A ranked season either is a Conquest Season following the Conquest rule set, or a Deathmatch Mini-season following the Team Deathmatch rule set. Conquest seasons last for many weeks, while a Deathmatch mini-season is usually shorter and run after a Conquest season ends and before a new season starts. Any progression of applicable rewards from a previous season (conquest or deathmatch) is reset and not carried into a mini-season, but either season allows players to earn rating progress in each league, barring a soft reset to rating (see Divisions).
A season's historical and current start and end dates are shown below and follow the dates either announced officially and/or as presented in-game.
|Season||Description||Rule Set||Start Date||End Date|
|1||PvP League Season One||Conquest||December 1, 2015||January 25, 2016|
|2||PvP League Season Two||Conquest||February 23, 2016||April 18, 2016|
|3||PvP League Season Three||Conquest||May 17, 2016||July 11, 2016|
|4||PvP League Season Four||Conquest||August 9, 2016||October 3, 2016|
|5||PvP League Season Five||Conquest||December 13, 2016||February 6, 2017|
|6||PvP League Season Six||Conquest||March 7, 2017||May 1, 2017|
|7||PvP League Season Seven||Conquest||June 13, 2017||August 8, 2017|
|8||PvP League Season Eight||Conquest||August 22, 2017||October 16, 2017|
|9||PvP League Season Nine||Conquest||November 7, 2017||January 2, 2018|
|10||PvP League Season Ten||Conquest||January 16, 2018||March 13, 2018|
|11||PvP League Season Eleven||Conquest||April 3, 2018||May 29, 2018|
|12||PvP League Season Twelve||Conquest||June 12, 2018||August 6, 2018|
|13||PvP League Season Thirteen||Conquest||August 28, 2018||October 22, 2018|
|14||PvP League Season Fourteen||Conquest||November 13, 2018||January 7, 2019|
|15||PvP League Season Fifteen||Conquest||January 22, 2019||March 18, 2019|
|16||PvP League Season Sixteen||Conquest||April 2, 2019||May 27, 2019|
|17||PvP League Season Seventeen||Conquest||June 11, 2019||August 5, 2019|
|18||PvP League Season Eighteen||Conquest||August 20, 2019||October 14, 2019|
|19||PvP League Season Nineteen||Conquest||October 29, 2019||December 23, 2019|
|20||PvP League Season Twenty||Conquest||January 7, 2020||February 24, 2020|
|1||PvP League 2v2 Season One||2v2 Team Deathmatch||February 25, 2020||March 23, 2020|
|21||PvP League Season Twenty-One||Conquest||March 24, 2020||May 18, 2020|
|1||PvP League 3v3 Season One||3v3 Team Deathmatch||May 26, 2020||June 8, 2020|
|22||PvP League Season Twenty-Two||Conquest||June 9, 2020||August 3, 2020|
|2||PvP League 2v2 Season Two||2v2 Team Deathmatch||August 3, 2020||August 17, 2020|
|23||PvP League Season Twenty-Three||Conquest||August 18, 2020||October 12, 2020|
|2||PvP League 3v3 Season Two||3v3 Team Deathmatch||October 13, 2020||October 26, 2020|
|24||PvP League Season Twenty-Four||Conquest||October 27, 2020||December 21, 2020|
|3||PvP League 2v2 Season Three||2v2 Team Deathmatch||December 22, 2020||January 4, 2021|
|25||PvP League Season Twenty-Five||Conquest||January 5, 2021||March 1, 2021|
|3||PvP League 3v3 Season Three||3v3 Team Deathmatch||March 2, 2021||March 15, 2021|
|26||PvP League Season Twenty-Six||Conquest||March 16, 2021||May 10, 2021|
Map selection depends on if the season is a Conquest season or a Deathmatch mini-season. More information on maps used can be found via Structured PvP Maps
Divisions track progress made in leagues for each season. Based on your numerical Skill Rating, you are placed into a division. The divisions determine which badge is available on your nameplate, and even affect the rate at which you earn league rewards.
- Every season will start with a soft reset of the previous season’s rating (Your initial rating before the new season's placements get calculated like this: (YourRating + 1200) * 0.5). To obtain your starting skill rating for the season, you must play 10 placement matches.
- Inactive players will experience decay that lowers their skill rating over time up to a maximum amount. Decay can be worked off by playing league matches. Decay only matters for leaderboard purposes; it will not affect matchmaking. You will always be matched at your non-decayed rating.
- There are no restrictions on backward progress with skill rating; you can move down in divisions by either losing matches or by being inactive. This will help ensure that players are always moving toward their correct rating and are facing players of similar skill levels.
- Badges (Season 7 - Current)
Rewards are gained from completing reward tracks. There are six different tracks with increasingly valuable rewards. The last track is repeatable. Each track consists of a number of tiers. To complete a tier, one needs to earn 20 to 30 pips depending on the track. Pips are earned by winning and losing matches and earning top stats. Winning a match will award 10 pips, losing a match will award 3 pips, and earning any amount of top stats will earn 1 pip. Losing a ranked match with a score equal to or greater than 80% of the winning team’s score will award a Near Victory bonus worth 2 pips. Being in the Platinum division will also award you with 2 extra pips after each game and being in the Legendary division will award you 4. This reward track resets once per season, unlike the weekly reset of the WvW equivalent.
Regular seasons historically follow the Conquest ruleset.
|Reward Tiers||Required Pips||Rewards Season 6|
|Tiers||Per Tier||In Total||Each Tier||Final Reward|
Note: There are a total of 670 pips prior to the repeatable Byzantium Chest.
Regular season leaderboard rewards
Ending a ranked season on the leaderboard unlocks a title and achievement depending on your rank. The number of required matches is dependent on the length of the season. Each week during an active season will add a minimum of 15 matches played to be eligible for a place on the leaderboard at the end of the mini-season. For example, a season running for 2 weeks will require a minimum of 30 matches, 3 weeks will require 45, 4 weeks will require 60, etc. Historically, for regular conquest seasons, a minimum of 120 matches played is required to be eligible for a place on the leaderboard at the end of the season.
- Rank 1: God/Goddess of the Arena
- Rank 2: Demigod/Demigoddess of the Arena
- Rank 3: King/Queen of the Arena
- Rank 4–10: Prince/Princess of the Arena
- Rank 11–25: Duke/Duchess of the Arena
- Rank 26–100: Baron/Baroness of the Arena
- Rank 101–250: Knight/Dame of the Arena
Mini-seasons historically follow the Team Deathmatch ruleset.
|Reward Tiers||Required Pips||Rewards Season 6|
|Tiers||Per Tier||In Total||Each Tier||Final Reward|
Mini-season leaderboard rewards
Ending a mini-season on the leaderboard unlocks a title and achievement depending on your rank. The number of required matches is dependent on the length of the season. Each week during an active season will add a minimum of 15 matches played to be eligible for a place on the leaderboard at the end of the mini-season. For example, a season running for 2 weeks will require a minimum of 30 matches, 3 weeks will require 45, 4 weeks will require 60, etc.
2v2 leaderboard reward
- Rank 1-250: 2v2 Elite
3v3 leaderboard reward
- Rank 1-250: 3v3 Elite
Year of the Ascension
Completing the Year of the Ascension achievements awards components to create Gift of the Competitor, which is a component of the legendary backpack The Ascension. These achievements can only be progressed in Ranked PvP while a season or mini-season is active.
- Year of the Ascension Part I
- Year of the Ascension Part II
- Year of the Ascension Part III
- Year of the Ascension Part IV
Emblem of Victory
Completing the Emblem of Victory achievement awards the component Emblem of Victory, which is a component of Salt-Forged Mist Diamond. This is then used for crafting the Gift of the Champion, a component for the legendary trinket Slumbering Transcendence. The achievement can only be progressed in Ranked PvP while a season or mini-season is active and is repeatable.
Completing a mini-season achievement awards a title based on the mini-season. These achievements can only be progressed in Ranked PvP while a mini-season is active.
- PvP Conqueror: 2v2 Contender — Complete the final Persimmon chest during a 2v2 mini-season. (0 )
- PvP Conqueror: 3v3 Contender — Complete the final league chest during a 3v3 mini-season. (0 )
- In Season 5, ArenaNet decreased the volatility during placement matches. 
- In Season 9, players ranked Platinum 2 (1,600) and above could no longer duo-queue in Ranked matches while seasons are active.  However, this was reverted in Season 13. 
- After Season 20, ArenaNet introduced mini-seasons with the Call to Glory February 2020 Competitive Update. During this time, a 2v2 Ranked Queue replaced the 5v5 Conquest Ranked Queue which was usually disabled between regular seasons.
- The first 3v3 Ranked Queue (mini-season) only ran for 2 weeks as opposed to the normally expected 4 week mini-season. . This happened again with 2v2 Season Two, suggesting that mini-seasons may have variable lengths.
- 3v3 Season One and Conquest Season Twenty-Two were the first mini-season and regular season respectively without a formal news announcement. All previous seasons had a news announcement featured on the site's main page.
The information does not apply to the current version of the game.
- Badges (Seasons 1 to 4)
Progressing into each division rewards a unique badge that players can wear next to their nameplate
- Badges (Seasons 5 & 6)
Progressing into each division rewards a unique badge that players can wear next to their nameplate.
- Ranked Titles
The following titles can no longer be acquired as of Season 17. If a player has already earned the current titles, they will not go away.
- Rank 1: God/Goddess of PvP
- Rank 2: Legendary Demigod/Demigoddess
- Rank 3: Immortal Legend
- Rank 4-10: Unyielding Legend
- Rank 11-25: Relentless Legend
- Rank 26-100: Ruthless Legend
- Rank 101-250: Merciless Legend