User:Dr ishmael/Specialization changes/Elementalist traits

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Fire Magic[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait elementalist.png Flame Barrier You have a chance to cause burning whenever a foe attacks you in melee. Only triggers when attuned to fire.
Empowering Flame Minor Adept New trait: Gain 150 Power while attuned to fire.
Master Trait elementalist.png Sunspot Inflict damage at your location when you attune to fire. Minor Master Add: Gain Fire Aura (3 s).
Grandmaster Trait elementalist.png Burning Rage Deal more damage to burning foes. Minor Grandmaster No change
Adept Trait I.png Lava Tomb Create a Lava Font when downed. Deal more damage while downed. Lava Font merged into Persisting Flames
Adept Trait II.png Conjurer Conjured weapons have more charges. Major Adept Add: Gain Fire Aura (5 s) when an ally picks up one of your conjured weapons.
Adept Trait III.png Ember's Might Burns you apply last longer. Merged into Burning Precision
Adept Trait IV.png Spell Slinger Cantrips grant you might when used. Merged into Burning Fire
Adept Trait V.png Burning Precision 2 Critical hits have a chance to cause burning. Major Adept Combined with Ember's Might
Burning duration increased 1 s → 2 s.
Burning duration bonus decreased 25% → 20%.
Adept Trait VI.png Internal Fire Deal more damage while attuned to fire. Merged into Pyromancer's Alacrity
Master Trait VII.png Pyromancer's Alacrity Reduces recharge on all fire weapon skills. Major Master Renamed to Pyromancer's Training
Combined with Internal Fire
Recharge reduction increased 20% → 33%
Master Trait VIII.png Burning Fire Use Cleansing Fire automatically when you have a number of conditions on you. Major Adept Combined with Spell Slinger
Master Trait IX.png Fire's Embrace When you activate a signet, you gain a fire shield.
Master Trait X.png One with Fire Flame Barrier's chance to burn foes goes up the longer you are attuned to fire. Major Master Revamp: Fire Auras you apply last 33% longer and grant might (2x, 10 s) when applied.
Power Overwhelming Major Master New trait: Gain condition damage based on 10% of your power.
Grandmaster Trait XI.png Persisting Flames Blast finishers you execute on fire fields give fury. Fire fields last longer. Major Grandmaster Combined with Lava Font portion of Lava Tomb
Grandmaster Trait XII.png Pyromancer's Puissance Each skill you use while attuned to fire grants you might. Major Grandmaster Add: Only while in combat.
Might duration increased 10 s → 15 s
Grandmaster Trait XIII.png Blinding Ashes 5 Blind foes that you burn. Major Grandmaster Recharge reduced to 3 s.

Air Magic[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait elementalist.png Zephyr's Speed Move faster while attuned to air. Minor Adept Speed bonus increased 10% → 25%
Master Trait elementalist.png Electric Discharge Strike your target with a bolt of lightning when attuning to air. Minor Master No change
Grandmaster Trait elementalist.png Weak Spot Chance to cause vulnerability on critical hits. Minor Grandmaster No change
Adept Trait I.png Zephyr's Boon Auras grant fury and swiftness when applied. Major Adept No change
Adept Trait II.png Zephyr's Focus Your endurance regenerates faster while channeling skills. Culled
Adept Trait III.png Quick Glyphs Reduces recharge on glyphs. Merged into Inscription
Adept Trait IV.png One with Air Gain superspeed when attuning to air. Major Adept Duration increased 1.5 s → 3 s
Adept Trait V.png Soothing Winds Gain healing based on your precision. Culled
Adept Trait VI.png Bolt to the Heart Deal more damage when your foe's health drops below the threshold. Major Grandmaster Health threshold increased 33% → 50%
Ferocious Winds Major Adept New trait: Gain ferocity based on 7% your precision.
Master Trait VII.png Arcane Lightning Gain more critical-hit damage for a short time when you use an arcane skill. Does not stack. Culled
Master Trait VIII.png Inscription Grants a boon associated with your current attunement when you cast a glyph. Major Master Combined with Quick Glyphs
Master Trait IX.png Aeromancer's Alacrity Reduces recharge on all your air weapon skills. Major Master Renamed to Aeromancer's Training
Combined with Air Training (converted +10% damage → +190 precision)
Recharge reduction increased 20% → 33%
Master Trait X.png Air Training Deal more damage while attuned to air. Merged into Aeromancer's Alacrity
Grandmaster Trait XI.png Tempest Defense 25 Surround yourself with a Shocking Aura when disabled (fear, stun, daze, knockback, knockdown, launch, float, pulled, or sink). Deal more damage to stunned or knocked-down foes. Major Master No change
Grandmaster Trait XII.png Fresh Air 5 Recharge Air Attunement on a critical hit. Major Grandmaster Removed cooldown
Grandmaster Trait XIII.png Lightning Rod Disabling an enemy causes them to be struck by a lightning bolt. Major Grandmaster No change

Earth Magic[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait elementalist.png Stone Flesh Gain toughness while attuned to earth. Minor Adept Bonus increased 120 → 150
Master Trait elementalist.png Earthen Blast Damage foes and cripple them for 3 seconds when attuning to earth. Minor Master No change
Grandmaster Trait elementalist.png Enduring Damage Deal more damage when your endurance is full. Culled
Geomancer's Defense Minor Grandmaster New trait: Take 10% less damage from foes within 360 range.
Adept Trait I.png Obsidian Focus Gain toughness while using a channeled skill. Culled
Adept Trait II.png Signet Mastery Reduces recharge on signets. Merged into Written in Stone
Adept Trait III.png Earth's Embrace Gain Armor of Earth whenever your health drops below the threshold. Major Adept No change
Adept Trait IV.png Serrated Stones Bleeds you apply last longer; deal more damage to bleeding foes. Major Adept No change
Adept Trait V.png Elemental Shielding Gain protection when applying an aura to yourself or an ally. Major Adept No change
Adept Trait VI.png Stone Splinters Deal more damage when you are within a range of 600 of your target. Culled
Master Trait VII.png Strength of Stone Gain condition damage based on your toughness. Major Master No change
Master Trait VIII.png Rock Solid Grant stability to nearby allies when attuning to earth. Major Master No change
Master Trait IX.png Geomancer's Freedom You recover from crippled, immobilized, and chilled faster. Merged into Geomancer's Alacrity
Master Trait X.png Geomancer's Alacrity Reduces recharge on all earth weapon skills. Major Master Renamed to Geomancer's Training
Combined with Geomancer's Freedom
Recharge reduction increased 20% → 33%
Grandmaster Trait XI.png Diamond Skin Conditions cannot be applied to you when your health is above the threshold. Major Grandmaster No change
Grandmaster Trait XII.png Written in Stone Maintain the passive effects of signets when you activate them. Major Grandmaster Combined with Signet Mastery
Grandmaster Trait XIII.png Stone Heart You cannot be critically hit while attuned to earth. Major Grandmaster No change

Water Magic[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait elementalist.png Soothing Mist You and nearby allies regenerate health while you are attuned to water. Minor Adept Radius reduced 1200 → 300
Master Trait elementalist.png Healing Ripple Heal nearby allies when attuning to water. Minor Master No change
Grandmaster Trait elementalist.png Bountiful Power Deal more damage for each boon on you. Moved to Arcana specialization
Adept Trait I.png Arcane Abatement Take less damage from falling. Create a spell when you take falling damage, based on your attunement.
Fire: Ring of Fire
Water: Cleansing Wave
Air: Static Field
Earth: Earthquake
Moved to Arcana specialization
Adept Trait II.png Shard of Ice Arcane and signet skills cause vulnerability when activated. Culled
Adept Trait III.png Cantrip Mastery Reduces recharge on cantrips. Merged into Soothing Disruption
Adept Trait IV.png Piercing Shards While attuned to water, your spells deal more damage to vulnerable foes. Major Adept Add: Vulnerability you apply lasts 33% longer.
Adept Trait V.png Soothing Wave 10 Gain regeneration when critically hit. Major Adept Renamed to Soothing Ice
Regeneration duration increased 3 s → 4 s
Add: also gain Frost Aura (4 s)
Adept Trait VI.png Vital Striking Deal extra damage when your health is above the threshold. Merged into Aquamancer's Alacrity
Master Trait VII.png Stop, Drop, and Roll 10 Dodge rolling removes burning and chilled. Major Adept Add: also affects nearby allies
Master Trait VIII.png Aquamancer's Alacrity Reduces recharge on all water weapon skills. Major Master Renamed to Aquamancer's Training
Combined with Vital Striking
Recharge reduction increased 20% → 33%
Master Trait IX.png Soothing Disruption Cantrips grant you regeneration and vigor. Major Master Combined with Cantrip Mastery
Master Trait X.png Cleansing Wave Remove a condition from you and your allies when attuning to water. Major Master No change
Grandmaster Trait XI.png Cleansing Water Remove a condition when granting regeneration to yourself or an ally. Major Grandmaster No change
Grandmaster Trait XII.png Powerful Aura Auras you gain from weapon skills are also applied to nearby allies. Major Grandmaster No change
Grandmaster Trait XIII.png Aquatic Benevolence Healing done to allies is increased. Minor Grandmaster Bonus decreased 25% → 15%
Soothing Power Major Grandmaster New trait: Healing effect of Soothing Mist is increased by 200%.

Arcana[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait elementalist.png Arcane Fury Gain fury when you switch attunements. Minor Adept No change
Master Trait elementalist.png Lingering Elements Attunement bonuses linger after leaving that attunement.
Grandmaster Trait elementalist.png Arcane Precision Skills have a chance to apply a condition on critical hits. Major Adept No change
Elemental Enchantment Minor Grandmaster New trait: Boon duration increased by 10% and attunements recharge 15% faster (former trait line attribute bonus)
Adept Trait I.png Arcane Mastery Reduces recharge on arcane skills. Merged into Elemental Surge
Adept Trait II.png Renewing Stamina 5 Gain vigor when you deliver a critical hit. Major Adept No change
Adept Trait III.png Final Shielding 75 Create an Arcane Shield when your health drops below the threshold. Major Master No change
Adept Trait IV.png Vigorous Scepter Endurance recharges faster while wielding a scepter. Culled
Adept Trait V.png Blasting Staff Area attacks with staff are larger. Baselined
Adept Trait VI.png Windborne Dagger Move faster for each dagger that you wield. Culled
Arcane Abatement Major Adept Moved from Water Magic trait line
Master Trait VII.png Arcane Retribution 45 Gain Arcane Power when your health drops below the threshold. Culled
Master Trait VIII.png Elemental Attunement When attuning to an element, you and all nearby allies gain a boon. Minor Master No change
Master Trait IX.png Arcane Resurrection You have increased revive speed. When you revive an ally, you and the revived ally gain an aura based on your attunement. Major Master No change
Master Trait X.png Arcane Energy Arcane and signet skills restore endurance when used. Signets removed
Combined with Arcane Mastery
Grandmaster Trait XI.png Evasive Arcana Create an attunement-based spell at the end of your dodge. Fire: Flame Burst. Water: Cleansing Wave. Air: Blinding Flash. Earth: Churning Earth. Major Grandmaster PvP version of Cleansing Wave removed
Grandmaster Trait XII.png Elemental Surge Based on your current attunement, arcane skills cause a condition to foes that they hit. Major Grandmaster Add: Gain 150 ferocity (15 s) when you use an arcane skill.
Combined with Arcane Master
Grandmaster Trait XIII.png Elemental Contingency 10 Gain a boon when you are struck, based on your current attunement. Major Master No change
Bountiful Power Major Grandmaster Moved from Water Magic trait line
Bonus increased 1% → 2%