Sword + Pistol Power Holosmith[edit]
Build Rating (Subjective)
Criterion |
Rating
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Burst Damage |
5/5
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Sustained Damage |
4/5
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Utility Options |
3/5
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Survivability |
2/5
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Difficulty |
3/5
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Power Holosmith is a very bursty elite specialization with a great damage output and a straightforward playstyle. It's a great pick for all kinds of Group PvE and a solid pick for solo gameplay. It can provide itself with Might, Fury, Quickness, Protection and maintain full Vulnerability stacks on enemies, making it a great damage build for open world once you learned the basics.
Link to the Build on the Editor
Playstyle & Skills[edit]
Skill Type |
Skills
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Photon Forge |
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Toolbelt |
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Sword + Pistol |
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Utility |
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- On Holosmith, the last Tool belt skill is always replaced by the Engage Photon Forge, while the others are utility skills that you can freely swap in and out:
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Skill
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Description
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Photon Forge
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1
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Light Strike
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Swing a holographic blade.
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1
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Bright Slash
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0.5½
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Slash with a blade of light energy.
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1
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Flash Cutter
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0.5½
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Cleave through all foes in front of you twice.
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2
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Holo Leap
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0.75¾
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2
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Create a holographic launch pad and leap to your foe. The pad remains behind for a short duration, granting increased movement speed to allies who touch it.
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3
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Corona Burst
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0.5½
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6
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Strike nearby foes and begin to store up energy, gaining boons and heat each pulse. After charging, the energy explodes, inflicting conditions on nearby foes.
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4
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Photon Blitz
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10.5½
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10
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Fire multiple piercing blasts at your target.
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5
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Holographic Shockwave
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0.75¾
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15
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Create a deadly holographic shockwave that launches foes upward. This attack always deals a critical hit.
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- While in Photon Forge, you will consistently generate Heat (2% per second) and more whenever you use a Photon Forge skill. With increasing heat, you will gain additional benefits on your Exceed skills, related Tool belt skills and Sword skills. This is mostly going to be damage, so try to stay above 50% heat at all times.
- You need to be careful though: if you reach the heat limit, you will overheat, causing you to take damage and being unable to enter Photon Forge for quite some time. It's crucial that you leave Forge before this happens.
Rotation Concept[edit]
You can find my most recent rotation showcase here.
Damage Log
Rotation Flow[edit]
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Notes
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General Stuff |
Careful:This build scales with the number of conditions on the enemy. For guidance on setting up the training area, see my guide for it
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Opener |
Start in Photon Forge and
- pre-heat to ~50 Heat by casting Holo Leap x2 and Holographic Shockwave x1, then
- place your Rifle Turret. & Engage Photon Forge right after.
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Section 1: Photon Forge |
- Use Corona Burst + Photon Blitz
- Once you reach 100% heat, cast Photon Wall (both casts), Laser Disk and Prime Light Beam. The latter is a priority skill, so don't interrupt your other skills by pressing this early.
- As soon as you get close to maximum Heat, use Corona Burst and exit Forge right after. Corona Burst produces additional heat after its cast, but it will not cause you to overheat if you exit Forge early enough. That way, you can maintain high heat levels after exiting.
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Section 2: Sword + Pistol |
- Your auto attack chain recharges your other two sword skills on the final hit. Try to complete the chains while casting all other sword and pistol skills on cooldown.
- Once you drop to ~75% heat (the middle of the entire bar), enter Photon Forge and repeat from there.
- As long as you are above 100% heat, cast Photon Wall (both casts), Laser Disk and Prime Light Beam even when they come off cooldown outside of Forge.
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CC Skills for Breakbar Damage |
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Gear & Traits[edit]
Important Stats in Hero Panel (descending in Importance):
- At least 45% Critical Chance: Fury gives 25% , High Caliber adds another 15% against enemies within close range and Hematic Focus adds another 15% against foes affected by Bleeding.
- Maximize Power
- Maximize Ferocity
- Ascended gear is always ideal, but exotic gear is fine for everything aside from higher-tier fractals. On a Power build, prioritize getting Ascended Weapons because of their impact on Weapon Strength.
- Most of the gear in this build is shared with Power Scrapper, allowing you to play both with one gear set.
Traits
Explosives
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Firearms
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Holosmith
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- For a budget variant, simply replace all ascended armor pieces of Berserker's with rare/exotic Berserker's.
- The secondary weapon set (Shortbow) is mostly there for ranged gameplay whenever it is needed in open world; more on this down below.
- Superior Sigil of Air is cheaper than Superior Sigil of Impact and yields similar results on the golem, but it is only single-target and lower damage against bosses with frequent breakbar phases.
Open World Build[edit]
You can find my most recent open world build showcase here.
LInk to the Build on the Editor
For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.
- A first step to increase survivability is to use Relic of Zakiros . This is a massive boost to survivability when playing alone, as you will heal for 4 % of your damage dealt. With at least 15k dps, that amounts to 600 health per second with a fairly small damage tradeoff.
- On top of that, make use of Light Density Amplifier for a 15% damage taken reduction. This costs some damage, but is worth it for the additional safety.
- Change some of your trinkets to exotic Diviner's for easier boon coverage. You have a spare 5% critical chance anyway, so the dps loss from that isn't too large. Just make sure you still hit 45% critical chance.
- Radiant Arc & Elixir U provide a full Quickness uptime on yourself with the mentioned Diviner's trinkets.
- Finally, you can use Shortbow instead of Sword + Pistol for fights where being in melee is too dangerous. That provides ranged gameplay, self-healing, Barrier and Protection. Note that the Power scaling of the weapon is fairly poor, so it will reduce your damage output noticeably. Put a Superior Sigil of Celerity on it to cover Quickness.
- If you can, make use of Jade Tech Offensive Overcharge and Jade Tech Defensive Overcharge.
- These give for 150 additional Toughness, Vitality, Condition Damage and Power as well as all boons aside from Stability, Resistance and Resolution on entering combat every 30 seconds. The Protection from this is another free massive gain to survivability!
- If those changes are not comfortable enough for you, you can use the survivability food and utlity item listed above for another -10% damage taken and 150 Toughness and replace any piece of Berserker's with Knight's!