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Leap and strike your foe. The less health your target has, the more damage you cause.
— In-game description
- Guarded Initiation — Movement skills grant resistance.
- Assassin's Reward — Heal yourself whenever you use a skill that uses initiative. Heal yourself for each point of initiative spent.
- The leap has no vertical movement, making it less than useful for crossing gaps.
For a detailed skill history, see here.
|November 29, 2022||
|April 19, 2016||
|June 23, 2015||Specialization update:
|September 25, 2012||
|September 14, 2012||
|August 28, 2012||Game release: