Notice something wrong, missing, or unsatisfactory? Feel free to edit pages yourself and make use of discussion pages. Wiki content is created, maintained, and administrated by players. See how you can help.
Sign up for the September 2014 Feature Pack contributor contest, contribute to the wiki, and win one of 13 Mini Llamas!
[dismiss]

Keep

From Guild Wars 2 Wiki
Jump to: navigation, search
The Garrisons are the central keeps in each of the borderlands.

A keep is a fortress in world versus world that can be occupied by a guild. Keeps provide a tactical advantage by assisting the organization of groups and also generate 25 points of war score every 15 minutes. An opposing group must break down the gate or walls in order to reach the interior and take over the keep for their own team. There are three keeps in each world versus world map.

Each keep is guarded by NPCs and a keep lord who must be defeated in order to claim the keep. After defeating the keep lord, a capture ring will appear inside the keep. To capture the keep, the attacking players must occupy this ring for a short period of time with no defending players inside the ring. When possession of a keep is transferred, all gates and walls are repaired, but all upgrades are lost.

Each keep has nearby resource camps, such as quarries or logging camps, which can be claimed to replenish a keep's supply. Each resource camp will periodically send a dolyak supply caravan to the keep to bring it supply. Supply is used to repair walls and gates in addition to purchasing upgrades.

Contents

[edit] Keeps

[edit] Eternal Battlegrounds

[edit] Red Borderlands

[edit] Green Borderlands

[edit] Blue Borderlands

[edit] Upgrades

Personnel upgrades (Keep) Cost Description
Additions Hire Outfitter.png Tier 1 - Hire Merchants 7 Silver coin50 Copper coin
0
 Karma.png
300
 Supply.png
Hires merchants that sell adventuring supplies and equipment.
Hire Siegemaster.png Tier 2 - Hire Services 15 Silver coin0 Copper coin
0
 Karma.png
600
 Supply.png
Hires a Banker and Repair agent.
Hire Patrol.png Tier 3 - Hire Patrol 45 Silver coin0 Copper coin
0
 Karma.png
900
 Supply.png
Hires guard patrols for the keep.
Upgrades Hire a Second Worker.png Tier 1 - Hire a Second Worker 15 Silver coin0 Copper coin
0
 Karma.png
300
 Supply.png
Another worker will help complete structural upgrades faster.
Hire More Guards.png Tier 2 - Hire Additional Guards 45 Silver coin0 Copper coin
0
 Karma.png
600
 Supply.png
Hires more guards by the gates and on the walls.
Raise Guard Level.png Tier 3 - Raise Guard Level 75 Silver coin0 Copper coin
0
 Karma.png
1200
 Supply.png
Increases the level of the guards at the keep. (From 80 to 82.)
Structural upgrades (Keep) Cost Description
Additions Build Cannons.png Tier 1 - Build Cannons 30 Silver coin0 Copper coin
0
 Karma.png
400
 Supply.png
Builds cannons on the walls of the keep.
Build Mortars.png Tier 2 - Build Mortars 45 Silver coin0 Copper coin
0
 Karma.png
800
 Supply.png
Builds mortars to help defend against enemy siege weapons.
Build Waypoint.png Tier 3 - Build Waypoint 75 Silver coin0 Copper coin
500
 Karma.png
1600
 Supply.png
Adds a waypoint to the keep that can be used if the keep is not under attack.
Upgrades Reinforce Walls.png Tier 1 - Reinforce Walls 37 Silver coin50 Copper coin
0
 Karma.png
500
 Supply.png
Reinforces the walls of the keep and repairs the doors.
Reinforce Doors.png Tier 2 - Reinforce Doors 75 Silver coin0 Copper coin
0
 Karma.png
1000
 Supply.png
Reinforces and repairs the doors of the keep.
Fortify Keep.png Tier 3 - Fortify Keep 1 Gold coin50 Silver coin0 Copper coin
0
 Karma.png
2000
 Supply.png
Fortifies the walls of the keep and repairs the doors.

Personal tools
Other languages