Guild mission

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Guild missions are weekly challenges for your guild. The currently available missions are listed in the Guild Missions tab of your guild panel. Select the mission you want to run and start it; you'll then have a limited amount of time to complete its objectives. If you fail, you can run it again at no cost. The first time your guild successfully completes a mission each week, it will award your guild favor. The first time you personally complete each mission in a week, you'll receive a personal reward.

Guide Index

Mechanics[edit]

The mission tab of the guild panel shows details of each mission available and those that are still locked. There are separate indicators for completion by both individual members (the small chest, closed if available, open if completed) and the guild (shield next to the chest, empty if available, filled with gold if completed).

Launch[edit]

"Mission Control" permission is required to launch (start) a mission. Select the mission you wish to launch then click the "Launch Mission" button on the bottom-center of the panel. Only one guild mission at a time may be active.

Instanced[edit]

Two types of PvE Guild missions are instanced: Guild Challenges and Guild Puzzles. Launching these missions requires extra steps:

  1. As with all other missions, use the Missions tab of the Guild panel to launch the mission.
  2. Interact with the mission symbol on the ground at the starting location of the mission. Replying "Yes..." to the prompt will create a Guild Banner on top of the symbol.
  3. All participating guild members must enter the same instance to get mission credit. This is done by stepping up to the Guild Banner at the start of the mission. A prompt should appear defaulting to the guild currently represented. Select the correct guild and hit the "YES" button. You should then be moved to the correct instance with your fellow guild members.
  4. When all participating guild members have entered the correct instance, speak to the Guild Initiative Representative next to the mission symbol on the ground to start the mission.

The mission will be automatically aborted if these steps 2, 3 and 4 are not carried out within a time limit.

Opportunities[edit]

Mission opportunities are unlocked as the guild level increases and may be separated into six categories:

Opportunity Tier Unlock
Easy Weekly Opportunities 1 Create the guild.
2 Requires Guild Level 10.
3 Requires Guild Level 40.
Medium Weekly Opportunities 1 Create the guild.
2 Reach Guild Level 20
Hard Weekly Opportunities 1 Create the guild.
2 Reach Guild Level 30.
WvW Opportunities 1 Mission Slot- WvW.png Mission Slot: WvW from the War Room
PvP Opportunities 1 Mission Slot- PvP.png Mission Slot: PvP from the Guild Arena
PvE Opportunities 1 Mission Slot- PvE.png Mission Slot: PvE from the Guild Market

Preference[edit]

Preference selection dropdown menu

Guild Mission Preference may be viewed or changed prior to mission reset time by a guild member with the "Mission Control" privilege by clicking the white cog near the top-center of the missions tab of your guild panel. It is fixed for the entire week. All guilds with the same preference receive the same mission opportunities. There are four possible preferences:

  1. PvE, Player versus Environment, a game mode designed to be completed cooperatively with other players.
  2. PvP, Player versus Player, a game mode where teams of 1-5 players participate competitively against other players.
  3. WvW, World versus World, a PvP game mode where players from three different servers, or worlds, battle in the Mists.
  4. No Preference (+10% Favor), Randomly populates the Easy, Medium and Hard weekly opportunity categories from the PvE, PvP and WvW opportunity lists. A +10% Favor bonus for mission completion is given.

Preference selection determines the first three types of opportunities (Easy, Medium and Hard). The remaining three categories (WvW, PvP and PvE) are populated with missions randomly drawn from among the Easy, Medium, and Hard missions for the appropriate category after they have been unlocked.

Mission Reset[edit]

Missions reset weekly at Monday 07:30 UTC. A new set of mission opportunities is randomly selected based on a guild's preference. The guild may earn additional favor up to the weekly cap of 2000, which is reduced if the addition will exceed the total favor cap of 6000.

Portal[edit]

Guild Portal (object) in the guild hall provides a convenient way to gather participants prior to starting most guild missions and transport them to the nearest waypoint. It is recommended to join the same squad prior to activating the portal. Activation requires "Open Guild Portal" permission and Heart of Thorns expansion. However, using the portal after activation does not require the Heart of Thorns expansion.

List of opportunities[edit]

There are three types of mission opportunities that may be placed into each of the six mission categories: WvW, PvP and PvE. Each of these opportunities has three difficulty levels: easy, medium and hard.

WvW[edit]

Mission Description Difficulty Recommended
Players
Required
Players
Mission Target Time
Limit
WvW Capture.png WvW Capture
(Camps)
WvW mission where members must capture a specified number of objectives within specific amount of time. Easy 5 3 Capture 1 camp 15 Minutes
Medium 10 3 Capture 2 camps 15 Minutes
Hard 15 3 Capture 3 camps 15 Minutes
WvW Capture.png WvW Capture
(Sentry Points)
WvW mission where members must capture a specified number of objectives within specific amount of time. Easy 5 3 Capture 3 sentry points 15 Minutes
Medium 10 3 Capture 5 sentry points 15 Minutes
Hard 15 3 Capture 10 sentry points 15 Minutes
WvW Capture and Hold.png WvW Capture and Hold WvW mission where members must capture and hold an objective until it reaches a certain tier within the time limit. Easy 5 3 Capture and hold 1 camp until it reaches Tier 1 60 Minutes
Medium 10 3 Capture and hold 1 tower until it reaches Tier 1 60 Minutes
Hard 15 3 Capture and hold 1 keep until it reaches Tier 1 60 Minutes
WvW Challenge.png WvW Challenge
(Obsidian Sanctum)
WvW mission in which members work together to complete various WvW tasks and challenges. Easy 5 1 Find a way through the WvW Obsidian Sanctum and reach the end of the puzzle ? Minutes
Medium 10 1 Find a way through the WvW Obsidian Sanctum and reach the end of the puzzle ? Minutes
Hard 15 1 Find a way through the WvW Obsidian Sanctum and reach the end of the puzzle 45 Minutes
WvW Supply Lines.png WvW Supply Lines WvW mission in which members must escort caravans to objectives within a specific time limit. Easy 5 3 Complete 3 dolyak defend events 20 Minutes
Medium 10 3 Complete 5 dolyak defend events 25 Minutes
Hard 15 3 Complete 8 dolyak defend events 25 Minutes
WvW Rank (Guild mission).png WvW Rank WvW mission in which members must earn a certain amount of world experience within a time limit. Easy 5 - 10,000 WvW rank points 30 Minutes
Medium 10 - 25,000 WvW rank points 30 Minutes
Hard 15 - 50,000 WvW rank points 30 Minutes

PvP[edit]

Be aware that you must be in a Guild Team to count for the Required Players. A team can be created by any player with the Team Administrator permission in the Teams tab of the Guild panel.

Mission Description Difficulty Recommended Players Required Players (on guild team) Mission Target Time Limit
PvP Conquest.png PvP Conquest PvP mission in which guild team members must complete various tasks in the conquest game mode. Easy 3 3 Combined score of 300 30 Minutes
Medium 5 3 Combined score of 500 30 Minutes
Hard 8 3 Combined score of 800 30 Minutes
PvP Rank (Guild mission).png PvP Rank PvP mission in which guild team members must earn PvP rank points within a time limit. Easy 3 3 4000 PvP rank points 30 Minutes
Medium 5 3 8000 PvP rank points 30 Minutes
Hard 8 3 16000 PvP rank points 30 Minutes
PvP Stronghold.png PvP Stronghold
(Mist Champions)
PvP mission in which guild team members must complete various tasks in the Stronghold game mode. Easy 3 3 Summon 2 Mist Champions 30 Minutes
Medium 5 3 Summon 8 Mist Champions 40 Minutes
Hard 8 3 Summon 18 Mist Champions 55 Minutes
PvP Stronghold.png PvP Stronghold
(Stronghold Lords)
PvP mission in which guild team members must complete various tasks in the Stronghold game mode. Easy 3 3 Kill 1 Stronghold Lord 30 Minutes
Medium 5 3 Kill 2 Stronghold Lords 40 Minutes
Hard 8 3 Kill 3 Stronghold Lords 55 Minutes
PvP Win.png PvP Win PvP mission in which guild team members must win a certain number of matches in a time limit. Easy 3 3 Win 1 PvP Match 30 Minutes
Medium 5 3 Win 2 PvP Stronghold Matches 40 Minutes
Hard 8 3 Win 3 PvP Stronghold Matches 55 Minutes
PvP Conquest.png PvP Top Stats PvP mission in which guild team members must obtain top stats. Easy 3 3 Earn 5 Top Stats 30 Minutes
Medium 5 3 Earn 10 Top Stats 30 Minutes
Hard 8 3 Earn 15 Top Stats 30 Minutes

PvE[edit]

Mission Description Difficulty Recommended Players Required Players Mission Target Time Limit
Guild Bounty.png Guild Bounty Open world mission where members work together to find and kill targets across Tyria. Easy 5 - Kill 1 Target 10 Minutes
Medium 10 - Kill 3 Targets 15 Minutes
Hard 15 - Kill 5 Targets 20 Minutes
Guild Challenge.png Guild Challenge Instanced missions in which members work together to overcome various tasks, involving: protecting NPCs or objects, defeating hostile NPCs, destroying objects in rapid succession, or surviving for a set amount of time. Medium 10 - Specific challenge 30 Minutes
Hard 15 - Specific challenge 20 Minutes
Guild Puzzle.png Guild Puzzle Instanced mission in which members work together to complete a large multiroom puzzle (similar to a mini dungeon), with various elements including jumping sections. Medium 10 4 or 6 Specific puzzle 35 Minutes
Hard 15 4 or 6 Specific puzzle 25 Minutes
Guild Race.png Guild Race Open-world mission in which participants are transformed and required to pass through a series of markers before reaching the finish line, all within a time limit. Easy 5 - 15 Players finish 31 Minutes
Medium 10 - 15 Players finish 21 Minutes
Hard 15 - 15 Players finish 11 Minutes
Guild Trek.png Guild Trek Open-world mission in which members work together to find several specific locations across Tyria within a time limit. Easy 5 - Find 5 Targets 15 Minutes
Medium 10 - Find 15 Targets 17 Minutes
Hard 15 - Find 30 Targets 20 Minutes

Rewards[edit]

The weekly mission reward caps reset at Monday 07:30 UTC, when new missions are distributed.

Both individual members and the guild may receive weekly rewards for each difficulty level in each of the six categories for a total of 10 weekly rewards (at Guild level 40: 3 Easy, 2 Medium, 2 Hard plus 1 each WvW, PvP and PvE).

Personal

Members who help successfully complete a mission while representing the guild, which has that mission active, will receive a popup reward chest on the lower-right side of their screen. Earning a mission reward marks that slot as awarded for all of the player's guilds.

Guild

Guilds receive favor for successfully completed missions. There is a 2000 favor weekly cap and a 6000 favor overall cap.

Difficulty

Personal and Guild rewards are determined by the difficulty of each successfully completed mission. The difficulty of the WvW, PvP and PvE opportunities is randomly selected each week.

Opportunity Personal Rewards Guild Rewards
Currency Resonating Slivers Equipment Favor
Easy Weekly Opportunity 70 Silver coin + 1 Guild Commendation.png 1 or more Resonating Sliver.pngSliver 1 piece of rare or better equipment 300 Favor.png
Medium Weekly Opportunity 75 Silver coin + 1 Guild Commendation.png 1 or more Resonating Sliver.pngSliver 2 pieces of rare or better equipment 400 Favor.png
Hard Weekly Opportunity 80 Silver coin + 2 Guild Commendation.png 3 or more Resonating Sliver.pngSlivers 2 pieces of rare or better equipment 500 Favor.png
Maximum Weekly Total Gold coin 45 Silver coin + 12-15 Guild Commendation.png 14 or more Resonating Sliver.pngSlivers 14-17 pieces of rare or better equipment 2000 Favor.png

Non-guild member rewards[edit]

Normal Event rewards. This is also received by non-representing guild members.

Individual missions[edit]

Most guild missions require 3 or more representing members, but certain missions may be successfully completed by a single player. A Guild member with 'Mission Control' privilege must start the mission.

  • Guild Trek.png Guild Trek -- Personal credit may be received if you locate and complete any of the targets of the Trek.
  • Guild Trek.png Guild Trek -- Guild credit may be received if you locate and complete all of the targets of the Trek.
  • Guild Bounty.png Guild Bounty -- You may earn "solo" rewards for any easy, medium, or hard Guild Bounty if:
    • You start the bounty, kill 1 of the targets, and abandon the bounty (or let it time out).
    • Later in the week, other members of your guild successfully complete the bounty.
  • WvW Challenge.png WvW Challenge (Obsidian Sanctum) -- Launch the mission and complete the jumping puzzle for personal credit.

Completing some guild missions requires participating with another Guild, while representing your own guild(s) to receive guild credit.

  • Guild Race.png Guild Race -- Launch the mission for the guild(s) you want to earn favor for. You must personally complete the mission. After 15 characters (from any number of guilds, characters may run multiple times) complete the race a Guild Initiative Representative will appear near the finish line. Speak to the representative for each guild that you launched the mission for and accept credit for each guild. You will earn personal credit once for completion even if fewer than 15 characters finish the run.
  • Guild Puzzle.png Guild Puzzle (instanced) -- Start the mission when outside the instance. Represent the guild you wish to receive credit. Enter the instance of the other Guild (you must be a member of that guild). You will receive both personal and guild credit after the mission is successfully completed.

Historical missions[edit]

Guild World Events[edit]

Guilds may activate Guild World Events at a time of their choosing. The rewards are the same as the corresponding World boss event for all participants, guild member or not.

Gallery[edit]

Notes[edit]

A rewards chest may only be received by a few participants following successful completion of certain missions. For other guild missions, you may need to wait until the mission timer expires before receiving a reward chest.
  • In addition to the above rewards, Guild Missions may also award Dragonite Ore, Shard of Crystallized Resonance, or other guild related items or consumables (randomly).
  • Guilds are rewarded with +10% favor if "No Preference" is selected.
  • Newer, small guilds should be able to complete easy difficulty missions, but it may require a large guild with a sufficient number of participants to complete some of the hard difficulty missions.

Trivia[edit]