Projectile finisher

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Disambig icon.png This article is about the combo finisher. For the generic game mechanic, see Projectile.

A Projectile finisher is a skill that can create a combo effect by interacting with a combo field. Projectile effects are applied directly to the skill's target, or, in case of the Water and Light fields, to a single ally adjacent to the target. Projectile finishers are unique among finishers insofar that some projectiles, particularly those from skills with no cooldown and that fire multiple projectiles, will only combo 20% of the time. For such skills, the combo indicator will still appear and the projectile will take on the visual appearance of the combo, but will not necessarily apply the additional effect. Piercing projectiles will apply the combo effect to every enemy hit.

Combo effects by field[edit]

Field Effect Notes
Dark Lifesteal
 Damage Damage: 230 (0.03)?
 Healing Healing: 202 (0.1)?
Ethereal Confusion
 Damage received on skill activation; stacks intensity. Confusion (5s): 50 Damage On Skill Use, 50 Damage
Fire Burning
 Deals damage every second; stacks intensity. Burning (1s): 131 Damage
Ice Chilled
 Movement speed decreased by 66%; skill cooldown increased by 66%; stacks duration. Chilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Light Remove Condition
 Miscellaneous effect.png Conditions Removed: 1
Lightning Vulnerability
 Damage and condition damage taken are increased; stacks intensity. Vulnerability (5s): 1% Incoming Damage, 1% Incoming Condition Damage
Poison Poison
 Deals damage every second; heal potency decreased by 33%; stacks intensity. Poison (2s): 67 Damage, -33% Healing Effectiveness
Smoke Blindness
 Next outgoing attack misses; stacks duration. Blind (3s): Next outgoing attack misses.
Water Regeneration
 Gain health every second; stacks duration. Regeneration (2s): 260 health

Related skills[edit]

Some skills only have a 20% chance to trigger a projectile finisher. These have been referred to in update notes as "small projectile finishers".

Weapon skills that cause projectile finishers[edit]

Underwater weapon skills that cause projectile finishers[edit]

Small projectile finishers (20% chance)

Utility skills that cause projectile finishers[edit]

Full projectile finishers (100% chance)
Small projectile finishers (20% chance)

Skills with special conditions that cause projectile finishers[edit]

Full projectile finishers (100% chance)
Small projectile finishers (20% chance)

See also[edit]