Each camp periodically dispatches supply caravans, which travel along set routes to nearby structures. Any caravan that cannot deliver supplies to its destinations (because they are owned by an opposing world) will instead wait in the camp. The caravans deliver 35 supply to towers and 70 supply to keeps, or 70 and 140 supply respectively if the camp has the Increase Supply Deliveries upgrade. The caravans do not reduce available supply in the camp's depot when they are dispatched.
Players can increase a resource camp's effectiveness by ordering Personnel Upgrades at its Quartermaster. Each upgrade, in addition to the upgrade's own effect, increases the maximum supply available for players to take from the camp from the initial 100 to a maximum of 250 with all upgrades.
Resource camps automatically regenerate 10 of their own supply every 30 seconds.
- Capture the camp.
- Defend the camp.
- Repel the enemy attackers!
When caravans are out for delivery:
- Defend your supply caravan.
- Destroy the supply caravan.
 No Upgrades
- 1 Quartermaster
- 1 Veteran Supervisor
- 1 Veteran Scout
- 1 Veteran Guard
- 1 Veteran Archer
- 1 or 2 Pack Dolyaks
 Hire Additional Guards
Note: Two of these additional guards patrol the area.
 Personnel Upgrades
|Tier 1 - Hire Caravan Guard||Hires one Veteran Guard and one Veteran Scout to escort each caravan.|| |
|Tier 2 - Hire Additional Guards||Reinforces the camp with two Veteran Cabalists, two Veteran Scouts, and one Veteran Zealot.|| |
|Tier 1 - Increase Supply Deliveries||Increases the number of supplies delivered by each caravan from 35 to 70.|| |
|Tier 2 - Strengthen Guards||Increases the level of all the camp's guards (excluding Supervisor) from 80 to 82.|| |
Each tier 1 upgrade increases the resource camp's maximum supply limit by 25, and each tier 2 upgrade increases the resource camp's maximum supply limit by 50, up to an additional 150.