Dagger Storm

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Dagger Storm.png

Dagger Storm

Not available underwater  70.5½ Activation time  90 Recharge time  9 Hero point  

Thief tango icon 20px.png Thief (skill list)
Activ. type
Game link

Spin around, reflecting projectiles and throwing daggers that cripple and bleed nearby foes. You can move while spinning.

 Damage.png Damage: 266 (1.0)?
 Stability 40px.png3 Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Bleeding 40px.png Bleeding (5s): 110 Damage
 Crippled 40px.png Crippled (2s): -50% Movement Speed
 Radius.png Boon Gain Interval: 3 seconds
 Radius.png Boon Application Interval: 3 seconds
 Duration.png Dagger Storm Duration: 8s
 Combo.png Combo Finisher: Whirl
 Range.png Range: 900

— In-game description [?]


  • Provides the Dagger Storm effect.
  • Unaffected by quickness or slow.
  • Each dagger will bounce once to a nearby target when it hits.
  • While appearing random, this skill will attempt to attack as many different targets as possible.
  • Most of the daggers thrown are purely a visual effect, the skill will occasionally throw out daggers that are targeted at nearby enemies which do behave like normal projectiles.
  • One foe may be hit directly by up to 8 projectiles, at the rate of about one per second. The number of hits is inversely related to the distance between the foe and the thief, with one dagger hit from the skill's maximum 900 range distance, and 8 hits while standing directly on target.

Related skills[edit]

Related traits[edit]