From Guild Wars 2 Wiki
Form a protective healing shelter for allies. Foes and projectiles cannot enter.
- Healing: 2,660
- Duration: 6 s
- Radius: 120
— In-game description [?]
 Related traits
- See also: Consecration#Related traits
- Foes trying to enter will be knocked away slightly in the opposite direction of their movement. (Has no effect if the foe has Stability.)
- Actual healing is
- Healing: 266 (0.05)? per second.
- The skill does not block unblockable siege projectiles in WvW.