Signets of Power

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Signets of Power.png

Signets of Power

Thief icon small.png Critical Strikes (trait list)
Training cost
3 Hero points
Game link
Signets of Power

Signets grant initiative.

Miscellaneous effect.png Initiative: 2

— In-game description

Related skills[edit]

Healing skills that are improved by this trait

Utility skills that are improved by this trait

Version history[edit]

For a detailed trait history, see here.

Patch Changes
May 02, 2023
  • Increased initiative gain from 1 to 2.
February 14, 2023
  • This trait has been reworked. It now causes signet skills to grant initiative when activated.
August 08, 2017 Path of Fire pre-patch:
  • This trait no longer grants might when a signet is cast.
  • Instead, it causes all signets to have a second passive effect. The additional passive varies per signet.
    • Signet of Malice: Heal on kill.
    • Assassin's Signet: Gain 2 stacks of might for 5 seconds on kill.
    • Infiltrator's Signet: Regain 1 initiative on kill.
    • Signet of Agility: Regain 10 endurance on kill.
    • Signet of Shadows: Gain 2 seconds stealth on kill (no effect if already stealthed).
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Signet recharges are reduced by 20%.
June 25, 2013
  • The 5 stacks of might that this trait grants have been increased to 10 seconds.
August 28, 2012 Game release:
  • Signets of Power has been added to the game.