Signet of Malice

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Signet of Malice.png

Signet of Malice

10.25¼ Activation time  15 Recharge time  
Thief icon small.png Thief (skill list)
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Signet Passive: Heals when you attack.
Signet Active: Gain health.

 Healing.png Healing: 132 (0.05)?
 Healing.png Healing: 3,275 (0.5)?

— In-game description

Related traits[edit]

Critical Strikes Critical Strikes

Shadow Arts Shadow Arts

Acrobatics Acrobatics

Deadeye Deadeye


  • New thieves start with this skill unlocked. With the September 2014 Feature Pack, all previously existing thieves got this skill automatically unlocked.
  • This skill's passive effect triggers when a condition is applied or when damage is dealt. If the same attack applies both conditions and damage, the passive effect only triggers once. However, skills that affect multiple targets trigger the passive effect for each target hit.
  • Summoned allies, such as the thieves from Thieves Guild, will trigger the passive effect when attacking.
  • The base healing done by the active portion of this skill is equal to (75 + Level^2 * 0.5).
  • The base healing done by the passive portion of this skill is equal to (4 + Level^2 * 0.02).
The active healing skillfact does not update to the correct value when you gain healing power.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
March 31, 2020
  • Fixed a display bug that prevented the tooltip from reflecting the thief's healing power.
September 09, 2014
  • Fixed a bug that caused the passive healing amount displayed on the skill fact to be lower than the actual healing amount.
April 15, 2014
  • Added a might boon skill fact when the player has the Signets of Power trait.
June 25, 2013
  • Increased the base heal by 33% of the passive ability.
August 28, 2012 Game release:
  • Signet of Malice has been added to the game.