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Toss Elixir R

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Toss Elixir R.png

Animation

Toss Elixir R

120 Recharge time  


Toss Elixir R, curing conditions and reviving allies.
Miscellaneous effect.png Revive Percent per Pulse: 20%
Duration.png Duration: 6 s
Radius.png Radius: 180
Combo.png Combo Field: Light
Range.png Range: 1,200

— In-game description [?]


[edit] Notes

  • This skill pulses once per second, for a total of 6 pulses. Each pulse adds 20% of the Downed player's health to their Downed State bar. It heals significantly less on NPCs.
  • This skill removes 1 condition on the initial hit, the pulses do not remove conditions afterwards.
  • If timed right this skill can be used to revive oneself.
  • When combined with Inertial Converter, it is possible to revive your self twice. Toss Elixir R before 25% health and revive. Then when revived, it will be recharged.

[edit] Trivia

  • 'R' could signify 'Recover' or 'Revive'.
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