact|damage|30|strikes=4|coefficient=3.2}}
{{User:Nefastu/Skill fact|damage|weapon=axe|coefficient=2.4}}
 Damage.png Damage (4x): 30 (3.2)?
 Damage.png Damage: 880 (2.4)?
healing {{User:Nefastu/Skill fact|healing|30|coefficient=0.9}}  Healing.png Healing: 30 (0.9)?

Effects[edit]

Effects are identified by having an icon matching the effect received, with or without a duration, and either the effect description or an abbreviated version.

{{User:Nefastu/Skill fact|effect|<Effect>|stacks=<stacks>|alt=<Alternate text>|desc=<Alternate description>}}
Skill fact Example Display
Distortion (effect) {{User:Nefastu/Skill fact|effect|Distortion (effect)|3}}  Distortion.png Distortion (3s): Evade all attacks.
[sic]
Alacrity {{User:Nefastu/Skill fact|effect|Alacrity|3}}  Alacrity.png Alacrity (3s): Skills recharge faster.
Banner of Discipline (effect) {{User:Nefastu/Skill fact|effect|Banner of Discipline (effect)|desc=170 [[Precision]], 170 [[Ferocity]]}}  Banner of Discipline.png Banner of Discipline: 170 Precision, 170 Ferocity
Fencer's Finesse (effect) {{User:Nefastu/Skill fact|effect|Fencer's Finesse (effect)|6|desc=15 [[Ferocity]]}}  Fencer's Finesse.png Fencer's Finesse (6s): 15 Ferocity
Hide in Shadows (effect) {{User:Nefastu/Skill fact|effect|Hide in Shadows (effect)|6|alt=Stealth}}  Stealth.png Stealth (6s): Grants stealth.

Increase and decrease modifiers[edit]

Most modifiers increase or decrease a value by a percentage. duration increase can either provide an base increase or percentage increase, specify a percentage using a % character.

Skill fact Example Display
attack speed increase {{User:Nefastu/Skill fact|attack speed increase|50}}  Radius.png Attack Speed Increase: 50%
damage increase {{User:Nefastu/Skill fact|damage increase|50}}  Damage.png Damage Increase: 50%
damage reduced {{User:Nefastu/Skill fact|damage reduced|50}}  Damage.png Damage Reduced: 50%
duration increase {{User:Nefastu/Skill fact|duration increase|2}}  Radius.png Duration Increase: 2s
duration increase {{User:Nefastu/Skill fact|duration increase|50%}}  Radius.png Duration Increase: 50%
duration decreased {{User:Nefastu/Skill fact|duration decreased|2}}  Radius.png Duration Decreased: 2s
duration decreased {{User:Nefastu/Skill fact|duration decreased|50%}}  Radius.png Duration Decreased: 50%
recharge reduced {{User:Nefastu/Skill fact|recharge reduced|50}}  Miscellaneous effect.png Recharge Reduced: 50%
chance on critical hit {{User:Nefastu/Skill fact|chance on critical hit|33}}  Miscellaneous effect.png Chance on Critical Hit: 33%
critical chance increase {{User:Nefastu/Skill fact|critical chance increase|33}}  Critical Chance.png Critical Chance Increase: 33%
movement speed increase {{User:Nefastu/Skill fact|movement speed increase|33}}  Miscellaneous effect.png Movement Speed Increase: 33%

Notable properties[edit]

Skill fact Example Display
gain {{User:Nefastu/Skill fact|gain|Vitality|Power|7}}  Miscellaneous effect.png Gain Vitality Based on a Percentage of Power: 7%
condition {{User:Nefastu/Skill fact|condition|Burning|Remove Condition}}  Burning.png Remove Condition

General properties[edit]

Skill fact Example Display
adrenaline {{User:Nefastu/Skill fact|adrenaline|3}}  Attribute bonus 40px.png Adrenaline: 3
bounce {{User:Nefastu/Skill fact|bounce|5}}  Miscellaneous effect.png Number of Bounces: 5
breaks stun {{User:Nefastu/Skill fact|breaks stun}}  Breaks stun 40px.png Breaks Stun
capture {{User:Nefastu/Skill fact|capture}}  Miscellaneous effect.png Prevents Capture-Point Contribution
combat {{User:Nefastu/Skill fact|combat}}  Miscellaneous effect.png Combat Only
duration {{User:Nefastu/Skill fact|duration|30}}  Duration.png Duration: 30s
evade {{User:Nefastu/Skill fact|evade|0.75}}  Miscellaneous effect.png Evade: 0.75¾s
interval {{User:Nefastu/Skill fact|interval|3}}  Radius.png Interval: 3s
invulnerability {{User:Nefastu/Skill fact|invulnerability|2}}  Duration.png Invulnerability Duration: 2s
life force {{User:Nefastu/Skill fact|life force|5}}  Miscellaneous effect.png Life Force: 5%
percent {{User:Nefastu/Skill fact|percent|10}}  Radius.png Percent: 10%
pierces {{User:Nefastu/Skill fact|pierces}}  Pierces.png Pierces
pulses {{User:Nefastu/Skill fact|pulses|3}}  Miscellaneous effect.png Pulses: 3
radius {{User:Nefastu/Skill fact|radius|500}}  Radius.png Radius: 500
range {{User:Nefastu/Skill fact|range|500}}  Range.png Range: 500
reflect {{User:Nefastu/Skill fact|reflect}}  Miscellaneous effect.png Reflect Missiles
targets {{User:Nefastu/Skill fact|targets|5}}  Miscellaneous effect.png Number of Targets: 5
health threshold {{User:Nefastu/Skill fact|health threshold|50}}  Radius.png Health Threshold: 50%
unblockable {{User:Nefastu/Skill fact|unblockable}}  Miscellaneous effect.png Unblockable
property {{User:Nefastu/Skill fact|property|Hits per Shell|5}}  Miscellaneous effect.png Hits per Shell: 5

Notes[edit]

The icon for {{User:Nefastu/Skill fact|property|}} cannot be changed.

Combo fields and finishers[edit]

Combo type Example Display
dark {{User:Nefastu/Skill fact|combo|dark}}  Combo.png Combo Field: Dark
ethereal {{User:Nefastu/Skill fact|combo|ethereal}}  Combo.png Combo Field: Ethereal
fire {{User:Nefastu/Skill fact|combo|fire}}  Combo.png Combo Field: Fire
ice {{User:Nefastu/Skill fact|combo|ice}}  Combo.png Combo Field: Ice
light {{User:Nefastu/Skill fact|combo|light}}  Combo.png Combo Field: Light
lightning {{User:Nefastu/Skill fact|combo|lightning}}  Combo.png Combo Field: Lightning
poison {{User:Nefastu/Skill fact|combo|poison}}  Combo.png Combo Field: Poison
smoke {{User:Nefastu/Skill fact|combo|smoke}}  Combo.png Combo Field: Smoke
water {{User:Nefastu/Skill fact|combo|water}}  Combo.png Combo Field: Water
blast {{User:Nefastu/Skill fact|combo|blast}}  Combo.png Combo Finisher: Blast
leap {{User:Nefastu/Skill fact|combo|leap}}  Combo.png Combo Finisher: Leap
projectile {{User:Nefastu/Skill fact|combo|projectile}}  Combo.png Combo Finisher: Physical Projectile
projectile (20% Chance) {{User:Nefastu/Skill fact|combo|projectile|y}}  Combo.png Combo Finisher: Physical Projectile (20% chance)
whirl {{User:Nefastu/Skill fact|combo|whirl}}  Combo.png Combo Finisher: Whirl

Linked skills[edit]

Example Display
{{User:Nefastu/Skill fact|linked skill=Fire Attunement|effect|Flame Burst}}  Fire Attunement.png Flame Burst.png Flame Burst: Burn foes at the target location.
{{User:Nefastu/Skill fact|Vigor|linked skill=Rocket Boots|4}}  Rocket Boots.png Vigor.png Vigor (4s): +50% Endurance Regeneration