I am a long time player of GuildWars and I am very excited for GuildWars2. This is the first wiki I have ever contributed to so any advice is appreciated.
This space will most likely contain information I find useful as well as information on my future characters, if you find anything you created here thank you, and you should be found in my references.
Stress Test 6/27/2012
|Take screen shots of Guild Armorsmiths and the gear they sell.|
|Create page for Guild Armorsmith and link the gear he sells.|
|Create pages for gear Guild Armorsmith sells.|
Beta Weekend Event 3 7/20/2012
|Take screen shots of Guild Armorers in major cites.|
|Create pages for known Guild Armorers and link them to the guild armorer page.|
|Create Guild Weaponsmith page.|
|Take screen shots of guild weaponsmiths in major cites.|
|Take screen shots of weapons guild weaponsmiths sell.|
|Create pages for each guild weaponsmith and link to them from guild weaponsmith page.|
|Create pages for weapons guild weaponsmiths sell and link to them from guild weaponsmith page.|
|Slowload||Just because I'm short doesn't mean I can't stand tall.|
|Zingo Whiteflash||I will persevere!|
A warrior with the two sets Axe+Axe and Sword+Shield will have access to the same skills as one with the sets Axe+Shield and Sword+Axe. If the need to swap sets is disregarded, these two set combos can be considered to be the same useful set combination. Any set combo which uses the same weapon in the same hand in both weapon sets is implicitly not a useful set combination.
One exception to this is the thief, whose dual skill changes depending on the set. All their set combinations can therefore be useful. Since thief skills also do not recharge they do not limit themselves the way other professions do when using the same weapon in both sets.
Note: This chart includes underwater weapon combinations as well
|Profession||Sets||Set Combinations||Useful Set Combinations||Unlockable Weapon Skills|
|Critical Damage||Condition Damage||Expertise||Concentration||Healing Power|
|Toughness||Valor|| Wilderness Survival