Build Rating (Subjective)
Criterion |
Rating
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Burst Damage |
5/5
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Sustained Damage |
5/5
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Utility Options |
4/5
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Survivability |
4/5
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Difficulty |
2/5
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Power Deadeye with Be Quick or Be Killed has a simple-to-learn rotation and is lots of fun to play in open world and instanced content. It can provide itself with good amounts of all essential offensive boons: Quickness, 25 Might and Fury. With Dual Pistols, it becomes one of the most effective roamers in open world and event tagging. With just two trait changes, it can provide Quickness, Might and Fury for allies while dealing strong damage, making it one of the most straightforward Quickness dps options. It's main weakness is that it does not offer much utility aside from those boons and damage, and the frequent interaction with Stealth can cause issues in some encounters.
Link to the DPS Build in the Build Editor
Playstyle & Skills[edit]
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Mark & Stealth Attacks Skills |
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Dual Daggers |
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Dual Pistols |
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Thieves are – together with Revenants – the only profession in the game with a resource bar that determines how often you can use skills. On this profession, skills have different Initiative costs, but no internal cooldown. You regenerate 1 Initiative per second, but there are other ways to increase the inflow. Since skills have no internal cooldown, this often means that the skill that does the most damage per cast and initiative spent is repeated (like Twilight Combo on this build), making most rotations on Thief relatively simple to understand.
Rotation Concept[edit]
Careful:This build scales with the number of conditions on the enemy and boons on yourself. For guidance on setting up the training area, see my guide for it.'
You can find my most recent rotation showcase here.
Utility Skills[edit]
CC Skills for Breakbar Damage:[edit]
Important Stats (descending in Importance):
- ~53% Critical Chance in the Hero Panel - Fury, Keen Observer, Be Quick or Be Killed and Twin Fangs provide the remaining 47 %.
- Maximize Power
- Maximize Ferocity
- For a budget variant, simply replace all armor pieces of Berserker's with rare/exotic Berserker's.
- Ascended gear is always ideal, but exotic gear is fine for everything aside from higher-tier fractals.
Full DPS Build[edit]
Deadly Arts
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Critical Strikes
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Deadeye
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Deadeye
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Open World Build[edit]
You can find my most recent open world build showcase here.
Link to the Open World Build on the Editor
Increasing Survivability[edit]
- For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.
- The first step for increased survivability is to use Dual Pistols and stay at range to kite incoming damage.
- You can use Deadly Aim to make your pistol skills pierce, but Practiced Tolerance is the more useful option when you also use daggers.
- Spam Unload for self- Might and damage. When you hit with all bullets, it restores Initiative. That way, you can spam it indefinetely.
- The healing skills of choice are Malicious Restoration or Signet of Malice. Malicious Restoration triggers Relic of the Deadeye and is a very strong heal and condition transfer, while Signet of Malice provides easy passive healing.
- For more passive self-healing, you have several options:
- Relic of the Deadeye and Invigorating Precision.
- Relic of Zakiros and No Quarter.
- For even more survivability, you can use both Relic of Zakiros and Invigorating Precision.
- I use the first option, since it is similar damage, more healing and doesn't require another Relic. We're covering Fury without No Quarter and use a lot of Cantrips anyway, so you don't need to think about Relic of the Deadeye.
- Use the survivability food and utility item listed above for -10% damage taken and 150 Toughness!
Boon Coverage[edit]
Dealing with Incoming Conditions and Control effects[edit]