Game updates/2015-12-01

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Update 2 - December 1, 2015[edit]

Bug Fixes[edit]

  • Fixed a bug that could cause players to become stuck in place after using the druid skill Ancestral Grace.
  • Fixed a server crash.

Guild Wars 2 Wiki Notes[edit]

  • Build: 55,850

Update - December 1, 2015[edit]

Balance, Bug-Fixing, Polish[edit]

World Polish[edit]

General[edit]

  • Fixed a bug in the Underground Facility Fractal that could block progression in the fractal when using teleport skills just before reaching the reinforced door.
  • Heavy supply bags now have a chance to drop in WvW maps.
  • Fixed a bug in which players were able to spend items that had been soulbound to another character at vendors.

Items[edit]

  • Gift of Fortune.png The Gift of Fortune can now be salvaged into its base materials.
  • Superior Rune of Thorns.png Superior Rune of Thorns: Updated the text for the effect this rune set applies for when the wearer is struck by a poisoned enemy.
  • Players are more likely to get the invisible mushroom spore for the profession they are playing as.
  • Loot bags received in the Heart of Maguuma now indicate if they are affected by magic find.
  • Fighting the chak gerent in Tangled Depths now has a chance to give chak eggs even if the event fails.
  • Night bosses in Verdant Brink have had their rewards updated.
  • Several boss events in Tangled Depths have had their rewards improved, and they now have a chance to give chak eggs.
  • Updated the map completion rewards for Southsun Cove to better reflect the effort required.

Profession Skills[edit]

Elementalist[edit]
  • "Rebound!".png
     Rebound: Fixed a bug that allowed elementalists to revive when Vapor Form ends.
  • Lucid Singularity.png
     Lucid Singularity: Fixed an issue that caused this trait to not reduce crippled and chilled durations by 100%. Fixed a bug that caused this trait to heal in a radius when completing an overload.
  • Speedy Conduit.png
     Speedy Conduit: Fixed an issue that caused this trait to apply 5 seconds of swiftness instead of the intended 8.
  • Overload Fire.png
     Overload Fire: Fixed an issue that caused the effects of this ability to scale with the character's size.
  • Overload Water.png
     Overload Water: Fixed an issue that caused the effects of this ability to scale with the character's size.
  • "Wash the Pain Away!".png
     "Wash the Pain Away!": Reduced the visual noise on the effects associated with this skill.
  • "Flash-Freeze!".png
     "Flash-Freeze!": Reduced the visual noise on the effects associated with this skill.
  • "Feel the Burn!".png
     "Feel the Burn!": Reduced the visual noise on the effects associated with this skill.
  • The following skills have had their effects replaced with a new version to reduce visual noise: Frost Aura, Magnetic Aura, Shocking Aura, and Fire Shield.
  • Tempest: Updated overload-readied voice-over to not play as frequently when moving in and out of water.
Engineer[edit]
  • Detection Pulse.png
     Detection Pulse: Fixed a bug so that the radius of 600 is correctly displayed.
Guardian[edit]
  • Shield of Courage.png
     Shield of Courage: The text of this ability has been updated to indicate that it blocks all attacks for allies in the area (and the guardian from the front) while leaving the guardian vulnerable from the flanks.
Mesmer[edit]
  • Chronomancer
    Well of Eternity.png
     Well of Eternity: Increased the level multiplier for the initial healing on this skill by 25% to match the intended value shown in the skill facts.
  • Illusionary Wave.png
     Illusionary Wave: Fixed a bug that caused the knockback from this skill to occasionally fail when the trait
    Imagined Burden.png
     Imagined Burden was equipped.
  • Chaos Armor.png
     Chaos Armor: The visual effects have been replaced with a new version to reduce visual noise.
Necromancer[edit]
Ranger[edit]
  • Ancestral Grace.png
     Ancestral Grace: Fixed a bug that caused this skill to place the player in combat upon completion.
  • Invigorating Bond.png
     Invigorating Bond: Fixed a bug with this trait that was preventing some pet F2 skills from displaying the updated skill facts.
  • Wilting Strike.png
     Wilting Strike: Fixed a bug with this trait that was preventing some pet F2 skills from displaying the updated skill facts.
  • Go for the Eyes.png
     Go for the Eyes: Fixed an issue that allowed this ability to trigger blindness at an incredibly fast rate. This trait now has a 12-second internal cooldown.
  • Grace of the Land.png
     Grace of the Land: Updated the skill facts from the effect granted by this trait to correctly reflect that each stack grants 3% damage instead of 2%.
  • Electric Wyvern
    Lightning Assault.png
     Lightning Assault: Updated skill facts to reflect the launch being performed.
  • Bristleback: Fixed a bug causing this pet's effective health to be greater than intended.
Revenant[edit]
  • Assassin's Annihilation.png
     Assassin's Annihilation: Fixed an issue that prevented this trait from showing up in the combat log.
  • Coalescence of Ruin.png
     Coalescence of Ruin: Fixed an issue that prevented this ability from dealing damage at the very edge of its range. Updated the effects to portray its combat regions more accurately.
Thief[edit]
  • Weakening Strikes.png
     Weakening Strikes: Updated the trait facts to include the damage reduction from weakened enemies (10%).

Structured Player vs. Player[edit]

  • Added game history to the PvP panel's home tab.
  • Added game history to the guild panel's guild-team tab.
  • Added an admin list to custom-arena customization.
  • Removed rank restriction from Conquest game mode.
  • Added a dismiss button to the match-ready prompt.
Forest of Niflhel
  • Removed the rocks at the top of the columns at the Henge capture point.
PvP League Season Begins!

For info on leagues and the PvP Legendary Journey, visit: https://www.guildwars2.com/en/news/the-pvp-league-begins-on-december-1/

  • Play in Ranked Arena to compete in the PvP League season.
  • Climb tiers and divisions to prove your worth in the PvP leagues.
  • Upon entering a division, players are rewarded with unique nameplate badges and PvP League tickets.
Guild Challenger League
  • Play in Ranked Arena as a guild team to participate in the Guild Challenger League.
  • Guild Challenger League is based off the ELO rating type.
  • The top 250 teams will receive a trophy based on their placement for their guild hall.
  • The top 1,000 teams receive some materials to help restore their guild arena.
PvP Legendary Journey—The Ascension

World vs. World[edit]

  • Mini Chest of the Mists.png Chests of the Mists will no longer be available from bonus rank-up chests, but they can still be obtained from standard rank-up chests.
  • Significantly increased the number of Proofs of Heroics awarded from Chests of the Mists.
  • Slightly increased the number of Memories of Battle awarded from Chests of the Mists.
  • Any new Chests of the Mists dropped are now soulbound on acquire, as well as stackable.
  • Fixed a few ambient creatures to prevent players from rallying off their deaths.
  • The Auto Turret upgrade now correctly activates turrets at Stonemist Castle.
  • Fixed keep and castle walls such that there are no longer a few odd ranged attacks that pass through them.
  • Catapult boulders are now effective against barricades.
  • Fixed experience rewards for repairing metal walls using characters with a level 2 or higher Repair Master ability.
  • Jerrifer and Ogrewatch guards will no longer engage ambient critters in combat.
  • Fixed a bug in which wood, stone, and metal walls would be visible, stacked on top of each other, right after a new build or reset.
  • Fixed a bug that allowed contestable keep waypoints to be available for a few seconds in between repel events.

Guild[edit]

  • An NPC has been added to the end of guild rushes that allows guild members, with permission, to end the mission early, and grants them favor before the timer runs out.
  • Fixed a bug on the Quaggan Paddle guild mission. Guilds that did not place the banner to start the race now can receive credit.
  • The guild hall market's Guild Trader now always sells resonating slivers for 1 commendation each.
  • Crystalline ore has been removed from the cost of basic decorations.

Black Lion Trading Company Gem Store[edit]

New Items and Promotions[edit]

Bug Fixes[edit]

  • Gifting from the Gem Store now requires a full account without economy restrictions.

Guild Wars 2 Wiki Notes[edit]

General[edit]

  • The UI has had its color palette changed. Particularly visible in the Hero Panel.
  • Off-hand weapons now go in your bags beside your main-hand weapon when swapping to a two-handed weapon.
  • The exalted vendor now has additional text in its first tab saying: "Special items from the Forgotten City".
  • Ley-Energy Matter Converter had its inventory icon changed.
  • New effects have been added to several Legendary weapons.
  • There's a new craftable ascended amulet with selectable stats.
  • Meta events in the Heart of Maguuma seem to be more rewarding overall, more Noxious Pods spawn before the meta event is finished compared to pre-patch.
  • All Guild Challenges have been fixed.
  • The Gilded Hollow is now considered to be in a higher layer, from The Depths to Underground, so you don't have to switch layers on the map to see waypoints.
  • Superior Rune of the Revenant recipe is now discover-able for armor crafting professions.
  • Glittering weapon skins now cost 2 Black Lion Claim Tickets each.
  • A trail effect has been added to Ad Infinitum.

Raids[edit]

  • The break bar of the Vale Guardian will now pop after a maximum of around 10 seconds, regardless of CC. (used to be around 30 seconds pre-patch).
  • The UI when entering the raid has been changed.
  • An invisible wall now blocks off the Sabetha jumping puzzle. No more early 4th chest or cheesing the boss.

Legendary Collections[edit]

Auric Basin[edit]

Tangled Depths[edit]

WvW[edit]

  • Objective Auras now work.
  • Proof of heroics can no longer be used by other characters if it is in the bank.

Profession changes[edit]

Thief:

  • Steal.png
     Steal now requires a target. Cannot steal for boons only.

Ranger:

  • Spirits now prioritize players over pets, themselves, and phantasms.

Necromancer:

  • You can no longer summon minions and kill them for life force outside combat.
  • Build: 55,814