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20 Recharge time  

Thief tango icon 20px.png Deadly Arts
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You can use stolen skills twice. One random skill category is immediately recharged when you steal.

— In-game description


  • Randomly selects one of the 5–6 skill types (venoms, signets, traps, tricks, deception, and Daredevil tango icon 20px.png physical or Deadeye tango icon 20px.png cantrips) to recharge, so it will not necessarily choose a skill type that you are using.
  • The 20-second cooldown only affects the immediate recharge of a skill category.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
November 07, 2017
  • Fixed a bug that prevented this trait from working with ammo skills.
    • It now restores 1 use to affected skills.
August 08, 2017 Path of Fire pre-patch:
  • Updated the text description to refer to Stolen Skills instead of Stolen Items.
  • The skill-recharge portion of this trait now has a 20-second internal cooldown.
October 27, 2015
  • Fixed an issue that prevented this trait from recharging physical skills when stealing from an enemy.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Grandmaster tier.
  • No longer increses damage with environment weapons.
  • Added: You can use stolen items twice.
December 14, 2012
  • Now also increased damage with environment weapons by 10%.
August 28, 2012 Game release:
  • Improvisation has been added to the game.