User:-Alarielle-/Guide/Weapon Spell

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Weapon Spells are a guide skill type.

Weapon spells create an item for any ally to pick up ; that weapon will not modify the holder's weapon skills, instead simply give them a special buff.

Profession Weapon / Skill slot Weapon Spell Description
User Hyperion` Ritualist-tango-icon-200.png Guide Physical Spirit Release Skill Weapon of Soothing Creates a Weapon of Soothing that grants regeneration when picked up.
Utility Skill Brutal Weapon Create a Brutal Weapon that, when picked, grants Might.
Skill Nightmare Weapon Create a Nightmare Weapon that, when picked, allows all weapon skills to cause a random condition among the following: bleeding, blind, crippled, poison, vulnerability, weakness.
Skill Weapon of Quickening Create a Weapon of Quickening that, when picked, reduces the recharge time of all weapon skills.
Skill Weapon of Remedy Create a Weapon of Remedy that, when picked, allows all weapon skills to remove a condition.
Skill Weapon of Puppeteer Create a Weapon of the Puppeteer that, when picked, changes your weapon skill to puppeteer's spells.
Elite Skill Spirit Light Weapon Create a Spirit Light Weapon, which turns all damage from weapon skills into life stealing and allow weapon skills to transfer conditions to foes.

Related traits[edit]

User Hyperion` Ritualist-tango-icon-200.png Ethereal Weaponry
  • Ghost Forger - Weapon spells create an additional weapon