PvP Build

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The PvP Build window.

PvP Builds are a mechanic used for PvP, replacing the PvE equipment of the character while participating in any structured PvP mode.

The PvP build window can be accessed while in the Heart of the Mists or other PvP areas by clicking on the helmet icon in the upper middle part of the screen.

Overview[edit]

Mechanics[edit]

Level and attributes[edit]

Skills and traits[edit]

Characters are limited to their profession skills and traits, and cannot use racial skills or common skills (such as Mistfire Wolf). All skills and traits are unlocked automatically.

Equipment[edit]

  • Characters in PvP use the same armor and weapons from PvE and WvW.
    • All items give zero attribute, rune, sigil, or infusion bonuses in PvP. Chest, leg, and boot armor still contribute to the total defense value.
    • All items function as level 80 exotic-quality items.

Amulets[edit]

Amulets are the replacement for specific armor bonuses. A player can select a single amulet to specify which attribute bonuses to receive. Accounts have access to most amulets automatically and additional items can be unlocked that cost 10 Gold coin.

Amulet Power.png Precision.png Toughness.png Vitality.png Ferocity.png Healing Power.png Condition Damage.png Boon Duration.png Condition Duration.png Requires coin to unlock
Beryl Orichalcum Amulet.png Assassin Amulet 900 1200 900 1Yes
PvP Barbarian's Amulet.png Barbarian Amulet 900 900 1200
Bloodstone Fragment.png Berserker Amulet 1200 900 900
PvP Carrion Amulet.png Carrion Amulet 900 900 1200
The Beetlestone Diamond.png Cavalier Amulet 900 1200 900 1Yes
Deadshot Amulet.png Deadshot Amulet 1050 560 1050 560
Demolisher's Amulet.png Demolisher's Amulet 1050 1050 560 560
Destroyer's Amulet.png Destroyer's Amulet 1050 1050 560 560
Diviner's Amulet.png Diviner's Amulet 1050 560 560 1050
Seraph Medal of Honor (Seraph Soldier Goran).png Knight Amulet 900 900 1200
Amulet.png Magi Amulet 900 900 1200 1Yes
Marauder Amulet.png Marauder Amulet 1050 1050 560 560
PvP Mender Amulet.png Mender Amulet 1050 560 560 1050
PvP Paladin Amulet.png Paladin Amulet 1050 1050 560 560
Drake Tooth Necklace.png Rabid Amulet 900 900 1200
PvP Rampager's Amulet.png Rampager Amulet 900 1200 900
PvP Sage Amulet.png Sage Amulet 1050 560 560 1050
Seeker's Amulet.png Seeker's Amulet 1050 1050 560 560
Sinister Amulet.png Sinister Amulet 900 900 1200 1Yes
Seraph Medal of Honor.png Valkyrie Amulet 1200 900 900
Viper's Amulet.png Viper's Amulet 1050 560 1050 560
Amulet of the Dead.png Wanderer Amulet 1050 560 1050 560 1Yes

Upgrade components[edit]

PvP upgrade components are not items but instead are selected from a constantly available list of options (not all PvE upgrades are available in PvP). There are currently only two types of upgrades, sigils and rune, for which they are selected in the slots of the build window instead of being applied to equipment.

Sigils[edit]
  • Sigils are selected in each of 4 slots in the build panel under the weapons, with up to two at a time attributed to each weapon set.
  • Accounts have access to most sigils automatically and the following additional upgrades can be unlocked.
Sigil Effect
Sigil of Courage.png Sigil of Courage On hit gain might for 10 seconds.
Sigil of Fallibility.png Sigil of Fallibility On hit: Inflict vulnerability for 10 seconds.
Sigil of Purging.png Sigil of Purging On hit remove a condition.
Sigil of Revocation.png Sigil of Revocation On hit, remove a boon.
Superior Sigil of Agility.png Sigil of Agility Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat.
(Cooldown: 9 Seconds)
Sigil of Annulment.png Sigil of Annulment Your next attack after swapping to this weapon while in combat will remove 2 boons from your target.
Superior Sigil of Battle.png Sigil of Battle Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 seconds)
Superior Sigil of Cleansing.png Sigil of Cleansing Remove 1 condition when you swap to this weapon while in combat.
(Cooldown: 9 Seconds)
Superior Sigil of Doom.png Sigil of Doom Your next attack after you swap to this weapon while in combat inflicts poison (8 seconds).
(Cooldown: 9 Seconds)
Superior Sigil of Energy.png Sigil of Energy Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9 seconds)
Sigil of Escape.png Sigil of Escape Remove movement-impairing effects from yourself when swapping to this weapon while in combat.
Sigil of Exposure.png Sigil of Exposure Your next attack after you swap to this weapon while in combat inflicts 5 stacks of vulnerability for 5 seconds.
Superior Sigil of Intelligence.png Sigil of Intelligence Your next three attacks after swapping to this weapon while in combat have a 100% critical chance.
(Cooldown: 9 Seconds)
Sigil of Stagnation.png Sigil of Stagnation Cripple nearby foes when swapping to this weapon while in combat.
Superior Sigil of Agony.png Sigil of Agony Increased Inflicted Bleeding Duration: 20%
Sigil of Compounding.png Sigil of Compounding Deal 1% extra damage per condition on your foe.
Skill.png Sigil of Confusion
Sigil of Enhancement.png Sigil of Enhancement Deal .5% extra damage per boon on yourself.
Sigil of Exploitation.png Sigil of Exploitation Deal 5% extra damage to targets below 50% health.
Sigil of Misery.png Sigil of Misery Increase Inflicted Torment Duration: 25%.
Sigil of Opportunity.png Sigil of Opportunity Deal 5% extra damage to movement-impaired foes.
Superior Sigil of Peril.png Sigil of Peril Increased Inflicted Vulnerability Duration: 20%
Sigil of Savagery.png Sigil of Savagery +30% Stun Duration, 3% Damage against Stunned Foes.
Sigil of Separation.png Sigil of Separation Deal 5% extra damage to targets more than 500 distance away.
Superior Sigil of Smoldering.png Sigil of Smoldering Increase Inflicted Burning Duration: 20%
Superior Sigil of Venom.png Sigil of Venom Increase Inflicted Poison Duration: 20%
Superior Sigil of Absorption.png Sigil of Absorption Steal a boon when interrupting an enemy.
Superior Sigil of Ruthlessness.png Sigil of Ruthlessness Gain might when interrupting a foe.

[verification requested]

Runes[edit]
Rune Bonus (1) Bonus (2) Bonus (3) Bonus (4) Bonus (5) Bonus (6)
Superior Rune of the Fire.png Rune of Fire +25 Power.png Power +10% Might.png Might Duration +50 Power.png Power 25% chance when struck to gain Might.png Might for 10s. (Cooldown: 5s) +100 Power.png Power +20% Burning.png Burning duration; when struck below 80% health you gain a Fire aura for 5s. (Cooldown: 60s)
Superior Rune of Hoelbrak.png Rune of Hoelbrak +25 Power.png Power +10% Might.png Might Duration +50 Power.png Power 25% chance when struck to gain Might.png Might for 10s. (Cooldown: 5s) +100 Power.png Power +20% Might.png Might duration; -20% Condition Duration.png condition duration applied to you.
Superior Rune of Strength.png Rune of Strength +25 Power.png Power +10% Might.png Might Duration +50 Power.png Power +15% Might.png Might duration; 25% chance when struck to gain Might.png Might for 5 seconds. (Cooldown: 5s) +100 Power.png Power +20% Might.png Might duration; +5% damage while under the effects of Might.png Might.
Superior Rune of Surging.png Rune of Surging +25 Power.png Power +5% Boon Duration.png Boon Duration +50 Power.png Power +10% Boon Duration.png Boon Duration +100 Power.png Power When you use an elite skill, you gain shocking aura for 5 seconds. (Cooldown: 45 seconds)
Superior Rune of the Baelfire.png Rune of the Baelfire +25 Power.png Power +10% Burning.png Burning Duration +50 Power.png Power 25% chance to gain Vigor.png Vigor for 5 seconds when struck. (Cooldown: 25s) +100 Power.png Power +20% Burning.png Burning duration; 50% chance when struck to cause a fire nova. (Cooldown: 30s)
Superior Rune of the Centaur.png Rune of the Centaur +25 Power.png Power +10% Swiftness.png Swiftness Duration +50 Power.png Power -50% Incoming Crippled.png Crippled Duration +100 Power.png Power +20% Swiftness.png Swiftness duration; when you use a heal skill , you and all nearby allies gain Swiftness.png Swiftness for 10 seconds. (Cooldown: 10s)
Superior Rune of the Chronomancer.png Rune of the Chronomancer +25 Power.png Power +35 Precision.png Precision +50 Power.png Power +65 Precision.png Precision +100 Power.png Power Apply 2 seconds of Quickness.png Quickness when you cast a well.
Superior Rune of the Citadel.png Rune of the Citadel +25 Power.png Power +10% Fury.png Fury Duration +50 Power.png Power 25% chance when struck to gain Fury.png Fury for 15s. (Cooldown: 30s) +100 Power.png Power 20% Fury.png Fury duration; 50% chance when struck to summon a bomb. (Cooldown: 15s)
Superior Rune of the Daredevil.png Rune of the Daredevil +25 Power.png Power +35 Toughness.png Toughness +50 Power.png Power +65 Toughness.png Toughness +100 Power.png Power Next attack is guaranteed to crit after completing a dodge roll while in combat.
Superior Rune of the Elementalist.png Rune of the Elementalist +25 Power.png Power +35 Condition Damage.png Condition Damage +50 Power.png Power +65 Condition Damage.png Condition Damage +100 Power.png Power +20% Burning.png Burning Duration; +20% Chilled.png Chilled Duration
Superior Rune of the Brawler.png Rune of the Fighter +25 Power.png Power +35 Toughness.png Toughness +50 Power.png Power +65 Toughness.png Toughness +100 Power.png Power When you use a heal skill you gain 3 stacks of Might.png Might for 10 seconds. (Cooldown: 10s)
Superior Rune of the Flame Legion.png Rune of the Flame Legion +25 Power.png Power +10% Burning.png Burning Duration +50 Power.png Power 25% chance to cause Burning.png Burning for 1s when hit. (Cooldown: 10s) +100 Power.png Power +20% Burning.png Burning duration; +7% damage against Burning.png Burning foes.
Rune of the Lynx.png Rune of the Lynx +25 Power.png Power +35 Condition Damage.png Condition Damage +50 Power.png Power +65 Condition Damage.png Condition Damage +100 Power.png Power +25% Movement Speed
Superior Rune of the Mad King.png Rune of the Mad King +25 Power.png Power +5% Condition Duration.png Condition Duration +50 Power.png Power +15% Bleeding.png Bleeding duration +100 Power.png Power +20% Bleeding.png Bleeding duration; summon ravens to attack nearby enemies when you activate an elite skill. (Cooldown: 45 Seconds)
Superior Rune of the Mesmer.png Rune of the Mesmer +25 Power.png Power +35 Precision.png Precision +50 Power.png Power +65 Precision.png Precision +100 Power.png Power +33% Daze.png Daze Duration
Superior Rune of the Pack.png Rune of the Pack +25 Power.png Power +10% Swiftness.png Swiftness Duration +50 Power.png Power 25% chance when struck to grant nearby allies Might.png Might, Fury.png Fury, and Swiftness.png Swiftness for 10s. (Cooldown: 30s) +100 Power.png Power +20% Swiftness.png Swiftness Duration; +125 Precision.png Precision
Superior Rune of the Reaper.png Rune of the Reaper +25 Power.png Power +35 Toughness.png Toughness +50 Power.png Power +65 Toughness.png Toughness +100 Power.png Power When executing a shout skill, chill nearby enemies for 1 second (360 radius).
Superior Rune of the Scholar.png Rune of the Scholar +25 Power.png Power +35 Ferocity.png Ferocity +50 Power.png Power +65 Ferocity.png Ferocity +100 Power.png Power +10% damage while your health is above 90%
Superior Rune of the Scrapper.png Rune of the Scrapper +25 Power.png Power +35 Toughness.png Toughness +50 Power.png Power +65 Toughness.png Toughness +100 Power.png Power Damage reduced by 7% (5% in sPvP) when within 600 units of an enemy.
Superior Rune of Vampirism.png Rune of Vampirism +25 Power.png Power 15% chance when struck to cause your next attack to steal life. (Cooldown: 25s) +50 Power.png Power After using your healing skill, your next attack skill steals health. (Cooldown: 10s) +100 Power.png Power When struck below 25% health, you steal health from nearby foes. (Cooldown: 40 seconds)
Superior Rune of Lyssa.png Rune of Lyssa +25 Precision.png Precision +5% Condition Duration.png Condition Duration +50 Precision.png Precision When you use a heal skill you gain a random boon for 10 seconds. (Cooldown: 10s) +100 Precision.png Precision When you use an elite skill, convert up to 5 conditions into boons. (Cooldown: 45s)
Superior Rune of the Rata Sum.png Rune of Rata Sum +25 Precision.png Precision +10% Poison.png Poison Duration +50 Precision.png Precision +15% Weakness.png Weakness Duration +100 Precision.png Precision +20% Poison.png Poison duration; 50% chance when struck to summon a radiation field. (Cooldown: 90s)
Superior Rune of the Eagle.png Rune of the Eagle +25 Precision.png Precision +35 Ferocity.png Ferocity +50 Precision.png Precision +65 Ferocity.png Ferocity +100 Precision.png Precision +6% damage against targets with less than 50% health.
Superior Rune of the Ranger.png Rune of the Ranger +25 Precision.png Precision +35 Ferocity.png Ferocity +50 Precision.png Precision +65 Ferocity.png Ferocity +100 Precision.png Precision +7% damage while you have an active companion.
Superior Rune of the Thief.png Rune of the Thief +25 Precision.png Precision +35 Condition Damage.png Condition Damage +50 Precision.png Precision +65 Condition Damage.png Condition Damage +100 Precision.png Precision When striking your foe from behind or the side gain +10% damage.
Superior Rune of the Earth.png Rune of Earth +25 Toughness.png Toughness +10% Protection.png Protection Duration +50 Toughness.png Toughness 25% chance when struck to gain Protection.png Protection for 4 seconds. (Cooldown: 30s) +100 Toughness.png Toughness +20% Protection.png Protection duration; when struck below 20% health you gain a magnetic aura for 5 seconds. (Cooldown: 90s)
Superior Rune of Melandru.png Rune of Melandru +25 Toughness.png Toughness +35 Vitality.png Vitality +50 Toughness.png Toughness -10% Incoming Condition Duration.png Condition Duration; -10% Incoming Stun Duration +100 Toughness.png Toughness -15% Incoming Condition Duration.png Condition Duration; -15% Incoming Stun Duration
Superior Rune of Resistance.png Rune of Resistance +25 Toughness.png Toughness -5% Incoming Condition Duration.png Condition Duration +50 Toughness.png Toughness -10% Incoming Condition Duration.png Condition Duration +100 Toughness.png Toughness When you activate a signet skill you gain Aegis.png Aegis for 8 seconds. (Cooldown: 30s)
Superior Rune of the Dolyak.png Rune of the Dolyak +25 Toughness.png Toughness +35 Vitality.png Vitality +50 Toughness.png Toughness +65 Vitality.png Vitality +100 Toughness.png Toughness Regenerate health every second.
Superior Rune of the Engineer.png Rune of the Engineer +25 Toughness.png Toughness +35 Condition Damage.png Condition Damage +50 Toughness.png Toughness +65 Condition Damage.png Condition Damage +100 Toughness.png Toughness While wielding a conjured weapon, environmental weapons, kits, banners, and stolen items gain +7% damage.
Superior Rune of the Forgeman.png Rune of the Forge +25 Toughness.png Toughness +10% Burning.png Burning Duration +50 Toughness.png Toughness +15% Protection.png Protection Duration +100 Toughness.png Toughness When struck below 50% health you gain Protection.png Protection for 10s and burn nearby foes. (Cooldown: 60s)
Superior Rune of the Guardian.png Rune of the Guardian +25 Toughness.png Toughness +35 Healing Power.png Healing +50 Toughness.png Toughness +65 Healing Power.png Healing +100 Toughness.png Toughness When you block a foe's attack, burn that foe for 1 second.
Superior Rune of the Herald.png Rune of the Herald +25 Toughness.png Toughness +5% Boon Duration.png Boon Duration +50 Toughness.png Toughness +10% Boon Duration.png Boon Duration +100 Toughness.png Toughness When using a heal skill, apply Protection.png Protection to nearby allies (360 range). (Cooldown: 10 seconds)
Superior Rune of Svanir.png Rune of the Svanir +25 Toughness.png Toughness +10% Chilled.png Chilled Duration +50 Toughness.png Toughness -50% Incoming Chilled.png Chilled Duration +100 Toughness.png Toughness +20% Chilled.png Chilled duration; when you're struck below 20% health gain 5 seconds of Frost Aura. (Cooldown: 90s)
Superior Rune of Divinity.png Rune of Divinity +8 to All Stats +10 to All stats +12 to All Stats +14 to All Stats +16 to All Stats +18 to All Stats
Superior Rune of Exuberance.png Rune of Exuberance +25 Vitality.png Vitality 3% of Vitality.png vitality is converted to Healing Power.png healing power. +50 Vitality.png Vitality 5% of Vitality.png vitality is converted to Precision.png precision. +100 Vitality.png Vitality 7% of Vitality.png vitality is converted to Power.png power.
Superior Rune of the Ice.png Rune of Ice +25 Vitality.png Vitality +10% Chilled.png Chilled Duration +50 Vitality.png Vitality 25% chance when struck to cause an ice nova. (Cooldown: 30s) +100 Vitality.png Vitality +20% Chilled.png Chilled duration; +7% damage against chilled foes.
Superior Rune of Leadership.png Rune of Leadership +8 to All Stats +5% Boon Duration.png Boon Duration +12 to All Stats +10% Boon Duration.png Boon Duration +16 to All Stats +15% Boon Duration.png Boon Duration; when you use an elite skill, convert up to 2 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
Superior Rune of Radiance.png Rune of Radiance +25 Vitality.png Vitality When you receive an aura, you gain 5 seconds of Swiftness.png Swiftness. (Cooldown: 20s) +50 Vitality.png Vitality When you use a heal skill, you gain 4 seconds of light aura. (Cooldown: 20s) +100 Vitality.png Vitality The duration of auras you apply are increased by 33%.
Superior Rune of Sanctuary.png Rune of Sanctuary +25 Vitality.png Vitality +5% Boon Duration.png Boon Duration +50 Vitality.png Vitality 25% chance when struck to gain Retaliation.png Retaliation for 4 seconds.(Cooldown: 30s) +100 Vitality.png Vitality When struck below 20% health gain Stability.png Stability for 5 seconds. (Cooldown: 60s)
Superior Rune of Speed.png Rune of Speed +25 Vitality.png Vitality +10% Swiftness.png Swiftness Duration +50 Vitality.png Vitality 25% chance when struck to gain Swiftness.png Swiftness for 15 seconds. (Cooldown: 30s) +100 Vitality.png Vitality +20% Swiftness.png Swiftness Duration; +25% Movement Speed
Superior Rune of the Revenant.png Rune of the Revenant +8 to All Stats +10 to All Stats +12 to All Stats +14 to All Stats +16 to All Stats Gain 2 seconds of Resistance.png Resistance when you use a heal skill (Cooldown: 10 seconds)
Superior Rune of the Trooper.png Rune of the Soldier +25 Vitality.png Vitality +35 Toughness.png Toughness +50 Vitality.png Vitality +65 Toughness.png Toughness +100 Vitality.png Vitality Shouts remove a condition from each affected ally.
Superior Rune of the Tempest.png Rune of the Tempest +8 to All Stats +5% Condition Duration +12 to All Stats +10% Condition Duration +16 to All Stats Heal nearby allies when you break a stun (radius 360).
Superior Rune of the Traveler.png Rune of the Traveler +8 to All Stats +5% Boon Duration.png Boon Duration +12 to All Stats +10% Boon Duration.png Boon Duration; +10% Condition Duration.png Condition Duration +16 to All Stats +25% Movement Speed
Superior Rune of the Warrior.png Rune of the Warrior +25 Vitality.png Vitality +35 Power.png Power +50 Vitality.png Vitality +65 Power.png Power +100 Vitality.png Vitality -20% recharge on weapon swap.
Superior Rune of the Wurm.png Rune of the Wurm +25 Vitality.png Vitality +35 Ferocity.png Ferocity +50 Vitality.png Vitality +65 Ferocity.png Ferocity +100 Vitality.png Vitality 7% of Vitality.png vitality is converted to Ferocity.png Ferocity.
Superior Rune of the Air.png Rune of Air +25 Ferocity.png Ferocity +10% Swiftness.png Swiftness Duration +50 Ferocity.png Ferocity When you use a heal skill you gain Swiftness.png Swiftness for 5 seconds. (Cooldown: 10s) +100 Ferocity.png Ferocity +20% Swiftness.png Swiftness duration; 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s)
Superior Rune of Evasion.png Rune of Evasion +25 Ferocity.png Ferocity When executing a dodge roll, you gain 3 seconds of Swiftness.png Swiftness. (Cooldown: 10s) +50 Ferocity.png Ferocity When executing a dodge roll, you gain 3 seconds of Fury.png Fury. (Cooldown: 10s) +100 Ferocity.png Ferocity When executing a dodge roll, deal a Crippled.png Crippled strike to nearby enemies. (Cooldown: 10s)
Superior Rune of Rage.png Rune of Rage +25 Ferocity.png Ferocity +10% Fury.png Fury Duration +50 Ferocity.png Ferocity 25% chance when struck to gain Fury.png Fury for 15 seconds. (Cooldown: 30s) +100 Ferocity.png Ferocity +20% Fury.png Fury duration; while under the effects of Fury.png Fury gain +5% damage.
Superior Rune of the Dragonhunter.png Rune of the Dragonhunter +25 Ferocity.png Ferocity +35 Power.png Power +50 Ferocity.png Ferocity +65 Power.png Power +100 Ferocity.png Ferocity Apply 5 stacks of Might.png Might for 8 seconds when you place a trap.
Superior Rune of Altruism.png Rune of Altruism +25 Healing Power.png Healing Power When you use a heal skill, grant 3 stacks of Might.png Might to nearby allies for 8 seconds. (Cooldown: 10s) +50 Healing Power.png Healing Power +10% Boon Duration.png Boon Duration +100 Healing Power.png Healing Power When you use a heal skill , grant Fury.png Fury to nearby allies for 5 seconds. (Cooldown: 10s)
Superior Rune of Dwayna.png Rune of Dwayna +25 Healing Power.png Healing +10% Regeneration.png Regeneration Duration +50 Healing Power.png Healing 25% chance when struck to gain Regeneration.png Regeneration for 10 seconds. (Cooldown: 45s) +100 Healing Power.png Healing +20% Regeneration.png Regeneration duration; when you use a heal skill , you and all nearby allies gain Regeneration.png Regeneration for 5 seconds. (Cooldown: 10s)
Superior Rune of the Druid.png Rune of the Druid +25 Healing Power.png Healing Power +35 Vitality.png Vitality +50 Healing Power.png Healing Power +65 Vitality.png Vitality +100 Healing Power.png Healing Power Gain +500 Healing Power.png Healing Power for 3 seconds after casting a glyph.
Superior Rune of the Flock.png Rune of the Flock +25 Healing Power.png Healing 15% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s) +50 Healing Power.png Healing When the summoned bird strikes a foe, it also inflicts Blind.png Blind for 5 seconds. +100 Healing Power.png Healing When you use a heal skill , you and nearby allies are healed for a small amount. (Cooldown: 10s)
Superior Rune of the Grove.png Rune of the Grove +25 Healing Power.png Healing +10% Protection.png Protection Duration +50 Healing Power.png Healing 25% chance when struck to gain Protection.png Protection for 4 seconds. (Cooldown: 30s) +100 Healing Power.png Healing +20% Protection.png Protection duration; 50% chance when struck to root the attacking foe. (Cooldown: 90s)
Superior Rune of the Monk.png Rune of the Monk +25 Healing Power.png Healing +5% Boon Duration.png Boon Duration +50 Healing Power.png Healing +10% Boon Duration.png Boon Duration; 25% chance when struck to heal for a small amount. (Cooldown: 15s) +100 Healing Power.png Healing +10% Outgoing heal effectiveness to allies.
Superior Rune of the Water.png Rune of the Water +25 Healing Power.png Healing Power +5% Boon Duration.png Boon Duration +50 Healing Power.png Healing Power 25% chance when struck to remove a condition. (Cooldown: 30s) +100 Healing Power.png Healing Power +15% Boon Duration.png Boon Duration; when you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10s)
Superior Rune of the Adventurer.png Rune of Adventure +25 Condition Damage.png Condition Damage +35 Power.png Power +50 Condition Damage.png Condition Damage +65 Power.png Power +100 Condition Damage.png Condition Damage When you use a heal skill you gain 50% endurance. (Cooldown: 10s)
Superior Rune of Balthazar.png Rune of Balthazar +25 Condition Damage.png Condition Damage +10% Burning.png Burning Duration +50 Condition Damage.png Condition Damage +15% Burning.png Burning duration; when you're struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s) +100 Condition Damage.png Condition Damage +20% Burning.png Burning duration; when you use a heal skill nearby foes are burned for 3 seconds. Cooldown: 10s
Superior Rune of Grenth.png Rune of Grenth +25 Condition Damage.png Condition Damage +10% Chilled.png Chilled Duration +50 Condition Damage.png Condition Damage 25% chance when struck to cause Chilled.png Chilled for 3 seconds. (Cooldown: 30s) +100 Condition Damage.png Condition Damage +20% Chilled.png Chilled duration; when you use a healing skill nearby foes are Chilled.png Chilled for 3 seconds. Cooldown: 10s
[sic]
Superior Rune of Orr.png Rune of Orr +25 Condition Damage.png Condition Damage +10% Poison.png Poison Duration +50 Condition Damage.png Condition Damage 25% chance when struck to cause Poison.png Poison for 10 seconds. (Cooldown: 20s) +100 Condition Damage.png Condition Damage +20% Poison.png Poison Duration; when struck below 20% health gain Quickness.png Quickness for 5 seconds. (Cooldown: 90s)
Superior Rune of Scavenging.png Rune of Scavenging +25 Condition Damage.png Condition Damage 25% chance when struck to cause your next attack to steal life. (Cooldown: 25s) +50 Condition Damage.png Condition Damage After using your healing skill, your next attack skill steals health. (Cooldown: 10s) +100 Condition Damage.png Condition Damage 7% of Vitality.png vitality is converted to Condition Damage.png Condition Damage.
Superior Rune of the Afflicted.png Rune of the Afflicted +25 Condition Damage.png Condition Damage +10% Bleeding.png Bleeding Duration +50 Condition Damage.png Condition Damage +15% Poison.png Poison Duration +100 Condition Damage.png Condition Damage +20% Bleeding.png Bleeding duration; when you are downed, you create a death nova. (Cooldown: 30s)
Superior Rune of the Aristocracy.png Rune of the Aristocracy +25 Condition Damage.png Condition Damage +10% Might.png Might Duration +50 Condition Damage.png Condition Damage +15% Might.png Might Duration +100 Condition Damage.png Condition Damage +20% Might.png Might duration; when you use a healing skill, gain 3 stacks of Might.png Might for 10 seconds. (Cooldown: 10s)
Superior Rune of the Berserker.png Rune of the Berserker +25 Condition Damage.png Condition Damage +35 Power.png Power +50 Condition Damage.png Condition Damage +65 Power.png Power +100 Condition Damage.png Condition Damage +5% Damage and +5% Condition Damage.
Superior Rune of the Krait.png Rune of the Krait +25 Condition Damage.png Condition Damage +10% Bleeding.png Bleeding Duration +50 Condition Damage.png Condition Damage +15% Bleeding.png Bleeding duration; 25% chance when struck to cause Bleeding.png Bleeding for 10 seconds. (Cooldown: 15s) +100 Condition Damage.png Condition Damage +20% Bleeding.png Bleeding duration; when you use your elite skill you inflict Bleeding.png Bleeding, Torment.png Torment, and Poison.png Poison for 8 seconds to nearby foes. (Cooldown: 45s)
Superior Rune of the Necromancer.png Rune of the Necromancer +25 Condition Damage.png Condition Damage +35 Vitality.png Vitality +50 Condition Damage.png Condition Damage +65 Vitality.png Vitality +100 Condition Damage.png Condition Damage +20% Fear.png Fear Duration
Superior Rune of the Nightmare.png Rune of the Nightmare +25 Condition Damage.png Condition Damage +5% Condition Duration.png Condition Duration +50 Condition Damage.png Condition Damage +10% Condition Duration.png Condition Duration +100 Condition Damage.png Condition Damage When you use an elite skill, deliver an attack (240 radius) that Blind.png Blind enemies and transfers one condition. (Cooldown: 45 seconds)
Superior Rune of the Sunless.png Rune of the Sunless +25 Condition Damage.png Condition Damage -5% Incoming Condition Duration.png Condition Duration +50 Condition Damage.png Condition Damage -10% Incoming Condition Duration.png Condition Duration +100 Condition Damage.png Condition Damage When you use your elite skill you inflict 1 second of Fear.png Fear and 5 seconds of Poison.png Poison to nearby foes. (Cooldown: 45s)
Superior Rune of the Trapper.png Rune of the Trapper +25 Condition Damage.png Condition Damage The Condition Duration.png duration of conditions you apply last 10% longer. +50 Condition Damage.png Condition Damage When you use a trap skill, you gain 2 seconds of super speed. +100 Condition Damage.png Condition Damage Gain 2 seconds of Stealth.png Stealth when using a trap skill.
Superior Rune of the Undead.png Rune of the Undead +25 Condition Damage.png Condition Damage +35 Toughness.png Toughness +50 Condition Damage.png Condition Damage +65 Toughness.png Toughness +100 Condition Damage.png Condition Damage 7% of Toughness.png Toughness is converted to Condition Damage.png Condition Damage.
Superior Rune of Thorns.png Rune of Thorns +25 Condition Damage.png Condition Damage +10% Poison.png Poison Duration +50 Condition Damage.png Condition Damage +15% Poison.png Poison Duration +100 Condition Damage.png Condition Damage +20% Poison.png Poison Duration; gain 50 Condition Damage.png Condition Damage for 60 seconds when you are hit by a poisoned foe. (Cooldown: 10s)
Superior Rune of Tormenting.png Rune of Tormenting +25 Condition Damage.png Condition Damage +10% Torment.png Torment Duration +50 Condition Damage.png Condition Damage +15% Torment.png Torment Duration +100 Condition Damage.png Condition Damage +20% Torment.png Torment duration; when you use a heal skill, apply two stacks of Torment.png Torment to nearby foes. (Cooldown: 20s)
Superior Rune of Infiltration.png Rune of Infiltration +2% damage against foes with less than 50% health. +35 Precision.png Precision +4% damage against foes with less than 50% health. +65 Precision.png Precision +6% damage against targets with less than 50% health. When struck below 20% health, cloak for 4 seconds. (Cooldown: 60s)

Notes[edit]

  • In ranked or unranked arena, the PvP build will be locked once the match starts. In other game types, the build can be changed during a match when the player is out of combat.

Trivia[edit]