World PvP
From Guild Wars 2 Wiki
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World PvP, or World versus World, is a mode of Player versus Player combat which takes place in the Mists. Worlds, or persistent server shards of Guild Wars game area, are randomly matched up against "a few other worlds". Those match-ups will be rotated "every week or every two weeks". The combat is open and features many objectives and roles which players can do; "Large crews can attempt to seize gigantic castles while smaller group can work on protecting supply chains that feed giant catapults or capturing guard towers or defending important choke points." The battle is on a larger scale, both in number of participants and duration, compared to PvP modes from Guild Wars 1.
Victories in World PvP will confer benefits to the world that earns them; "Bonuses, advantages, maybe everyone gets increased energy regeneration or healing rate or enhanced loot drop rate."
Players are free to come and go from the battle as they please. Players enter with a character of any level and use skills they have available to that character. Characters can enter as a sidekick which will allow them to play as a higher level character.
World PvP is intended a casual form of PvP, designed to be a more relaxed bridging point between PvE and the tactics and pressure of structured PvP. It is hoped that players of any level or PvP experience can participate and be useful.

