Keep

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The Garrisons are the central keeps in each of the Alpine Borderlands.

Keeps are massive structures that require a significant, sustained effort to capture. You will need siege weapons and a large group of adventurers to breach a keep's walls and defeat its lord.

  • Keeps have many guards and tough defenses.
  • Keeps can also be upgraded to have their own waypoint.
  • Siege weapons are a good way to break into a keep.

Instructor

A keep is an objective in world versus world. Keeps provide a tactical advantage by assisting the organization of groups and also generate 8 points of war score every 5 minutes. An opposing group must break down the gate or walls in order to reach the interior to defeat the keep's lord to capture the objective. There are three keeps in each World versus World map.

Each keep has nearby resource camps, which can be claimed to replenish a keep's supply. Each resource camp will periodically send a dolyak supply caravan to the keep to bring it supply.

Once a keep has been captured, all enemy players will become Fire (Trebuchet).png Marked and visible on the map.

List of keeps[edit]

Eternal Battlegrounds
Red Alpine Borderlands
Red Desert Borderlands
Green Desert Borderlands
Green Alpine Borderlands
Blue Desert Borderlands
Blue Alpine Borderlands
Edge of the Mists

Objective upgrades[edit]

Automatic upgrades[edit]

Tier Upgrade Description
Secured.png
Secured
(20 dolyaks)
Burning Oil Mastery.png Build Pots of Oil Fortifies the objective with pots of burning oil.
Build Cannons.png Build Cannons Fortifies the objective with cannons.
Hire More Guards.png Additional Guards Recruits additional guards to protect the objective.
Supply Capacity.png Storage Expansion Increases the objective's maximum supply hold size by 400.
Reinforced.png
Reinforced
(40 dolyaks)
Reinforce Walls.png Reinforced Walls Increases the health and defense values of the objective's walls and gates to reinforced levels.
Mortar Mastery.png Build Mortars Fortifies the objective with mortars.
Hire Siegemaster.png Recruit Services Recruits a siege-weapon vendor, a banker, and an armor repairer to the objective.
Hire Patrol.png Recruit Patrols Recruit guards to patrol the objective.
Fortified.png
Fortified
(80 dolyaks)
Fortify Tower.png Fortified Walls Increases the health and defense values of the objective's walls and gates to fortified levels.
Build Waypoint.png Build Waypoint Fortifies the objective with a waypoint.
Raise Guard Level.png Guard Training Increases the level of all guards at the objective.
Supply Capacity.png Storage Expansion Increases the objective's maximum supply hold size by 400.

Tactics[edit]

Tier Tactic Availability Description
WvW Objective Guild Tier 1.png
(Hold for 10min)
Supply Drop.pngMinor Supply Drop All objectives Activate this Tactic to have 100 supply deposited at the objective.
Chilling Fog.png Chilling Fog All objectives Activate this Tactic to temporarily summon chill inducers that will chill invaders at the objective.
WvW Objective Guild Tier 2.png
(Hold for 30min)
Centaur Banner.png Centaur Banner Towers, Keeps, Castle Summon a Centaur Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar.
Turtle Banner.png Turtle Banner Towers, Keeps, Castle Summon a Turtle Banner at your objective. This banner provides the wielder access to powerful defensive skills, as well as a break bar.
Dragon Banner.png Dragon Banner Towers, Keeps, Castle Summon a Dragon Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar.
WvW Objective Guild Tier 3.png
(Hold for 60min)
Emergency Waypoint.pngEmergency Waypoint Towers, Keeps, Castle Activate this tactic to temporarily create a uncontestable waypoint at the objective.
Siege Dampener.pngSiege Dampener Towers, Keeps, Castle Activate this tactic to temporarily make all walls and gates take reduced siege damage.

Improvements[edit]

Tier Tactic Availability Description
WvW Objective Guild Tier 1.png
(Hold for 10min)
Sabotage Depot.pngSabotage Depot All objectives Deploy bombs at the supply depot that will explode if the objective is captured by an enemy team. The explosion will destroy all remaining supply at the objective.
Hardened Gates.pngHardened Gates Towers, Keeps, Castle Greatly reduces nonsiege weapon damage to gates. Hardened Gates
WvW Objective Guild Tier 2.png
(Hold for 30min)
Iron Guards.pngIron Guards All objectives Guards gain Iron Hide, reducing incoming damage by 50%.
Hardened Siege.pngHardened Siege Towers, Keeps, Castle Greatly reduces non-siege weapon damage to cannons, mortars, and oil pots.
WvW Objective Guild Tier 3.png
(Hold for 60min)
Auto Turrets.pngAuto Turrets Towers, Keeps, Castle Automatic turrets deployed above the objective's gates.
Presence of the Keep.pngPresence of the Keep Keeps Allied players gain double the effectiveness of the keep's objective aura while within the perimeter of the keep.

Notes[edit]

Gallery[edit]