Each camp periodically dispatches supply caravans, which travel along set routes to nearby structures. Any caravan that cannot deliver supplies to its destinations (because they are owned by an opposing world) will instead wait in the camp. The caravans deliver 35 supply to towers and 70 supply to keeps, or 70 and 140 supply respectively if the camp has the Increase Supply Deliveries upgrade. The caravans do not reduce available supply in the camp's depot when they are dispatched.
Players can increase a resource camp's effectiveness by ordering Personnel Upgrades at its Quartermaster. Each upgrade, in addition to the upgrade's own effect, increases the maximum supply available for players to take from the camp from the initial 100 to a maximum of 250 with all upgrades.
Resource camps automatically regenerate 10 of their own supply every 30 seconds.
- Capture the camp.
- Defend the camp.
- Repel the enemy attackers!
When caravans are out for delivery:
- Defend your supply caravan.
- Destroy the supply caravan.
 No Upgrades
 Hire Additional Guards
Note: Two of these additional guards patrol the area.
|Personnel upgrades (Resource camp)||Cost||Description|
|Additions||Tier 1 - Hire Caravan Guard||
| Hires a guard to escort the caravans from this camp.|
(Caravan will be guarded by an Archer and a Scout.)
|Tier 2 - Hire Additional Guards||
| Hires guards to patrol the area around the camp.|
(Two Archers, two Scouts, one Zealot).
|Upgrades||Tier 1 - Increase Supply Deliveries||
| Supply deliveries from caravans are doubled.|
(Increase from 35 to 70 for towers and from 70 to 140 for keeps.)
|Tier 2 - Strengthen Guards||
| Raises the level of the guards at the camp.|
(From 80 to 82.)